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General Tabletop Discussion
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Attn Pkitty and other DMs of high-level games: encounters on the road at high-level?
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<blockquote data-quote="kigmatzomat" data-source="post: 3767038" data-attributes="member: 9254"><p>Windwalk is a pain as DM. </p><p></p><p>However at high level you can get away with those rare-creature encounters, especially at 15,000 ft. Anything able to challenge windwalkers has to be reasonably be put off by the interlopers' existence as well as powerful enough to do something. Other creatures that might be miffed and able to do something are air elementals, cloud giants, coutls, and most other spell-casting aerial beings. </p><p> </p><p>E.g. my 21st level party was windwalking high in the air and was attacked by a dragon. Quite reasonably the dragon figured anything with access to that level spell was a threat and, making its spellcraft check, it knew that they would have to spend a lot of time turning solid before casting spells to deal with the problem of falling/flying. A dispel magic later dropped 2 PCs out of the Walk and the dragon commenced to ripping and tearing. The druid started canceling the spell for people who could fly (instantly making them solid) but one PC was thoroughly mauled and a second one pretty banged up before the party managed to coalesce on the dragon.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 3767038, member: 9254"] Windwalk is a pain as DM. However at high level you can get away with those rare-creature encounters, especially at 15,000 ft. Anything able to challenge windwalkers has to be reasonably be put off by the interlopers' existence as well as powerful enough to do something. Other creatures that might be miffed and able to do something are air elementals, cloud giants, coutls, and most other spell-casting aerial beings. E.g. my 21st level party was windwalking high in the air and was attacked by a dragon. Quite reasonably the dragon figured anything with access to that level spell was a threat and, making its spellcraft check, it knew that they would have to spend a lot of time turning solid before casting spells to deal with the problem of falling/flying. A dispel magic later dropped 2 PCs out of the Walk and the dragon commenced to ripping and tearing. The druid started canceling the spell for people who could fly (instantly making them solid) but one PC was thoroughly mauled and a second one pretty banged up before the party managed to coalesce on the dragon. [/QUOTE]
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Attn Pkitty and other DMs of high-level games: encounters on the road at high-level?
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