Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Are "Pretty" Dungeons Better?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vascant" data-source="post: 5699349" data-attributes="member: 13927"><p>For a great many years I was one of those people who just got along with black and white maps, pen or pencil on graph paper was all I ever needed but Dungeon Magazine ruined that. For me I quickly started to see that maps that had a personality reflected the mood of the dungeon when played, I also found my players getting into things a bit more. The bad part of this is no one is going to draw such beasts for you so you have to learn to do it yourself and Photoshop is a beast to tame. I am currently mapping out my next campaign world which is going to be completely underground, this is a good example of it not existing and if you want to run something different you have to do it yourself. Since this will include over 50 map panels that are 12x16 inches it is going to be quite time consuming (I am also offering them for free for others because I would hate to think of someone else having to do this) but I do think if I am going to go through all of the trouble of writing solid content for my players to enjoy shouldn't the maps reflect this? On the flip side of this topic maps are like art, what one person likes to finds has personality another person hates so your mileage will vary.</p></blockquote><p></p>
[QUOTE="Vascant, post: 5699349, member: 13927"] For a great many years I was one of those people who just got along with black and white maps, pen or pencil on graph paper was all I ever needed but Dungeon Magazine ruined that. For me I quickly started to see that maps that had a personality reflected the mood of the dungeon when played, I also found my players getting into things a bit more. The bad part of this is no one is going to draw such beasts for you so you have to learn to do it yourself and Photoshop is a beast to tame. I am currently mapping out my next campaign world which is going to be completely underground, this is a good example of it not existing and if you want to run something different you have to do it yourself. Since this will include over 50 map panels that are 12x16 inches it is going to be quite time consuming (I am also offering them for free for others because I would hate to think of someone else having to do this) but I do think if I am going to go through all of the trouble of writing solid content for my players to enjoy shouldn't the maps reflect this? On the flip side of this topic maps are like art, what one person likes to finds has personality another person hates so your mileage will vary. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Are "Pretty" Dungeons Better?
Top