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Artificers, or any spellcaster, and scribe spells feat
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<blockquote data-quote="DM-Rocco" data-source="post: 2865946" data-attributes="member: 14451"><p>Okay, that may be one way of explaining it, but then, why did they change it in the first place?</p><p></p><p>In AD&D you could cast them from a spell book or a scroll, suddenly magic became ultra hard and edgy and now, in 3.0 and 3.5 you suddenly can't cast spells from a spell book. So, take your argument and apply it to why can't you cast a spell from a spell book. Same thing really.</p><p></p><p>You used to be able to do something, someone in WOTC said, hey, I don't like this rule, I am going to change the creators rules for no real reason, so now, with a new addition, you can't do what you once could.</p><p></p><p>You will never be able to convince me that you can't and I will never be able to convince you that you can. Most likely cause we come from two different generations of game play. That, of course assumes that you haven't been playing for 25 years. If you have, then it is just chalked up to an acceptance of the rules.</p><p></p><p>I don't mind the rule, I can take it or leave it, even back in AD&D I don't think I ever cast a spell from a spell book. However, I don't think it makes sense in the same way I don't think it makes sense to have UMD as a CHR based skill. You are not forcing your will to exert control of the device through sheer strength of personality, you are deducing the proper way to activate something without it blowing up in your face (INT). </p><p></p><p>But, I accept that rule to, as stupid as I think it is cause it is in the rule book, but when I DM it is another story altogether.</p><p></p><p></p><p>But that is the point, back in the day, you could make spellbooks and they did have that energy, just like a scroll, now they don't. I don't fully understand your first post, cause I don't understand programing, but I understand your intent and what you are trying to say. What I don't understand is why it was ever changed in the first place?</p><p></p><p>I chalk that one up to too many chefs in the kitchen pulling the game apart. (meaning the transition from old school to new.)</p><p></p><p></p><p></p><p>Yeah, I posted this while I was at work, it is hard to keep up when you are supposed to be making money for the man <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> </p><p></p><p>Okay, I don't mind entertaining more of this, but how about a few answers about scrolls, the original query, in addition to whatever else.</p><p></p><p>Okay, I am soon to start in a game where I will be playing a Gestalt Artificer//Wizard. We haven't started yet, so I am up for additional options, but I want Artificer for sure, here is a link to the other site:</p><p><a href="http://www.enworld.org/forums/showthread.php?p=2855160#post2855160" target="_blank">http://www.enworld.org/forums/showthread.php?p=2855160#post2855160</a></p><p></p><p>Anyway, I think Artificers seem like they would be fun to play, but I have never done so yet, so I need a little 101 on making scrolls.</p><p></p><p>Scribe Scroll [Item Creation]</p><p></p><p>Prerequisite: Caster level 1st.</p><p>Benefit: You can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level x its caster level x 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price.</p><p></p><p>Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll.</p><p></p><p>Okay, spell level 1 x caster level 1 x 25 gold equals 25 gold for one first level spell on a scroll and 1 xp. Now, if I put 4, let’s say magic missile, spells on a scroll the cost would be 100 gold and 4 xp or 3 xp if I also had the legendary artisan feat, right?</p><p></p><p>And, if I had the extraordinary artisan feat it would only cost me 75 gold, right?</p><p></p><p>So a second level spell cast at first level (cause it looks like artificers can do that) x 25 gold would be 50 gold and 2 xp, or 38.5 gold and 1.5 XP if I have the extraordinary artisan and legendary artisan feat, right?</p><p></p><p>The cost doesn’t change no matter how many you shove on one scroll?</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 2865946, member: 14451"] Okay, that may be one way of explaining it, but then, why did they change it in the first place? In AD&D you could cast them from a spell book or a scroll, suddenly magic became ultra hard and edgy and now, in 3.0 and 3.5 you suddenly can't cast spells from a spell book. So, take your argument and apply it to why can't you cast a spell from a spell book. Same thing really. You used to be able to do something, someone in WOTC said, hey, I don't like this rule, I am going to change the creators rules for no real reason, so now, with a new addition, you can't do what you once could. You will never be able to convince me that you can't and I will never be able to convince you that you can. Most likely cause we come from two different generations of game play. That, of course assumes that you haven't been playing for 25 years. If you have, then it is just chalked up to an acceptance of the rules. I don't mind the rule, I can take it or leave it, even back in AD&D I don't think I ever cast a spell from a spell book. However, I don't think it makes sense in the same way I don't think it makes sense to have UMD as a CHR based skill. You are not forcing your will to exert control of the device through sheer strength of personality, you are deducing the proper way to activate something without it blowing up in your face (INT). But, I accept that rule to, as stupid as I think it is cause it is in the rule book, but when I DM it is another story altogether. But that is the point, back in the day, you could make spellbooks and they did have that energy, just like a scroll, now they don't. I don't fully understand your first post, cause I don't understand programing, but I understand your intent and what you are trying to say. What I don't understand is why it was ever changed in the first place? I chalk that one up to too many chefs in the kitchen pulling the game apart. (meaning the transition from old school to new.) Yeah, I posted this while I was at work, it is hard to keep up when you are supposed to be making money for the man :p Okay, I don't mind entertaining more of this, but how about a few answers about scrolls, the original query, in addition to whatever else. Okay, I am soon to start in a game where I will be playing a Gestalt Artificer//Wizard. We haven't started yet, so I am up for additional options, but I want Artificer for sure, here is a link to the other site: [url]http://www.enworld.org/forums/showthread.php?p=2855160#post2855160[/url] Anyway, I think Artificers seem like they would be fun to play, but I have never done so yet, so I need a little 101 on making scrolls. Scribe Scroll [Item Creation] Prerequisite: Caster level 1st. Benefit: You can create a scroll of any spell that you know. Scribing a scroll takes one day for each 1,000 gp in its base price. The base price of a scroll is its spell level x its caster level x 25 gp. To scribe a scroll, you must spend 1/25 of this base price in XP and use up raw materials costing one-half of this base price. Any scroll that stores a spell with a costly material component or an XP cost also carries a commensurate cost. In addition to the costs derived from the base price, you must expend the material component or pay the XP when scribing the scroll. Okay, spell level 1 x caster level 1 x 25 gold equals 25 gold for one first level spell on a scroll and 1 xp. Now, if I put 4, let’s say magic missile, spells on a scroll the cost would be 100 gold and 4 xp or 3 xp if I also had the legendary artisan feat, right? And, if I had the extraordinary artisan feat it would only cost me 75 gold, right? So a second level spell cast at first level (cause it looks like artificers can do that) x 25 gold would be 50 gold and 2 xp, or 38.5 gold and 1.5 XP if I have the extraordinary artisan and legendary artisan feat, right? The cost doesn’t change no matter how many you shove on one scroll? [/QUOTE]
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