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[Ari Marmell's blog] To House Rule or Not to House Rule
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<blockquote data-quote=".5 Elf" data-source="post: 5196243" data-attributes="member: 90290"><p>A few points if I may...</p><p> </p><p>Regarding balance as a governing factor in D&D. I feel that this is one of the true dividing lines between editions and a hidden cause of edition warring. I submit to you that the edition wars, (Not trying to pick a side here or start one so please don't take this the wrong way.) are actually a tag team cage match between OD&D 1st and 2nd ed. and 3.0 3.5 and 4th edition. </p><p> </p><p>The whole balance thing is a function of game design that only makes sense from a game publisher perspective imo. A balanced product as a whole appeals to a wider audience I would think. I do also happen to think it's interesting that there are certain parallels to a certain Blizzard Entertainment product and 4th edition however. Mainly because of the intense focus on balance and the way errata has taken the form of "patches" to the product so to speak.</p><p> </p><p>I think the people who are going to remain in favor of houseruling are going to start falling to the wayside more and more however as older gamers both leave the hobby and as the generations that are exposed current trends take stewardship of tabletop gaming more and more. The DDI suite only hastens things as it also makes it just a little harder and harder to houserule.</p><p> </p><p>Personally I don't want balance to the nth degree. I like 4e but the balance conceit is something I could frankly do without.</p></blockquote><p></p>
[QUOTE=".5 Elf, post: 5196243, member: 90290"] A few points if I may... Regarding balance as a governing factor in D&D. I feel that this is one of the true dividing lines between editions and a hidden cause of edition warring. I submit to you that the edition wars, (Not trying to pick a side here or start one so please don't take this the wrong way.) are actually a tag team cage match between OD&D 1st and 2nd ed. and 3.0 3.5 and 4th edition. The whole balance thing is a function of game design that only makes sense from a game publisher perspective imo. A balanced product as a whole appeals to a wider audience I would think. I do also happen to think it's interesting that there are certain parallels to a certain Blizzard Entertainment product and 4th edition however. Mainly because of the intense focus on balance and the way errata has taken the form of "patches" to the product so to speak. I think the people who are going to remain in favor of houseruling are going to start falling to the wayside more and more however as older gamers both leave the hobby and as the generations that are exposed current trends take stewardship of tabletop gaming more and more. The DDI suite only hastens things as it also makes it just a little harder and harder to houserule. Personally I don't want balance to the nth degree. I like 4e but the balance conceit is something I could frankly do without. [/QUOTE]
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