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General Tabletop Discussion
*TTRPGs General
As a player, how would defense rolls work for you (rather than DM doing atk rolls)?
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<blockquote data-quote="fba827" data-source="post: 4413154" data-attributes="member: 807"><p>This question could apply to most game systems, and I'm asking for opinions and experiences (not break down rule mechanics) ... so I thought I'd ask this here ...</p><p></p><p><u>Brief background to put my question in to context:</u></p><p>I (as the DM) find that I hate rolling dice for enemies. I find it tedious and I even feel bad when I hit the PCs.</p><p></p><p>I am <strong>strongly</strong> considering having the PCs do defense rolls instead. Where the DC is (the enemy's attack bonus +10) vs. the PC rolling (1d20 + defense score - 10) or similar.</p><p></p><p>That will at least cut down on attack rolls for me leaving mostly skill, initiative, and damage rolls.</p><p></p><p>I know there was a 3.5 rules alternative that presented this similar mechanic.</p><p></p><p><u>As for my questions:</u></p><p>Those of you that haven't heard of it before, as a player, would you be open to the idea of having to make a defense roll when being attacked (rather than a monster making an attack roll) ? Or is this really too radical for you and you'd be confused or otherwise question the sanity of the DM for not wanting to roll attacks?</p><p></p><p>And to those of you that have implemented similar mechanics in your games (past or present), how has it worked for you? Do the players like/hate it? Does the DM like/hate it?</p><p></p><p></p><p>I just want to get a vibe as to how much resistance I could get if/when I ask my players to try it ... Thanks in advance for any insights based on experience.</p></blockquote><p></p>
[QUOTE="fba827, post: 4413154, member: 807"] This question could apply to most game systems, and I'm asking for opinions and experiences (not break down rule mechanics) ... so I thought I'd ask this here ... [U]Brief background to put my question in to context:[/U] I (as the DM) find that I hate rolling dice for enemies. I find it tedious and I even feel bad when I hit the PCs. I am [b]strongly[/b] considering having the PCs do defense rolls instead. Where the DC is (the enemy's attack bonus +10) vs. the PC rolling (1d20 + defense score - 10) or similar. That will at least cut down on attack rolls for me leaving mostly skill, initiative, and damage rolls. I know there was a 3.5 rules alternative that presented this similar mechanic. [U]As for my questions:[/U] Those of you that haven't heard of it before, as a player, would you be open to the idea of having to make a defense roll when being attacked (rather than a monster making an attack roll) ? Or is this really too radical for you and you'd be confused or otherwise question the sanity of the DM for not wanting to roll attacks? And to those of you that have implemented similar mechanics in your games (past or present), how has it worked for you? Do the players like/hate it? Does the DM like/hate it? I just want to get a vibe as to how much resistance I could get if/when I ask my players to try it ... Thanks in advance for any insights based on experience. [/QUOTE]
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As a player, how would defense rolls work for you (rather than DM doing atk rolls)?
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