Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
At Your 5E Table, How Is It Agreed upon That the PCs Do Stuff Other than Attack?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="overgeeked" data-source="post: 9061146" data-attributes="member: 86653"><p>If even that far. Once the player declares the action, they're committed. The only exception is a miscommunication of the environment or setting. Like a PC diving out a window that's 100ft off the ground when the player thinks they're at ground level. The referee should verify that the player understands the situation properly, just in case. But only what the character would know in that situation. The player's ability to commit or back out is all contained in #2 below. They don't get to change their mind after they realize the referee is going to call for a check the player doesn't like. If the player wants a particular ability and skill combo, they can describe their action in a way that makes sense for that combo.</p><p> </p><p>1a. Referee describes the environment. </p><p>1b. Players ask clarifying questions about what their characters would know about the environment. </p><p>1c. Referee answers only if the characters would know.</p><p>2a. Players describe their actions and intentions.</p><p>2b. Referee confirms the player understands the potential consequences, if the character would know them.</p><p>2c. Player commits to the action.</p><p>3a. Referee decides if the description is enough or if a check is required.</p><p>3b. Either the referee makes the check in secret (if necessary), or the player makes the check. </p><p>3c. Referee narrates the outcome.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 9061146, member: 86653"] If even that far. Once the player declares the action, they're committed. The only exception is a miscommunication of the environment or setting. Like a PC diving out a window that's 100ft off the ground when the player thinks they're at ground level. The referee should verify that the player understands the situation properly, just in case. But only what the character would know in that situation. The player's ability to commit or back out is all contained in #2 below. They don't get to change their mind after they realize the referee is going to call for a check the player doesn't like. If the player wants a particular ability and skill combo, they can describe their action in a way that makes sense for that combo. 1a. Referee describes the environment. 1b. Players ask clarifying questions about what their characters would know about the environment. 1c. Referee answers only if the characters would know. 2a. Players describe their actions and intentions. 2b. Referee confirms the player understands the potential consequences, if the character would know them. 2c. Player commits to the action. 3a. Referee decides if the description is enough or if a check is required. 3b. Either the referee makes the check in secret (if necessary), or the player makes the check. 3c. Referee narrates the outcome. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
At Your 5E Table, How Is It Agreed upon That the PCs Do Stuff Other than Attack?
Top