Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are feats for customization?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="delericho" data-source="post: 6218139" data-attributes="member: 22424"><p>I think the key lies in the word 'just'. That is, feats can be about customisation and about optimisation, but they can't be both about customisation and <em>just</em> about optimisation.</p><p></p><p></p><p></p><p>Indeed. I think that was a problem we saw a lot with 3e (and PF and, to a lesser extent, 4e): the game provides scope for many hundreds or thousands of possible options, but so many of them were just <em>bad</em>. The net effect was that you basically chose the concept you wanted to embody and then most of the other choices just fell out very quickly - if you want an archer then you want one of these three builds, etc.</p><p></p><p>But that defeats the point of having all those options in the first place - you might as well just have a single "archer" class with the three choices hard-coded. You don't gain anything by adding hundreds of additional options if they're all bad choices.</p><p></p><p>(Having said that, I don't think the WotC designers set out to create a whole bunch of bad choices, and neither could they realistically consider all the combinations. And that's something I think - or at least thought - they'd sorted out with 5e, where they'd have the player make some <em>big</em> choices that would define the important stuff about his character, and then they'd have the option of then adding some small customisations that wouldn't matter too much if they got wrong. Sadly, it looks like they've backed off from the race/class/background trio and made feats much more important again.)</p></blockquote><p></p>
[QUOTE="delericho, post: 6218139, member: 22424"] I think the key lies in the word 'just'. That is, feats can be about customisation and about optimisation, but they can't be both about customisation and [i]just[/i] about optimisation. Indeed. I think that was a problem we saw a lot with 3e (and PF and, to a lesser extent, 4e): the game provides scope for many hundreds or thousands of possible options, but so many of them were just [i]bad[/i]. The net effect was that you basically chose the concept you wanted to embody and then most of the other choices just fell out very quickly - if you want an archer then you want one of these three builds, etc. But that defeats the point of having all those options in the first place - you might as well just have a single "archer" class with the three choices hard-coded. You don't gain anything by adding hundreds of additional options if they're all bad choices. (Having said that, I don't think the WotC designers set out to create a whole bunch of bad choices, and neither could they realistically consider all the combinations. And that's something I think - or at least thought - they'd sorted out with 5e, where they'd have the player make some [i]big[/i] choices that would define the important stuff about his character, and then they'd have the option of then adding some small customisations that wouldn't matter too much if they got wrong. Sadly, it looks like they've backed off from the race/class/background trio and made feats much more important again.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are feats for customization?
Top