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Are the Races of D&D races of Human or seperate Species according to lore?
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<blockquote data-quote="ClaytonCross" data-source="post: 7792016" data-attributes="member: 6880599"><p>So the concept of half-elfs and half-orcs seems to imply that Orcs and Elves are actually human off shoots but I am not aware of any lore as to why or how this happened. Tyflyings are straite himan demon hybryds which if the first like is true At the same time the Moradin created Dwarves from raw stone and steel pulled from the ground. So they at least are distinctly not human, and by lore are more like the Warforged than humans which explains the lack of Half Dwarfs. If this is true would it make since to make elves, orcs, fielfings (aka half-demons), half-elves, and half orcs sub selections of human race? Then change the "race" selection to species to clarify that they are not races but entirely different species that are unable to cross bread?</p><p></p><p>… or is the lore that explains these strange interactions of different species creating fertile off spring? I know in the Goblin Slayer mythos, Goblins can impregnate any humanoid female and the off spring is 100% pure goblin but this is how they function having no female goblins and what makes them so inherently vile and evil even though as a sentient and moderately intelligent species that could in theory choose not to be evil. They are literarily built as a society and mentally driven to be evil based on basic need to propagate the species and an overriding personal drive which makes it difficult to function in any other society. <strong>However, D&D is not nearly that dark</strong> and makes all races pretty much capable of being good, even if the settings have a commonality of culture that leans them one way or another. The typical Dwarves and elves are good but duergar and Drow are generally evil, but exceptions can be made for both and biases of the realm will generally play a part in the story of those characters. Orcs and Goblins have females in D&D and they can be played as heroes just the same as tieflings or some of the other more monstrous races as well as sculpted to fit any D&D setting environment, with or with out inter species hate. <strong>That does not answer the question of how they interact as cross species families. Is there lore for that?</strong> Perhaps other examples being the Shannara chronicles where all spices are off shoots of the human race effective by magic the same with Shadowrun being that their was an age of humans and when magic returned people became the other races with the perhaps or perhaps not exceptions of dragons.</p><p></p><p>Perhaps, due to the age of Elves, humans, and orcs are and off shoot of elves in D&D? I would be really interested to read some D&D source books that break down origins of the numerous species and how old they are as a species. That might explain the lack of Tabaxi towns for example if they were once wild animals cough in magic rift in the fey wild, transformed and spread in the prime material plane. The they would be cats altered to be more humanoid. Or they could be Orcs, turned into cat spies by a mighty Orc Shaman in order to create better spies but they just left, and multiplied into a new member of society at large. <strong>A number of the races do have defined origins and interaction so I am primarily curious which ones do and if their is perhaps a single source book that covers these?</strong> I mean all the half species not require much explaining except how it is that the two species that sired them are able to produce fertile off spring. I would very much like a list that tells me if a Tortle is at the least a <strong>natural occurrence</strong> of the impact of magic on turtles that developed in wild magic or the result of <strong>magical meddling</strong> or are they not actually related to turtles at all being made more like dwarves, <strong>created entirely as a new being</strong> but barrowing a turtle as a template (meaning that they would not actually be related to turtles at all, they simply have borrowed aesthetics and features).</p><p></p><p>I don't need to know why there are wood elves, high elves, and sea elves. To me those are superficial separations of culture and environment. I am just interested in the origins of entire species. Just <strong>natural occurrence, <strong>magical meddling, <strong>created entirely as a new being, and if they come from another species which one and are they far enough apart to actually be a new species or are they actually a just a sub race.</strong></strong></strong></p><p></p><p>(I know this is long, and really that last sentence ties it up well, but I am just pondering world implications and if there are official answers to the questions they create, to which I am not concise. Feel free to ponder or produce if such answers are available.)</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 7792016, member: 6880599"] So the concept of half-elfs and half-orcs seems to imply that Orcs and Elves are actually human off shoots but I am not aware of any lore as to why or how this happened. Tyflyings are straite himan demon hybryds which if the first like is true At the same time the Moradin created Dwarves from raw stone and steel pulled from the ground. So they at least are distinctly not human, and by lore are more like the Warforged than humans which explains the lack of Half Dwarfs. If this is true would it make since to make elves, orcs, fielfings (aka half-demons), half-elves, and half orcs sub selections of human race? Then change the "race" selection to species to clarify that they are not races but entirely different species that are unable to cross bread? … or is the lore that explains these strange interactions of different species creating fertile off spring? I know in the Goblin Slayer mythos, Goblins can impregnate any humanoid female and the off spring is 100% pure goblin but this is how they function having no female goblins and what makes them so inherently vile and evil even though as a sentient and moderately intelligent species that could in theory choose not to be evil. They are literarily built as a society and mentally driven to be evil based on basic need to propagate the species and an overriding personal drive which makes it difficult to function in any other society. [B]However, D&D is not nearly that dark[/B] and makes all races pretty much capable of being good, even if the settings have a commonality of culture that leans them one way or another. The typical Dwarves and elves are good but duergar and Drow are generally evil, but exceptions can be made for both and biases of the realm will generally play a part in the story of those characters. Orcs and Goblins have females in D&D and they can be played as heroes just the same as tieflings or some of the other more monstrous races as well as sculpted to fit any D&D setting environment, with or with out inter species hate. [B]That does not answer the question of how they interact as cross species families. Is there lore for that?[/B] Perhaps other examples being the Shannara chronicles where all spices are off shoots of the human race effective by magic the same with Shadowrun being that their was an age of humans and when magic returned people became the other races with the perhaps or perhaps not exceptions of dragons. Perhaps, due to the age of Elves, humans, and orcs are and off shoot of elves in D&D? I would be really interested to read some D&D source books that break down origins of the numerous species and how old they are as a species. That might explain the lack of Tabaxi towns for example if they were once wild animals cough in magic rift in the fey wild, transformed and spread in the prime material plane. The they would be cats altered to be more humanoid. Or they could be Orcs, turned into cat spies by a mighty Orc Shaman in order to create better spies but they just left, and multiplied into a new member of society at large. [B]A number of the races do have defined origins and interaction so I am primarily curious which ones do and if their is perhaps a single source book that covers these?[/B] I mean all the half species not require much explaining except how it is that the two species that sired them are able to produce fertile off spring. I would very much like a list that tells me if a Tortle is at the least a [B]natural occurrence[/B] of the impact of magic on turtles that developed in wild magic or the result of [B]magical meddling[/B] or are they not actually related to turtles at all being made more like dwarves, [B]created entirely as a new being[/B] but barrowing a turtle as a template (meaning that they would not actually be related to turtles at all, they simply have borrowed aesthetics and features). I don't need to know why there are wood elves, high elves, and sea elves. To me those are superficial separations of culture and environment. I am just interested in the origins of entire species. Just [B]natural occurrence, [B]magical meddling, [B]created entirely as a new being, and if they come from another species which one and are they far enough apart to actually be a new species or are they actually a just a sub race.[/B][/B][/B] (I know this is long, and really that last sentence ties it up well, but I am just pondering world implications and if there are official answers to the questions they create, to which I am not concise. Feel free to ponder or produce if such answers are available.) [/QUOTE]
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