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(AU/AE) The 7th Age - The Age of Worms
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<blockquote data-quote="Arkhandus" data-source="post: 3648005" data-attributes="member: 13966"><p>There is no turn/rebuke undead ability in Arcana Unearthed/Arcana Evolved.</p><p></p><p>The most cleric-y classes are:</p><p></p><p>Greenbond (best healer around, and some of their positive-energy spells are effective at harming or destroying undead, pretty much the spells Transfer Wounds, Battle Healing, Revivification, Burst of Healing, Wave of Life, and Perfect Health, though some of those have multiple versions at different levels)</p><p></p><p>Champion of Life (some healing capacity and a strong warrior, can use their healing to harm the undead, can use just about any magic item that holds positive energy spells, after a while they get a bonus to attacks versus undead, and eventually becomes immune to negative energy spells but not other negative energy effects)</p><p></p><p>Wood Witch (can choose a healing witchery power that is almost as effective as the greenbond's similar class feature, has access to two witchery powers that are extra-effective when used to harm the undead, has access to many of the same healing/undead-harming spells that a greenbond does but witches have slower spellcasting advancement, has personal fighting capability somewhere between that of bards and clerics)</p><p></p><p>Besides those, the Magister, Mage Blade, and Runethane each have some healing magic and undead-harming magic. Each of those has access to the same such spells as a Witch (so a bit less than a Greenbond, but close), while Runethanes also have a Rune of Healing at middle levels that can only be used once per day on any given creature (but any number of times per day otherwise) and is slightly less effective than the Wood Witch's healing ability.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3648005, member: 13966"] There is no turn/rebuke undead ability in Arcana Unearthed/Arcana Evolved. The most cleric-y classes are: Greenbond (best healer around, and some of their positive-energy spells are effective at harming or destroying undead, pretty much the spells Transfer Wounds, Battle Healing, Revivification, Burst of Healing, Wave of Life, and Perfect Health, though some of those have multiple versions at different levels) Champion of Life (some healing capacity and a strong warrior, can use their healing to harm the undead, can use just about any magic item that holds positive energy spells, after a while they get a bonus to attacks versus undead, and eventually becomes immune to negative energy spells but not other negative energy effects) Wood Witch (can choose a healing witchery power that is almost as effective as the greenbond's similar class feature, has access to two witchery powers that are extra-effective when used to harm the undead, has access to many of the same healing/undead-harming spells that a greenbond does but witches have slower spellcasting advancement, has personal fighting capability somewhere between that of bards and clerics) Besides those, the Magister, Mage Blade, and Runethane each have some healing magic and undead-harming magic. Each of those has access to the same such spells as a Witch (so a bit less than a Greenbond, but close), while Runethanes also have a Rune of Healing at middle levels that can only be used once per day on any given creature (but any number of times per day otherwise) and is slightly less effective than the Wood Witch's healing ability. [/QUOTE]
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