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<blockquote data-quote="paradox42" data-source="post: 5354480" data-attributes="member: 29746"><p>It's worth a chime-in from me on this topic, given that my own setting (as most long-time posters and readers of this forum know) featured ultra-high technology mixed with powerful magic and psionics. My setting never had the concept of Urban Druids, but the above suggestion was exactly the line I took with regard to Druids and technology. In fact, the biotech items one could acquire in game were so prized by Druids, that Druids were often the primary cultivators of the items in any given area, and few others could compete with them. This is a likely development in any situation where Druids (or nature fanatics of any stripe, really) reject technologies other than organic. They'll focus heavily on the organic tech, to keep up with people possessing less stringent beliefs who are using regular technologies like cyberware.</p><p> </p><p>Historically, the biotech item my players liked best was "Bioplate," which is just what it sounds like- a suit of full-plate armor that's grown rather than made (and due to having living components, is capable of self-repair and allows an astonishing range of motion, not to mention allowing spellcasting in it far more easily than any other armor type). Not many of the PCs ever got such a suit, but those who did went out of their way to keep it and enchant/upgrade it rather than go for more powerful tech armor when given the chance.</p></blockquote><p></p>
[QUOTE="paradox42, post: 5354480, member: 29746"] It's worth a chime-in from me on this topic, given that my own setting (as most long-time posters and readers of this forum know) featured ultra-high technology mixed with powerful magic and psionics. My setting never had the concept of Urban Druids, but the above suggestion was exactly the line I took with regard to Druids and technology. In fact, the biotech items one could acquire in game were so prized by Druids, that Druids were often the primary cultivators of the items in any given area, and few others could compete with them. This is a likely development in any situation where Druids (or nature fanatics of any stripe, really) reject technologies other than organic. They'll focus heavily on the organic tech, to keep up with people possessing less stringent beliefs who are using regular technologies like cyberware. Historically, the biotech item my players liked best was "Bioplate," which is just what it sounds like- a suit of full-plate armor that's grown rather than made (and due to having living components, is capable of self-repair and allows an astonishing range of motion, not to mention allowing spellcasting in it far more easily than any other armor type). Not many of the PCs ever got such a suit, but those who did went out of their way to keep it and enchant/upgrade it rather than go for more powerful tech armor when given the chance. [/QUOTE]
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