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Assassination! DM: FourMonos Judge: Renau1g
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<blockquote data-quote="Neurotic" data-source="post: 5981897" data-attributes="member: 24380"><p>The priest hurries after escaping assassin, blasting him from afar with <em>sacred flame</em>. Unfortunately, he's too far to affect Chael.</p><p></p><p><span style="color: Teal">"Chael, move few paces in front of the bear and in line with Malehan then swing toward Malehan!"</span></p><p></p><p>[sblock=Actions]</p><p>Move: J16 (counting table edge as 2 squares)</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3634820/" target="_blank">Sacred Flames vs [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=2]#2</a> Ref; radiant damage (1d20+11=25, 1d6+6=12)[/url] - Malehan/@Velmont gets 6 thp</p><p></p><p>AP: <a href="http://invisiblecastle.com/roller/view/3634828/" target="_blank">Charge attack vs [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=2]#2</a> ; damage (1d20+8+1=26, 1d8+1=3)[/url] - end in L20</p><p>[/sblock]</p><p></p><p></p><p>[sblock=Venakhad stats]</p><p>Initiative +7; Senses Passive Insight 30, Passive Perception 21</p><p>HP 5 THP 26/59, Bloodied 29, Surge Value 14, Surges 7/8</p><p>AC 21; Fortitude 17, Reflex 18, Will 23</p><p>0/1 AP</p><p>Speed 6</p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Astral Seal</span></p><p><span style="color: Lime">Sacred Flame</span></p><p><span style="color: Lime"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><s>Divine Glow</s></span></p><p><span style="color: Red">Hymn of Resurgence</span></p><p><span style="color: Red"><s>Bastion of Mental Clarity</s></span></p><p><span style="color: Red"><s>Prescient Maneuver</s></span></p><p><span style="color: Red"><s>Shinning Symbol</s></span></p><p><span style="color: Red"><s>Peacemaker's Light</s></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><s>Healing Word</s></span></p><p><span style="color: Red"><s>Healing Word</s></span></p><p><span style="color: Red">Healer's Mercy</span></p><p><span style="color: Red">Divine Fortune</span></p><p><span style="color: Red"></span></p><p><span style="color: DarkGray"></span></p><p><span style="color: DarkGray">Moment of Glory</span></p><p><span style="color: DarkGray">Return From Death's Door</span></p><p><span style="color: DarkGray">Iron to Glass</span></p><p><span style="color: DarkGray"></span></p><p></p><p><span style="color: Gold"></span></p><p><span style="color: Gold">Symbol of the Holy Nimbus +1 Critical: +1d6. Property: When healing word is used Venakhad and allies withing 5 squares get 5 temporary hit points</span></p><p><span style="color: Gold">Healer's Brooch +1 When Venakhad uses power that regains hit points to the target(s) add +1 to regained value.</span></p><p><span style="color: Gold">Medic's Mace +1 Critical: +1d6 radiant damage, Property: when Venakhad uses Channel Divinity power one ally within 10 squares regains 4 hp. Daily power: standard action: regain use of Channel Divinity for this encounter.</span></p><p><span style="color: Gold">Delver's Hide +2 Daily power: free action: gain +2 bonus to saving throw just rolled. Use new result.</span></p><p><span style="color: Gold">Helm of Battle Property: Venakhad and allies within 5 squares of him get +1 item bonus to initiative checks</span></p><p><span style="color: Gold">Spell Anchors Daily Free Action: Sustain one power that normally requires a minor action to sustain.</span></p><p><span style="color: Gold"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 5981897, member: 24380"] The priest hurries after escaping assassin, blasting him from afar with [I]sacred flame[/I]. Unfortunately, he's too far to affect Chael. [COLOR="Teal"]"Chael, move few paces in front of the bear and in line with Malehan then swing toward Malehan!"[/COLOR] [sblock=Actions] Move: J16 (counting table edge as 2 squares) Standard: [url=http://invisiblecastle.com/roller/view/3634820/]Sacred Flames vs [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=2]#2[/URL] Ref; radiant damage (1d20+11=25, 1d6+6=12)[/url] - Malehan/@Velmont gets 6 thp AP: [url=http://invisiblecastle.com/roller/view/3634828/]Charge attack vs [URL=http://www.enworld.org/forum/usertag.php?do=list&action=hash&hash=2]#2[/URL] ; damage (1d20+8+1=26, 1d8+1=3)[/url] - end in L20 [/sblock] [sblock=Venakhad stats] Initiative +7; Senses Passive Insight 30, Passive Perception 21 HP 5 THP 26/59, Bloodied 29, Surge Value 14, Surges 7/8 AC 21; Fortitude 17, Reflex 18, Will 23 0/1 AP Speed 6 [COLOR=Lime] Astral Seal Sacred Flame [/COLOR] [COLOR=Red] [S]Divine Glow[/S] Hymn of Resurgence [S]Bastion of Mental Clarity[/S] [S]Prescient Maneuver[/S] [S]Shinning Symbol[/S] [S]Peacemaker's Light[/S] [S]Healing Word[/S] [S]Healing Word[/S] Healer's Mercy Divine Fortune [/COLOR] [COLOR=DarkGray] Moment of Glory Return From Death's Door Iron to Glass [/COLOR] [COLOR=Gold] Symbol of the Holy Nimbus +1 Critical: +1d6. Property: When healing word is used Venakhad and allies withing 5 squares get 5 temporary hit points Healer's Brooch +1 When Venakhad uses power that regains hit points to the target(s) add +1 to regained value. Medic's Mace +1 Critical: +1d6 radiant damage, Property: when Venakhad uses Channel Divinity power one ally within 10 squares regains 4 hp. Daily power: standard action: regain use of Channel Divinity for this encounter. Delver's Hide +2 Daily power: free action: gain +2 bonus to saving throw just rolled. Use new result. Helm of Battle Property: Venakhad and allies within 5 squares of him get +1 item bonus to initiative checks Spell Anchors Daily Free Action: Sustain one power that normally requires a minor action to sustain. [/COLOR] [/sblock] [/QUOTE]
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