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Story Hour
Arendel’s Serpent's Skull Journal. (Complete! 06/25/13, With Pictures!)
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<blockquote data-quote="Abciximab" data-source="post: 5540355" data-attributes="member: 46017"><p style="text-align: center">End of Session 7</p><p></p><p>Wow, thanks to cromm10k and carborundom for the positive feedback, it’s always nice to know there are people reading and enjoying the Story Hour. </p><p></p><p>I have found writing the Journal Style is less work than the Third Person Style, so I expect to see this campaign through to the end (most AP’s seem to take about a year and a half for our group). I hope to get the journals out on either the Thursday or Friday after the Game (our games are on Monday, every other week) with an OOC report to follow on the following Monday.</p><p></p><p>A good session, ending with a great battle wherein we utilized great strategy. I had hoped to recon the camp beforehand, but that was not to be. </p><p></p><p>Going into it I had visions of our Kingmaker Campaign and the fall of the Stag Lord. The Stag Lord was a long battle that was very close to a TPK for a while, but they did succeed (which says a lot about the player’s ability to rethink strategy and bounce back, because I don’t pull punches as a DM). The battle against the cannibals started out quite intimidating (DM’s just love putting a load of minis on the battlemat), got a little nerve wracking but ended swiftly once things were going our way. A good balance to keep it interesting. </p><p></p><p>I knew something was up with the witch. We got her bloodied fairly quickly (a concept we borrowed from 4th ed), but then she started sucking up a lot of damage (gathering Temp HP from Max it turns out) and we just couldn’t drop her. Thank goodness we have a dedicated healer. I’m not one that likes to think a dedicated healer is required, but boy it does make things so much easier when it gets down to the wire. Once she was down, things really turned around for us. Battlefield control FTW! </p><p></p><p>The crowd control from the Summoner and the Barbarian was invaluable. I was sure I would end up in melee and had buffed my AC accordingly. Turns out I didn’t need to, the others did a bang up job protecting our flank and Max went toe to toe with the witch so I could offer indirect fire support. A fun session overall. </p><p></p><p>We’re actually very close to 4th level (220 xp away!) so I expect we’re getting near the end. Can’t wait to see what’s next.</p></blockquote><p></p>
[QUOTE="Abciximab, post: 5540355, member: 46017"] [CENTER]End of Session 7[/CENTER] Wow, thanks to cromm10k and carborundom for the positive feedback, it’s always nice to know there are people reading and enjoying the Story Hour. I have found writing the Journal Style is less work than the Third Person Style, so I expect to see this campaign through to the end (most AP’s seem to take about a year and a half for our group). I hope to get the journals out on either the Thursday or Friday after the Game (our games are on Monday, every other week) with an OOC report to follow on the following Monday. A good session, ending with a great battle wherein we utilized great strategy. I had hoped to recon the camp beforehand, but that was not to be. Going into it I had visions of our Kingmaker Campaign and the fall of the Stag Lord. The Stag Lord was a long battle that was very close to a TPK for a while, but they did succeed (which says a lot about the player’s ability to rethink strategy and bounce back, because I don’t pull punches as a DM). The battle against the cannibals started out quite intimidating (DM’s just love putting a load of minis on the battlemat), got a little nerve wracking but ended swiftly once things were going our way. A good balance to keep it interesting. I knew something was up with the witch. We got her bloodied fairly quickly (a concept we borrowed from 4th ed), but then she started sucking up a lot of damage (gathering Temp HP from Max it turns out) and we just couldn’t drop her. Thank goodness we have a dedicated healer. I’m not one that likes to think a dedicated healer is required, but boy it does make things so much easier when it gets down to the wire. Once she was down, things really turned around for us. Battlefield control FTW! The crowd control from the Summoner and the Barbarian was invaluable. I was sure I would end up in melee and had buffed my AC accordingly. Turns out I didn’t need to, the others did a bang up job protecting our flank and Max went toe to toe with the witch so I could offer indirect fire support. A fun session overall. We’re actually very close to 4th level (220 xp away!) so I expect we’re getting near the end. Can’t wait to see what’s next. [/QUOTE]
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Arendel’s Serpent's Skull Journal. (Complete! 06/25/13, With Pictures!)
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