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Attack of Opportunity -- does it deserve to survive to v.4?
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<blockquote data-quote="pogre" data-source="post: 2959987" data-attributes="member: 6588"><p>OK, here is the offensive line coach in me coming out <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>We zone block most of our pass pros. Zone blocking means an O-lineman is taking an area, not a man. We absolutely seal certain areas and give up others. If you blitz into our zone you cannot get through - frankly, numbers do not matter. A simple example is our base slide pass pro that calls for a slide gap zone to weak side with the fullback filling backside. You overload strong side and blitz there you got us. Except - then we have a hot read and dump to our receiver for a big gain <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>If that all makes sense to you - I'm looking for a DB coach <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Anyway, more directly on topic - O-linemen using zone techinique are fighting defensively so it is easier to "take on more than one man" in a strict sense. I do not think that's what AoO are about. The combatant is swinging a weapon in an area - an AoO happens in that area - however, you can overwhelm the combatant by having too many "blitzers" in that area.</p><p></p><p>The thing I like about AoO is it adds some sense of simultaneous combat to a turn-based combat system. It's far from perfect, but I think it is a decent compromise.</p></blockquote><p></p>
[QUOTE="pogre, post: 2959987, member: 6588"] OK, here is the offensive line coach in me coming out ;) We zone block most of our pass pros. Zone blocking means an O-lineman is taking an area, not a man. We absolutely seal certain areas and give up others. If you blitz into our zone you cannot get through - frankly, numbers do not matter. A simple example is our base slide pass pro that calls for a slide gap zone to weak side with the fullback filling backside. You overload strong side and blitz there you got us. Except - then we have a hot read and dump to our receiver for a big gain ;) If that all makes sense to you - I'm looking for a DB coach ;) Anyway, more directly on topic - O-linemen using zone techinique are fighting defensively so it is easier to "take on more than one man" in a strict sense. I do not think that's what AoO are about. The combatant is swinging a weapon in an area - an AoO happens in that area - however, you can overwhelm the combatant by having too many "blitzers" in that area. The thing I like about AoO is it adds some sense of simultaneous combat to a turn-based combat system. It's far from perfect, but I think it is a decent compromise. [/QUOTE]
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