Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Art PACT: Paying freelancers in exposure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="lynnfredricks" data-source="post: 6233407" data-attributes="member: 91695"><p>What jives with me is that my company licenses content to others, including stock art, and is very successful at it. We've licensed some content to RPG companies but most of our content licensing revenue comes from other sources.</p><p></p><p>I don't demonize stock art in general and do not draw the conclusions you apparently think I draw. </p><p></p><p>I do demonize the <em>overuse</em> of specific stock art images or using particularly cheap looking stock art. If someone <em>can tell</em> its stock art because they've seen it again and again, they won't love you for it. But if you are modifying the art significantly, then there's a better chance they won't know. What's important is that the art looks fresh and professional. If it looks fresh then, well, its fresh. You clearly made an effort to freshen that zombie.</p><p></p><p>Don't fool yourself that your customers are going to tell you every little thing that is wrong (or right) with your product. Often customers just do not give a crap to comment - they just don't buy again from you. Id also conjecture that art is something that many say ISN'T important to them, but ultimately does form a part of their opinion of the product - at pre-sales or post-sales. I see this quite often in the software industry.</p><p> [MENTION=8835]Janx[/MENTION] only recourse really is reviewing and encouraging reviews of a complete product, including the art. If the art is tired and overused and Ive seen it several times before, Id knock it down some points, because the art is a part of the presentation of the product.</p></blockquote><p></p>
[QUOTE="lynnfredricks, post: 6233407, member: 91695"] What jives with me is that my company licenses content to others, including stock art, and is very successful at it. We've licensed some content to RPG companies but most of our content licensing revenue comes from other sources. I don't demonize stock art in general and do not draw the conclusions you apparently think I draw. I do demonize the [I]overuse[/I] of specific stock art images or using particularly cheap looking stock art. If someone [I]can tell[/I] its stock art because they've seen it again and again, they won't love you for it. But if you are modifying the art significantly, then there's a better chance they won't know. What's important is that the art looks fresh and professional. If it looks fresh then, well, its fresh. You clearly made an effort to freshen that zombie. Don't fool yourself that your customers are going to tell you every little thing that is wrong (or right) with your product. Often customers just do not give a crap to comment - they just don't buy again from you. Id also conjecture that art is something that many say ISN'T important to them, but ultimately does form a part of their opinion of the product - at pre-sales or post-sales. I see this quite often in the software industry. [MENTION=8835]Janx[/MENTION] only recourse really is reviewing and encouraging reviews of a complete product, including the art. If the art is tired and overused and Ive seen it several times before, Id knock it down some points, because the art is a part of the presentation of the product. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Art PACT: Paying freelancers in exposure
Top