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Area of Effect/Size Printable Templates?
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<blockquote data-quote="frankthedm" data-source="post: 3426841" data-attributes="member: 1164"><p>Thanks for the math. It is not my strong point.</p><p></p><p><a href="http://img504.imageshack.us/img504/6443/3dfireballcountedqx6.gif" target="_blank"><img src="http://img504.imageshack.us/img504/6443/3dfireballcountedqx6.th.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a> <a href="http://img130.imageshack.us/img130/1615/3dfireballcountedungenezy9.gif" target="_blank"><img src="http://img130.imageshack.us/img130/1615/3dfireballcountedungenezy9.th.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>One seems about right. As I said before the rules are not kind to area effects. One does not get measure area to determine what is effected. One has to count squares. We already have a <em>three for two</em> rule when going diagonally in 2D. For 3D, we have to first figure out what standard of square counting to use. The amount that cliped may wind up increasing once a third dimension is introduced. Once that standard is made, the it has to be followed, regardless of how badly it clips the area.</p><p></p><p>>>>>>>>>>>></p><p></p><p>Lets say going from the two corners farest apart in the cube costs 2 squares, which of the three in this post match that best?</p></blockquote><p></p>
[QUOTE="frankthedm, post: 3426841, member: 1164"] Thanks for the math. It is not my strong point. [URL=http://img504.imageshack.us/img504/6443/3dfireballcountedqx6.gif][IMG]http://img504.imageshack.us/img504/6443/3dfireballcountedqx6.th.gif[/IMG][/URL] [URL=http://img130.imageshack.us/img130/1615/3dfireballcountedungenezy9.gif][IMG]http://img130.imageshack.us/img130/1615/3dfireballcountedungenezy9.th.gif[/IMG][/URL] One seems about right. As I said before the rules are not kind to area effects. One does not get measure area to determine what is effected. One has to count squares. We already have a [I]three for two[/I] rule when going diagonally in 2D. For 3D, we have to first figure out what standard of square counting to use. The amount that cliped may wind up increasing once a third dimension is introduced. Once that standard is made, the it has to be followed, regardless of how badly it clips the area. >>>>>>>>>>> Lets say going from the two corners farest apart in the cube costs 2 squares, which of the three in this post match that best? [/QUOTE]
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