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Attack on the Bandit Camp [Concluded]
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<blockquote data-quote="Patlin" data-source="post: 2453206" data-attributes="member: 17264"><p><u>Round 5 Continues</u></p><p>Tenebrynn's magic missiles take down P5.</p><p></p><p>Iggy fires his crossbow at X4, hitting for <a href="http://invisiblecastle.com/find.py?id=124766" target="_blank">1 point of damage.</a> Note re: Iggy [sblock]Iggy (NPC'd) has the following spells memorized:</p><p> </p><p>[/sblock]</p><p></p><p>X2,5,6,7, and 8 Fire at Charlarn, who is dodging X8. [Inconsistent below, but since he dropped P8 I'm resolving it that way.] All miss, though X8 is dangerously close.</p><p></p><p>X4 <a href="http://invisiblecastle.com/find.py?id=124776" target="_blank">shoots</a> Tenebrynn, a <a href="http://invisiblecastle.com/find.py?id=124778" target="_blank">critical hit for 10 damage.</a> Tenebrynn staggers under the blow, nearly senseless from the pain. (Exactly 0 hp, unable to safely take an action.)</p><p></p><p>X3 fires at Sara, <a href="http://invisiblecastle.com/find.py?id=124783" target="_blank">hitting her</a> for 6. (Critical <a href="http://invisiblecastle.com/find.py?id=124788" target="_blank">not confirmed</a>.)</p><p></p><p>The pikemen continue to flail hopelessly against Charlarn's shield.</p><p></p><p>(Ashnar is up next. Also needs an action from last round.)</p><p></p><p><u>Map Update</u></p><p></p><p>[code] A B C D E F G H I J K L M N O P Q R S T U V W X Y Z</p><p>01 ----- ----- ----- |</p><p>02 |tent | |tent | |tent | |</p><p>03 ----- ----- ----- |</p><p>04 X5X6X8 |</p><p>05 XX XX P7 Ch Te As Ne |</p><p>06 #X2 |</p><p>07 XX XXX7 P6 XX XX |^^^^</p><p>08 Ri # Ig Di|^^^^</p><p>09 L1EML2 XX XX |^^^^</p><p>10 ----- ----- |</p><p>11 |tent | |tent | |</p><p>12 ----- ----- X4 |</p><p>13 |</p><p>14 |</p><p>15 ----- |</p><p>16 |tent | |</p><p>17 ----- |</p><p>18 | </p><p>19 XX XX |</p><p>20 # X3 |</p><p>21 XX XX |</p><p>22 |</p><p>23__________________Sa[]_____________________</p><p>24 </p><p>25</p><p>26[/code]</p><p></p><p>^^ = Hill/Raised Area</p><p>XX = Watchtower Support Beam</p><p># = ladder hanging down from watchtower</p><p></p><p>21 (16) -- Te = Tenebrynn, 21 damage, 0 hp remaining (R3)</p><p>21 (14) -- Ch = Charlarn, 8 damage (J5)</p><p>17 (16) -- Ig = Iggy (In Tower) (Q8)</p><p>17 (14) -- Bandits, Non-Leaders (see below for abreviations)</p><p>15 -- As = Ashnar, 5 points nonlethal damage (R4)</p><p>10 -- Ne = Nezrak (S4)</p><p>08 -- Ri = Rinaldo (In tent)</p><p> -- Bandit Leaders</p><p>07 -- Di = Dioran (U8)</p><p>06 -- Sa = Sarah (J23, 4 damage)</p><p></p><p>P1 = Bandit with pike, 1st</p><p>X2 = Bandit with Crossbow, 2nd</p><p>etc.</p></blockquote><p></p>
[QUOTE="Patlin, post: 2453206, member: 17264"] [U]Round 5 Continues[/U] Tenebrynn's magic missiles take down P5. Iggy fires his crossbow at X4, hitting for [URL=http://invisiblecastle.com/find.py?id=124766]1 point of damage.[/URL] Note re: Iggy [sblock]Iggy (NPC'd) has the following spells memorized: [/sblock] X2,5,6,7, and 8 Fire at Charlarn, who is dodging X8. [Inconsistent below, but since he dropped P8 I'm resolving it that way.] All miss, though X8 is dangerously close. X4 [URL=http://invisiblecastle.com/find.py?id=124776]shoots[/URL] Tenebrynn, a [URL=http://invisiblecastle.com/find.py?id=124778]critical hit for 10 damage.[/URL] Tenebrynn staggers under the blow, nearly senseless from the pain. (Exactly 0 hp, unable to safely take an action.) X3 fires at Sara, [URL=http://invisiblecastle.com/find.py?id=124783]hitting her[/URL] for 6. (Critical [URL=http://invisiblecastle.com/find.py?id=124788]not confirmed[/URL].) The pikemen continue to flail hopelessly against Charlarn's shield. (Ashnar is up next. Also needs an action from last round.) [U]Map Update[/U] [code] A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 01 ----- ----- ----- | 02 |tent | |tent | |tent | | 03 ----- ----- ----- | 04 X5X6X8 | 05 XX XX P7 Ch Te As Ne | 06 #X2 | 07 XX XXX7 P6 XX XX |^^^^ 08 Ri # Ig Di|^^^^ 09 L1EML2 XX XX |^^^^ 10 ----- ----- | 11 |tent | |tent | | 12 ----- ----- X4 | 13 | 14 | 15 ----- | 16 |tent | | 17 ----- | 18 | 19 XX XX | 20 # X3 | 21 XX XX | 22 | 23__________________Sa[]_____________________ 24 25 26[/code] ^^ = Hill/Raised Area XX = Watchtower Support Beam # = ladder hanging down from watchtower 21 (16) -- Te = Tenebrynn, 21 damage, 0 hp remaining (R3) 21 (14) -- Ch = Charlarn, 8 damage (J5) 17 (16) -- Ig = Iggy (In Tower) (Q8) 17 (14) -- Bandits, Non-Leaders (see below for abreviations) 15 -- As = Ashnar, 5 points nonlethal damage (R4) 10 -- Ne = Nezrak (S4) 08 -- Ri = Rinaldo (In tent) -- Bandit Leaders 07 -- Di = Dioran (U8) 06 -- Sa = Sarah (J23, 4 damage) P1 = Bandit with pike, 1st X2 = Bandit with Crossbow, 2nd etc. [/QUOTE]
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