Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
Assassination! DM: FourMonos Judge: Renau1g
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FourMonos" data-source="post: 5955658" data-attributes="member: 88601"><p><strong>Ambassador Attack</strong></p><p></p><p>Rohna, in her ever so subtle way, breaks through the large ornate wooden doors into the meeting hall. The action in the room distracts from the magnificent stone carvings in the walls and ceilings. Observation tables, abandoned, line up near the door to the Greeting Hall.</p><p></p><p>Large conference tables, each representing the original five kingdoms, each decorated with the colors of their homelands, stand facing each other. The Brelland table stands at the front of the hall and faces the other four tables. The table originally held by the kingdom of Cyre is covered with a white cloth.</p><p></p><p>You ascertain quickly that the ambassadors, in full decorative attire, stand next to their assigned tables, watching in horror as their personal bodyguards are being attacked.</p><p></p><p>Your old friend, still in the guise of a Deneith guard, appears to have let a squad of assassins through the back entrance to the hall. The assault upon the bodyguards appears to have only started a few moments previously, but the guards are fairing poorly. They are cut, moving slowly, and wounded.</p><p></p><p>Noticing your entrance, the Deneith guard shifts shape into that of a female changeling, who smiles in your direction. She then beckons for you to cross the room.</p><p></p><p>The assassins lay into the guards, poisoned blades finishing the last of their resistance. </p><p></p><p>[GM] Bad guys win initiative: <a href="http://invisiblecastle.com/roller/view/3584530/" target="_blank">Roll</a>. They continue to attack the guards in front of them. I won't remove them from the map, but consider them incapacitated until the end of the battle.</p><p></p><p>Please feel free to take your first turn[/GM]</p></blockquote><p></p>
[QUOTE="FourMonos, post: 5955658, member: 88601"] [b]Ambassador Attack[/b] Rohna, in her ever so subtle way, breaks through the large ornate wooden doors into the meeting hall. The action in the room distracts from the magnificent stone carvings in the walls and ceilings. Observation tables, abandoned, line up near the door to the Greeting Hall. Large conference tables, each representing the original five kingdoms, each decorated with the colors of their homelands, stand facing each other. The Brelland table stands at the front of the hall and faces the other four tables. The table originally held by the kingdom of Cyre is covered with a white cloth. You ascertain quickly that the ambassadors, in full decorative attire, stand next to their assigned tables, watching in horror as their personal bodyguards are being attacked. Your old friend, still in the guise of a Deneith guard, appears to have let a squad of assassins through the back entrance to the hall. The assault upon the bodyguards appears to have only started a few moments previously, but the guards are fairing poorly. They are cut, moving slowly, and wounded. Noticing your entrance, the Deneith guard shifts shape into that of a female changeling, who smiles in your direction. She then beckons for you to cross the room. The assassins lay into the guards, poisoned blades finishing the last of their resistance. [GM] Bad guys win initiative: [URL="http://invisiblecastle.com/roller/view/3584530/"]Roll[/URL]. They continue to attack the guards in front of them. I won't remove them from the map, but consider them incapacitated until the end of the battle. Please feel free to take your first turn[/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
Assassination! DM: FourMonos Judge: Renau1g
Top