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Ask Me Anything with Karyn Logan (Kiraya TiDrekan)
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<blockquote data-quote="KirayaTiDrekan" data-source="post: 6597601" data-attributes="member: 6755061"><p>Single best piece of GM's advice - That's a tough one. I taught myself to DM via reading the "Red Box" basic set DM's book and then trial and erroring over the years, while also reading the various DMGs and the awesome little DMGR supplements from the AD&D 2nd Edition era. Chris Perkins' series of articles during the 4E era (The DM Experience I believe they were called) were also amazing. I think the best single piece of advice came in a context other than DM advice, though...</p><p></p><p>“In writing, you must kill your darlings.” --William Faulkner</p><p></p><p>I've heard that over and over again through the years and it applies as equally to GMing as it does to writing. Getting too attached to a plot, a NPC, or even a location can take focus away from where it should be - the player characters. </p><p></p><p>Best RPG/Supplement - Another tough one. I love several supplements for different reasons. in AD&D 2nd Edition there was a nifty little book called The Worldbuilder's Guidebook which was just gold for putting together campaign worlds. I also have a fondness for bizarre and non-traditional characters so supplements like The Complete Book of Humanoids (AD&D 2E), Council of Wyrms (AD&D 2E), Savage Species (D&D 3E), and In the Company of Monsters (Pathfinder 3rd party supplement from Rite Publishing) have a special place in my heart. Outside of D&D, I have a deep and disturbing love for obscure horror RPGs like Kult, Nephilim, and In Nomine (though I have never gotten a chance to play or GM any of them). But the single best RPG supplement ever? The one I've used and referenced the most or gotten the most inspiration from? </p><p></p><p>The D&D Rules Cyclopedia. </p><p></p><p>Granted, a lot of my fondness for the book is based in nostalgia but its also just an awesome single volume of everything D&D for me. D&D 5th Edition is my current love, but the RC will always be the book I open and just idly browse when stuck for inspiration. </p><p></p><p>Good questions. Thanks! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="KirayaTiDrekan, post: 6597601, member: 6755061"] Single best piece of GM's advice - That's a tough one. I taught myself to DM via reading the "Red Box" basic set DM's book and then trial and erroring over the years, while also reading the various DMGs and the awesome little DMGR supplements from the AD&D 2nd Edition era. Chris Perkins' series of articles during the 4E era (The DM Experience I believe they were called) were also amazing. I think the best single piece of advice came in a context other than DM advice, though... “In writing, you must kill your darlings.” --William Faulkner I've heard that over and over again through the years and it applies as equally to GMing as it does to writing. Getting too attached to a plot, a NPC, or even a location can take focus away from where it should be - the player characters. Best RPG/Supplement - Another tough one. I love several supplements for different reasons. in AD&D 2nd Edition there was a nifty little book called The Worldbuilder's Guidebook which was just gold for putting together campaign worlds. I also have a fondness for bizarre and non-traditional characters so supplements like The Complete Book of Humanoids (AD&D 2E), Council of Wyrms (AD&D 2E), Savage Species (D&D 3E), and In the Company of Monsters (Pathfinder 3rd party supplement from Rite Publishing) have a special place in my heart. Outside of D&D, I have a deep and disturbing love for obscure horror RPGs like Kult, Nephilim, and In Nomine (though I have never gotten a chance to play or GM any of them). But the single best RPG supplement ever? The one I've used and referenced the most or gotten the most inspiration from? The D&D Rules Cyclopedia. Granted, a lot of my fondness for the book is based in nostalgia but its also just an awesome single volume of everything D&D for me. D&D 5th Edition is my current love, but the RC will always be the book I open and just idly browse when stuck for inspiration. Good questions. Thanks! :D [/QUOTE]
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