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Armageddon: Rise of the Nephilim [Closed - Interested Alternates Possible]
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<blockquote data-quote="Mordane76" data-source="post: 1465537" data-attributes="member: 7172"><p>Thus far we have as definites:</p><ul> <li data-xf-list-type="ul">Serendipty -- Lagomorph</li> <li data-xf-list-type="ul">Jonathan Fyne-- Drakknyte32</li> <li data-xf-list-type="ul">"Physically Perfect" -- Xeoble (I've seen the paperwork)</li> </ul><p></p><p>As working concepts, we have:</p><ul> <li data-xf-list-type="ul">Ex-Boxer -- Rybaer</li> <li data-xf-list-type="ul">Gambler -- Rybaer</li> <li data-xf-list-type="ul">"Dead" Firefighter; working up concept and powers -- WizWrm</li> <li data-xf-list-type="ul">Investigator -- Velmont</li> </ul><p></p><p></p><p>From what I've seen of Serendipty, she'll fill more of a "ranged combatant" role than a "Lucky bastard" role. The brief on backstory I've seen on her includes military training and sniper work. Either your gambler or your boxer would still be fine IMO, Rybaer.</p><p></p><p>The Physically Pefect concept has become a mix of Super Strength, Super Constitution, Super Speed, and Super Dexterity. This character has hefty melee orientation, but I don't think it would be too horrible to have more than one "Muscle" character -- right now we have one Muscle, a ranged character in Serendipty, and a utility character in Jonathan.</p><p></p><p><strong>WizWrm:</strong> As for a timeline... I'm pretty easy as far as that goes. I think we'll be ready and into the game by next week, or at least I hope we can move at that pace. If it takes a little longer for everyone to hone their characters and backstory, that will be fine too. Also, once characters are completed, I'll take a day or two and work up the skeleton of the first issue of the game, so... I'm figuring mid-late next week for a start time.</p></blockquote><p></p>
[QUOTE="Mordane76, post: 1465537, member: 7172"] Thus far we have as definites: [list] [*]Serendipty -- Lagomorph [*]Jonathan Fyne-- Drakknyte32 [*]"Physically Perfect" -- Xeoble (I've seen the paperwork) [/list] As working concepts, we have: [list] [*]Ex-Boxer -- Rybaer [*]Gambler -- Rybaer [*]"Dead" Firefighter; working up concept and powers -- WizWrm [*]Investigator -- Velmont [/list] From what I've seen of Serendipty, she'll fill more of a "ranged combatant" role than a "Lucky bastard" role. The brief on backstory I've seen on her includes military training and sniper work. Either your gambler or your boxer would still be fine IMO, Rybaer. The Physically Pefect concept has become a mix of Super Strength, Super Constitution, Super Speed, and Super Dexterity. This character has hefty melee orientation, but I don't think it would be too horrible to have more than one "Muscle" character -- right now we have one Muscle, a ranged character in Serendipty, and a utility character in Jonathan. [b]WizWrm:[/b] As for a timeline... I'm pretty easy as far as that goes. I think we'll be ready and into the game by next week, or at least I hope we can move at that pace. If it takes a little longer for everyone to hone their characters and backstory, that will be fine too. Also, once characters are completed, I'll take a day or two and work up the skeleton of the first issue of the game, so... I'm figuring mid-late next week for a start time. [/QUOTE]
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Armageddon: Rise of the Nephilim [Closed - Interested Alternates Possible]
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