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Ask Me Anything with Karyn Logan (Kiraya TiDrekan)
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<blockquote data-quote="KirayaTiDrekan" data-source="post: 6601080" data-attributes="member: 6755061"><p>I'm almost always the GM so it has never come up for me as a player. I am sorry to say that I imposed a restriction like this on my players - my kids, specifically, many years ago. This was before I realized I, myself, was transgender, and I wanted to avoid confusion at the table. There is a strong tendency to forget the gender of a character when a player is playing a character whose gender doesn't match their own, especially among more casual or beginning players. So a lot of play time gets eaten up by, "No, my character is a she." I went about "fixing" that problem in the wrong way; I believed I was keeping things simple so the kids could focus on learning the game mechanics but I was actually hindering their imagination and creativity. I've since learned from that mistake and try to ensure everyone at the table is playing a character they want to play. </p><p></p><p>In answer to your second question, the advice from my previous answer in this thread is also applicable here - don't make the character's gender the primary focus. Give them other interests and skills; round them out and make them a fully realized person whose gender matters as much or as little as a cisgender character's would. If the character's gender comes up in the story in a way that makes sense for the story then run with it. As an example, I am playing a transgender female-to-male ex-con in a D20 Modern play-by-post here on EN World. The GM and I discussed how the character's gender would affect the story and agreed to go with a "red tape delaying transition" angle which has pushed the character in to taking reckless risks. It makes sense for the story and the character while still keeping the character's share of spotlight time about equal to the other characters.</p></blockquote><p></p>
[QUOTE="KirayaTiDrekan, post: 6601080, member: 6755061"] I'm almost always the GM so it has never come up for me as a player. I am sorry to say that I imposed a restriction like this on my players - my kids, specifically, many years ago. This was before I realized I, myself, was transgender, and I wanted to avoid confusion at the table. There is a strong tendency to forget the gender of a character when a player is playing a character whose gender doesn't match their own, especially among more casual or beginning players. So a lot of play time gets eaten up by, "No, my character is a she." I went about "fixing" that problem in the wrong way; I believed I was keeping things simple so the kids could focus on learning the game mechanics but I was actually hindering their imagination and creativity. I've since learned from that mistake and try to ensure everyone at the table is playing a character they want to play. In answer to your second question, the advice from my previous answer in this thread is also applicable here - don't make the character's gender the primary focus. Give them other interests and skills; round them out and make them a fully realized person whose gender matters as much or as little as a cisgender character's would. If the character's gender comes up in the story in a way that makes sense for the story then run with it. As an example, I am playing a transgender female-to-male ex-con in a D20 Modern play-by-post here on EN World. The GM and I discussed how the character's gender would affect the story and agreed to go with a "red tape delaying transition" angle which has pushed the character in to taking reckless risks. It makes sense for the story and the character while still keeping the character's share of spotlight time about equal to the other characters. [/QUOTE]
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