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<blockquote data-quote="Kobold Stew" data-source="post: 6398898" data-attributes="member: 23484"><p>"<span style="color: #DAA520">I think you are both right. We need to get rid of this burden to which we have committed ourselves. Crown Point needs its relief. When we get there, we can offer to go to this mysterious base (that might be information they could use as well), or see whether we are needed most there. There's no scale here, but given that this mysterious point is as far away as both the towns n our journey, it might be a huge settlement, and it might also be quite far away. I think we can't tell, and so should get rid of the cart, that would never make the path. Those are my thoughts at least: if someone doesn't want to come on the journey, we can also leave them safe as can be in Crown Point.</span></p><p><span style="color: #DAA520"></span></p><p><span style="color: #DAA520">But for now, it is dark, and we have corpses that need tending to. I suggest we spend the night here.Can someone please take the first watch? Does anyone need healing before I rest?</span>" He looks wearily at his companions, and does what he can if needed.</p><p></p><p>Assuming there are no objections, Heron begins his meditation cycle, leaving the others to sleep or rest as they wish. </p><p></p><p>A few hours later, assuming that goes well, he begins to tend to the bodies. He fishes them out of the well and lines them up. Can he tell from the animal corpses if they've been recently slaughtered? Perhaps there is meat that can be salvaged, or perhaps they should all be burned. That's too big a task for this group, obviously, but he looks for a respectful way of disposing of the bodies: lining them up indside the house where they may be safe from any scavengers; or in a bonfire. </p><p></p><p>Heron will take cues form anyone who understands these people's culture better than he does. He leaves the toy animal he picked up on top of the little girl. </p><p></p><p>If that all goes well, he is ready to move on. </p><p></p><p>OOC: Hey tem; feel free to interrupt or insert actions in any of this; I'm not try ing to be prescriptive, just to move us along.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6398898, member: 23484"] "[COLOR="#DAA520"]I think you are both right. We need to get rid of this burden to which we have committed ourselves. Crown Point needs its relief. When we get there, we can offer to go to this mysterious base (that might be information they could use as well), or see whether we are needed most there. There's no scale here, but given that this mysterious point is as far away as both the towns n our journey, it might be a huge settlement, and it might also be quite far away. I think we can't tell, and so should get rid of the cart, that would never make the path. Those are my thoughts at least: if someone doesn't want to come on the journey, we can also leave them safe as can be in Crown Point. But for now, it is dark, and we have corpses that need tending to. I suggest we spend the night here.Can someone please take the first watch? Does anyone need healing before I rest?[/COLOR]" He looks wearily at his companions, and does what he can if needed. Assuming there are no objections, Heron begins his meditation cycle, leaving the others to sleep or rest as they wish. A few hours later, assuming that goes well, he begins to tend to the bodies. He fishes them out of the well and lines them up. Can he tell from the animal corpses if they've been recently slaughtered? Perhaps there is meat that can be salvaged, or perhaps they should all be burned. That's too big a task for this group, obviously, but he looks for a respectful way of disposing of the bodies: lining them up indside the house where they may be safe from any scavengers; or in a bonfire. Heron will take cues form anyone who understands these people's culture better than he does. He leaves the toy animal he picked up on top of the little girl. If that all goes well, he is ready to move on. OOC: Hey tem; feel free to interrupt or insert actions in any of this; I'm not try ing to be prescriptive, just to move us along. [/QUOTE]
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