Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Are you a fudging fudger?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Barastrondo" data-source="post: 5112917" data-attributes="member: 3820"><p>Awesome. It's not for my crew, though. They'd file it more under "waste of valuable time." </p><p></p><p></p><p></p><p>Didn't say anything about knowing, just about estimation. That said, I still hold "GM error" to a different standard than luck or player arrogance. Player arrogance? Never fudge. Luck alone? Not the GM's responsibility. GM error? The definition of GM's responsibility. </p><p></p><p></p><p></p><p>See, what the issue of fudging comes down to is judgment. Personally, if one of my friends didn't acknowledge the possibility that he could make mistakes as a GM, or if he decided that the players would have to live with the consequences without having to balance the scales in some way (fudging or not), I wouldn't trust his judgment. I might play in his game if he showed other skills, but I wouldn't trust him like I'd trust a GM who can say "I screwed up, folks, lemme make amends" even if it's during play. I don't really believe in the concept of the perfect GM, not as long as we're biological creatures with families and day jobs. </p><p></p><p>Plus, there are just so many other consequences other than PC death to be had in games that "the pretense of actually being in danger" really doesn't have to hinge on the idea that a badly called roll should stand. I've played a lot of Teenagers from Outer Space and Toon (where you cannot die) and lots of Champions (which is a very low-lethality system). </p><p></p><p></p><p></p><p>Let me clarify. I don't mean to say that it's an "unfair" style (just as I'm sure you don't mean to say that I don't treat my players like adults), I mean to say sometimes situations are unfair, and that there's no remorse within the group about that being that way. I don't mean to imply that there's anything wrong with that, just that it's not my preferred way to pretend to be an elf.</p><p></p><p>Absolutely nothing makes a game good like group chemistry. You've got to all be on the same page. We might not always want to play in the games of everyone we talk to, but it's no judgment on their skills, just on the fact that it's incompatible chemistry.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5112917, member: 3820"] Awesome. It's not for my crew, though. They'd file it more under "waste of valuable time." Didn't say anything about knowing, just about estimation. That said, I still hold "GM error" to a different standard than luck or player arrogance. Player arrogance? Never fudge. Luck alone? Not the GM's responsibility. GM error? The definition of GM's responsibility. See, what the issue of fudging comes down to is judgment. Personally, if one of my friends didn't acknowledge the possibility that he could make mistakes as a GM, or if he decided that the players would have to live with the consequences without having to balance the scales in some way (fudging or not), I wouldn't trust his judgment. I might play in his game if he showed other skills, but I wouldn't trust him like I'd trust a GM who can say "I screwed up, folks, lemme make amends" even if it's during play. I don't really believe in the concept of the perfect GM, not as long as we're biological creatures with families and day jobs. Plus, there are just so many other consequences other than PC death to be had in games that "the pretense of actually being in danger" really doesn't have to hinge on the idea that a badly called roll should stand. I've played a lot of Teenagers from Outer Space and Toon (where you cannot die) and lots of Champions (which is a very low-lethality system). Let me clarify. I don't mean to say that it's an "unfair" style (just as I'm sure you don't mean to say that I don't treat my players like adults), I mean to say sometimes situations are unfair, and that there's no remorse within the group about that being that way. I don't mean to imply that there's anything wrong with that, just that it's not my preferred way to pretend to be an elf. Absolutely nothing makes a game good like group chemistry. You've got to all be on the same page. We might not always want to play in the games of everyone we talk to, but it's no judgment on their skills, just on the fact that it's incompatible chemistry. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Are you a fudging fudger?
Top