Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[+] Assassin Chat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 9277052" data-attributes="member: 6704184"><p>I really want to layer on more rewards for stalking a target and preparing for the kill as you gain levels. </p><p></p><p>Like I have/am building an ability to Observe a target after studying them in order to put a Mark(Shroud) on them even at a great distance and get better benefits against them, and some subclasses have more like the Peryton Conclave gets the ability to observe an area from a high place and mentally map it, making it easier for them to traverse at speed and under stealth, but idk</p><p></p><p>…there was an ability at one point to study the target and gain expanded crit range against them for 24 hours, tied into the Observe thing above, that could come back. </p><p></p><p>So you could </p><ul> <li data-xf-list-type="ul">study/observe the target, gaining easier Marking and a 19-20 crit range</li> <li data-xf-list-type="ul">Mark them, getting advantage on some skill checks and the ability to put a bunch of damage out all at once</li> <li data-xf-list-type="ul">Hide from them, use a disguise, or use your hidden weapon, gaining advantage to attacks</li> <li data-xf-list-type="ul">use some subclass thing or other</li> <li data-xf-list-type="ul">maybe poison a weapon if ya nasty</li> <li data-xf-list-type="ul">if you get low init you can force a creature to swap place with you (allies can choose to fail the save and just allow it)</li> <li data-xf-list-type="ul">use a shadow move after you strike to hide, or strike again as a bonus action, or various other things like gaining movement benefits or increased defense, or</li> </ul><p></p><p>Possible additions: </p><p></p><ul> <li data-xf-list-type="ul">level 5ish ability to make a target that you hit but don’t drop more vulnerable to your next attack?</li> <li data-xf-list-type="ul">something with the Mark? Like the ability to heighten it as a bonus action to do more reliable damage (reroll 1s and 2s until no dice show those numbers) or further increase crit range or something on the next successful attack?</li> </ul></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 9277052, member: 6704184"] I really want to layer on more rewards for stalking a target and preparing for the kill as you gain levels. Like I have/am building an ability to Observe a target after studying them in order to put a Mark(Shroud) on them even at a great distance and get better benefits against them, and some subclasses have more like the Peryton Conclave gets the ability to observe an area from a high place and mentally map it, making it easier for them to traverse at speed and under stealth, but idk …there was an ability at one point to study the target and gain expanded crit range against them for 24 hours, tied into the Observe thing above, that could come back. So you could [LIST] [*]study/observe the target, gaining easier Marking and a 19-20 crit range [*]Mark them, getting advantage on some skill checks and the ability to put a bunch of damage out all at once [*]Hide from them, use a disguise, or use your hidden weapon, gaining advantage to attacks [*]use some subclass thing or other [*]maybe poison a weapon if ya nasty [*]if you get low init you can force a creature to swap place with you (allies can choose to fail the save and just allow it) [*]use a shadow move after you strike to hide, or strike again as a bonus action, or various other things like gaining movement benefits or increased defense, or [/LIST] Possible additions: [LIST] [*]level 5ish ability to make a target that you hit but don’t drop more vulnerable to your next attack? [*]something with the Mark? Like the ability to heighten it as a bonus action to do more reliable damage (reroll 1s and 2s until no dice show those numbers) or further increase crit range or something on the next successful attack? [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[+] Assassin Chat
Top