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Story Hour
Arendel’s Serpent's Skull Journal. (Complete! 06/25/13, With Pictures!)
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<blockquote data-quote="Abciximab" data-source="post: 5476380" data-attributes="member: 46017"><p style="text-align: center">End of Session 3</p><p></p><p>The 5 PC castaways are as follows:</p><p></p><p>Arendel Whisperson – Human Fire Elemental Wizard 2 (Abciximab)</p><p>Chumba-Wumba – Human Female Barbarian 2 (Gretchen)</p><p>Max “Little” Hammer – Human Fighter 2 (Peteinmaine)</p><p>Acemodius and Kay Es – Tiefling Summoner 2 and his Eidolon. (Mundinironhand)</p><p>Taraz Nadar (AKA: T’ar Roddan) – Aasimar Oracle 2 (Adam B.)</p><p></p><p>More combat this time around and Soanso let us level up about two-thirds of the way through the session (Thank the gods!). There are certainly a lot of wrecks around this island. I hadn’t thought too much about it, but as I type this, I have to ask myself, “Where the heck are all the survivors?” We haven’t seen any other actual humanoids, just the remains of their camps. Food, water and other survival concerns haven’t been too big of a problem, so I would think someone should still be around. </p><p></p><p>A mysterious island to be sure. A little metagaming with the bioluminescence. I’ve seen it in the real world, very cool when the surf seems to glow when the waves break. I think there may be more to it than that on this island though, as the Oracle’s nighttime experience seems to imply. </p><p></p><p>I like the references to “Modern Mythology”, the Fiji Mermaid and the Chupacabra. I’ve also seen a Fiji Mermaid (as real as they get) in a strange store in Seattle (or was it Tacoma?). They had a lot of taxidermy (including “Rogue Taxidermy”) and actual mummies in the store. The DM says there are plenty of those types of references in this AP.</p><p></p><p>I do like playing a character with a lot of skill points (18 Int, Human and all my favored class points have gone toward skills) and all of the Knowledge skills as class skills. It really helps “fill in the blanks” so to speak. I know in my campaigns, the PC’s have missed out on clues or back story because of shortcomings in the knowledge department. It was great having a Bard in my short lived Kingmaker Campaign.</p></blockquote><p></p>
[QUOTE="Abciximab, post: 5476380, member: 46017"] [CENTER]End of Session 3[/CENTER] The 5 PC castaways are as follows: Arendel Whisperson – Human Fire Elemental Wizard 2 (Abciximab) Chumba-Wumba – Human Female Barbarian 2 (Gretchen) Max “Little” Hammer – Human Fighter 2 (Peteinmaine) Acemodius and Kay Es – Tiefling Summoner 2 and his Eidolon. (Mundinironhand) Taraz Nadar (AKA: T’ar Roddan) – Aasimar Oracle 2 (Adam B.) More combat this time around and Soanso let us level up about two-thirds of the way through the session (Thank the gods!). There are certainly a lot of wrecks around this island. I hadn’t thought too much about it, but as I type this, I have to ask myself, “Where the heck are all the survivors?” We haven’t seen any other actual humanoids, just the remains of their camps. Food, water and other survival concerns haven’t been too big of a problem, so I would think someone should still be around. A mysterious island to be sure. A little metagaming with the bioluminescence. I’ve seen it in the real world, very cool when the surf seems to glow when the waves break. I think there may be more to it than that on this island though, as the Oracle’s nighttime experience seems to imply. I like the references to “Modern Mythology”, the Fiji Mermaid and the Chupacabra. I’ve also seen a Fiji Mermaid (as real as they get) in a strange store in Seattle (or was it Tacoma?). They had a lot of taxidermy (including “Rogue Taxidermy”) and actual mummies in the store. The DM says there are plenty of those types of references in this AP. I do like playing a character with a lot of skill points (18 Int, Human and all my favored class points have gone toward skills) and all of the Knowledge skills as class skills. It really helps “fill in the blanks” so to speak. I know in my campaigns, the PC’s have missed out on clues or back story because of shortcomings in the knowledge department. It was great having a Bard in my short lived Kingmaker Campaign. [/QUOTE]
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