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General Tabletop Discussion
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Arguments and assumptions against multi classing
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<blockquote data-quote="Warpiglet" data-source="post: 7494424" data-attributes="member: 6689161"><p>I know. Arnold was 5'10" and 240 when he was 9 years old! Close maybe But come on! How many body builders do you know? When I was younger I lifted a bit and read about the sport. There were many scrawny guys that bulked up and talked about it in books on the subject.</p><p></p><p>I agree with modifying things to find a fit. I really do. But Alfred Adler talked a lot about striving for superiority and changing greatly to overcome weakness. It doesn't matter if it's true---this is a very common idea even in pop culture. And that is D&D at times---emulating Batman as improbable but possible (little 8 year old in a mansion did not know martial arts or carry all that muscle.</p><p></p><p>that you would not see a way for something improbable in a fantasy game makes it seem like you are just trying to bait someone. A sailor background in a desert setting? Sure! He is a far travelled! Why assume he had to learn the skill right there? And if he grew up there couldn't he have left and learned the trade? No one said he sailed on a sand barge.</p><p></p><p>i don't want to change the way you play and you seem smart enough...but you really don't think the improbable belongs in a realm of fairies and dragons, ever? </p><p></p><p>I will leave it at that Before anyone quotes a statistic about how few sailors are in the middle of the Sahara. Respectfully that is tedious. Suffice to say you and most here want some reaonable basis for a character choice. Got it, and agreed to a point. </p><p></p><p>But next someone will say paladins must be Knights and have squires in a feudal system. I will let Others go down that path without pointing out the fork in he road they decided must not be allowed to exist.</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7494424, member: 6689161"] I know. Arnold was 5'10" and 240 when he was 9 years old! Close maybe But come on! How many body builders do you know? When I was younger I lifted a bit and read about the sport. There were many scrawny guys that bulked up and talked about it in books on the subject. I agree with modifying things to find a fit. I really do. But Alfred Adler talked a lot about striving for superiority and changing greatly to overcome weakness. It doesn't matter if it's true---this is a very common idea even in pop culture. And that is D&D at times---emulating Batman as improbable but possible (little 8 year old in a mansion did not know martial arts or carry all that muscle. that you would not see a way for something improbable in a fantasy game makes it seem like you are just trying to bait someone. A sailor background in a desert setting? Sure! He is a far travelled! Why assume he had to learn the skill right there? And if he grew up there couldn't he have left and learned the trade? No one said he sailed on a sand barge. i don't want to change the way you play and you seem smart enough...but you really don't think the improbable belongs in a realm of fairies and dragons, ever? I will leave it at that Before anyone quotes a statistic about how few sailors are in the middle of the Sahara. Respectfully that is tedious. Suffice to say you and most here want some reaonable basis for a character choice. Got it, and agreed to a point. But next someone will say paladins must be Knights and have squires in a feudal system. I will let Others go down that path without pointing out the fork in he road they decided must not be allowed to exist. [/QUOTE]
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