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Arendel’s Serpent's Skull Journal. (Complete! 06/25/13, With Pictures!)
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<blockquote data-quote="Abciximab" data-source="post: 5490302" data-attributes="member: 46017"><p style="text-align: center"><strong>Session 4</strong></p><p></p><p>Erastus the 26th (Cont).</p><p></p><p>It turns out the ship is indeed the “Brine Demon”. Luckily, Ace was able to read the name of the ship. It was, for some strange reason, written in Infernal. Jask had told us that he hoped we would find information which would prove his innocence onboard. In the Captain’s cabin we found documents that demonstrate some level of corruption in some of the local government figures and the leaders of the Shackles. We were hopeful these were the documents Jask seeks to clear his name as we found no others. </p><p></p><p>We also found a magical dagger and a golden locket. On Chumba’s suggestion we opened the locket. Inside was a remarkable portrait of a beautiful Half-Elven Woman with the name Aesha Mara scribed below it. </p><p></p><p>On our way back to camp we were attacked by large constrictor snakes. Chumba and Max dealt with them quickly. </p><p></p><p>Once we returned to base camp and delivered the documents to Jask, he seemed pleased and felt these documents were exactly what he had hoped for. To thank us, he offered to teach us a method of meditation to help us focus in times of stress. I feel this will be quite helpful to those of us who must cast spells within the chaos of combat. Ace, Taraz and I chose to undergo the training.</p><p></p><p>Sasha was so pleased with the dinosaur eggs she quickly built a small nest for them then offered to teach us a way to hone our instincts and quicken our reactions when confronted by enemies. Chumba and Max took advantage of that offer.</p><p></p><p>Jask pointed out that Aerys was quite sick. It would appear all those years of heavy drinking have taken quite a toll on her and now that her alcohol supply has run out, she is deep into withdrawals. He described to us a tropical plant, a Viper Nettle, the berries of which might sooth her symptoms. We all promised to keep our eyes open for this plant as we travel.</p><p></p><p>While reinforcing a wall on one of the shelters, the somewhat withdrawn Ishiru opened up to us. He showed us an old map, and pointed to a distant hill. He felt that at the top of that hill was buried a great treasure as shown on the map. We quickly made plans to investigate this for him.</p><p></p><p>That night we were visited by the ghost of a pirate. He seemed to materialize right out of our fire. Knowing we had very little that might affect incorporeal creatures, things were looking rather dire. As the apparition advanced, it called out for Aesha Mara. Chumba immediately recognized it as the name from the locket and I held it forward as the spirit approached. The specter reached out for the locket and, as his hand passed through it, he dissipated. After, we noticed that the portrait of the Half Elf was no longer within the locket. I must say, it was a good thing Chumba had thought to look in the locket or we may never have realized what this ghost was after and that surely would have spelled our end.</p><p></p><p style="text-align: center">----------</p><p></p><p>Erastus the 27th.</p><p></p><p>Today was spent training with Jask and Sasha. During training, we were attacked by large lizards. They proved to be a mild inconvenience and were not significantly disruptive of our training. By late afternoon we had each mastered our respective abilities.</p><p></p><p>We plan to rest early and leave for “Treasure Hill” while it is still dark as Ishiru has told us that the light of the rising sun will show us the precise location of the treasure.</p><p></p><p style="text-align: center">----------</p><p></p><p>Erastus the 28th.</p><p></p><p>Our journey to Treasure Hill was interrupted by an attack by crazed cannibals with sharpened teeth. They attacked in a maddened frenzy, in a rage quite similar to Chumba’s when she is threatened. I was injured by one, but was able to assist in their defeat with a fan of flames. My magic has definitely grown in power since the end of my apprenticeship with my mother. Taraz healed my wounds once the cannibals were defeated.</p><p></p><p>Ace recognized a word the cannibals were shouting as a battle cry. It seems to be the name of Ace’s House, “Thrune”. They mentioned “Mother Thrune”, specifically. I’m not sure what connection to the cannibals there could possibly be, if there is one. Ace was a little uncertain on the matter as well, but it definitely caught his attention. Both Ace and his creature paused in the midst of combat in an attempt to parley with the madmen. They were both unsuccessful and we had to resort to violence to permanently quell their rage. In looking at their rusted weapons I noted that, thought they were made by different craftsmen, all the weapons were about 80 to 100 years old.</p><p></p><p>We also noted that they had tattoos and ritual brands that were identical to markings scribed in blood on the wall of one of the abandoned camps. I think we may have an answer as to what happened to some of the shipwreck survivors. </p><p></p><p>We also encountered a solitary Ghoul. I was able to destroy it with a ray of positive energy. </p><p></p><p>At dawn we were gathered around the hill to watch for the sign that would lead us to the location of the treasure. It was quite obvious as the rising sun illuminated a spot on the ground. We quickly marked the location and then started our excavation. After the better part of the day had gone by we hit wood and found the skeletal remains of a long-dead dwarf. As we thought it might be the roof of some type of hidden structure, we dug around it to find the edges. It turned out to be more like a wooden door, keeping us from a chamber below. We knocked a hole though and lifted it out of the way. Below was a forty foot drop to a small chamber filled with water. </p><p></p><p>After a short rest, during which we knotted a rope to ease our descent, Ace sent his creature down the shaft where it found the water to be waist deep. As the others were descending, two more ghouls (of the aquatic variety) leapt from the water. A few tense moments followed as the rest of the group rushed down the rope to assist. We were able to defeat these creatures with no loss of life on our part. </p><p></p><p>Exploring the small chamber, a low tunnel almost completely filled with water was found. Down that tunnel was another chamber with a large chest. We hauled the chest to the surface and when we were all at the top of the pit once more, Max broke it open. </p><p></p><p>Within was a large quantity of coins of all types, a magical buckler, a masterwork cold iron short sword, and a mithral scroll case. Within the case was a divine scroll of Raise Dead! A wonderful find, but one I hope we never have the need to use. I think we shall rest here and then deal with the disbursement of the treasure once we return to Base Camp.</p></blockquote><p></p>
[QUOTE="Abciximab, post: 5490302, member: 46017"] [CENTER][B]Session 4[/B][/CENTER] Erastus the 26th (Cont). It turns out the ship is indeed the “Brine Demon”. Luckily, Ace was able to read the name of the ship. It was, for some strange reason, written in Infernal. Jask had told us that he hoped we would find information which would prove his innocence onboard. In the Captain’s cabin we found documents that demonstrate some level of corruption in some of the local government figures and the leaders of the Shackles. We were hopeful these were the documents Jask seeks to clear his name as we found no others. We also found a magical dagger and a golden locket. On Chumba’s suggestion we opened the locket. Inside was a remarkable portrait of a beautiful Half-Elven Woman with the name Aesha Mara scribed below it. On our way back to camp we were attacked by large constrictor snakes. Chumba and Max dealt with them quickly. Once we returned to base camp and delivered the documents to Jask, he seemed pleased and felt these documents were exactly what he had hoped for. To thank us, he offered to teach us a method of meditation to help us focus in times of stress. I feel this will be quite helpful to those of us who must cast spells within the chaos of combat. Ace, Taraz and I chose to undergo the training. Sasha was so pleased with the dinosaur eggs she quickly built a small nest for them then offered to teach us a way to hone our instincts and quicken our reactions when confronted by enemies. Chumba and Max took advantage of that offer. Jask pointed out that Aerys was quite sick. It would appear all those years of heavy drinking have taken quite a toll on her and now that her alcohol supply has run out, she is deep into withdrawals. He described to us a tropical plant, a Viper Nettle, the berries of which might sooth her symptoms. We all promised to keep our eyes open for this plant as we travel. While reinforcing a wall on one of the shelters, the somewhat withdrawn Ishiru opened up to us. He showed us an old map, and pointed to a distant hill. He felt that at the top of that hill was buried a great treasure as shown on the map. We quickly made plans to investigate this for him. That night we were visited by the ghost of a pirate. He seemed to materialize right out of our fire. Knowing we had very little that might affect incorporeal creatures, things were looking rather dire. As the apparition advanced, it called out for Aesha Mara. Chumba immediately recognized it as the name from the locket and I held it forward as the spirit approached. The specter reached out for the locket and, as his hand passed through it, he dissipated. After, we noticed that the portrait of the Half Elf was no longer within the locket. I must say, it was a good thing Chumba had thought to look in the locket or we may never have realized what this ghost was after and that surely would have spelled our end. [Center]----------[/Center] Erastus the 27th. Today was spent training with Jask and Sasha. During training, we were attacked by large lizards. They proved to be a mild inconvenience and were not significantly disruptive of our training. By late afternoon we had each mastered our respective abilities. We plan to rest early and leave for “Treasure Hill” while it is still dark as Ishiru has told us that the light of the rising sun will show us the precise location of the treasure. [Center]----------[/Center] Erastus the 28th. Our journey to Treasure Hill was interrupted by an attack by crazed cannibals with sharpened teeth. They attacked in a maddened frenzy, in a rage quite similar to Chumba’s when she is threatened. I was injured by one, but was able to assist in their defeat with a fan of flames. My magic has definitely grown in power since the end of my apprenticeship with my mother. Taraz healed my wounds once the cannibals were defeated. Ace recognized a word the cannibals were shouting as a battle cry. It seems to be the name of Ace’s House, “Thrune”. They mentioned “Mother Thrune”, specifically. I’m not sure what connection to the cannibals there could possibly be, if there is one. Ace was a little uncertain on the matter as well, but it definitely caught his attention. Both Ace and his creature paused in the midst of combat in an attempt to parley with the madmen. They were both unsuccessful and we had to resort to violence to permanently quell their rage. In looking at their rusted weapons I noted that, thought they were made by different craftsmen, all the weapons were about 80 to 100 years old. We also noted that they had tattoos and ritual brands that were identical to markings scribed in blood on the wall of one of the abandoned camps. I think we may have an answer as to what happened to some of the shipwreck survivors. We also encountered a solitary Ghoul. I was able to destroy it with a ray of positive energy. At dawn we were gathered around the hill to watch for the sign that would lead us to the location of the treasure. It was quite obvious as the rising sun illuminated a spot on the ground. We quickly marked the location and then started our excavation. After the better part of the day had gone by we hit wood and found the skeletal remains of a long-dead dwarf. As we thought it might be the roof of some type of hidden structure, we dug around it to find the edges. It turned out to be more like a wooden door, keeping us from a chamber below. We knocked a hole though and lifted it out of the way. Below was a forty foot drop to a small chamber filled with water. After a short rest, during which we knotted a rope to ease our descent, Ace sent his creature down the shaft where it found the water to be waist deep. As the others were descending, two more ghouls (of the aquatic variety) leapt from the water. A few tense moments followed as the rest of the group rushed down the rope to assist. We were able to defeat these creatures with no loss of life on our part. Exploring the small chamber, a low tunnel almost completely filled with water was found. Down that tunnel was another chamber with a large chest. We hauled the chest to the surface and when we were all at the top of the pit once more, Max broke it open. Within was a large quantity of coins of all types, a magical buckler, a masterwork cold iron short sword, and a mithral scroll case. Within the case was a divine scroll of Raise Dead! A wonderful find, but one I hope we never have the need to use. I think we shall rest here and then deal with the disbursement of the treasure once we return to Base Camp. [/QUOTE]
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