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[AU] Butterfly Cage Characters
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<blockquote data-quote="ES2" data-source="post: 1088512" data-attributes="member: 13789"><p><strong>Scinathar comes</strong></p><p></p><p><strong>Scinathar</strong> </p><p></p><p>Race: Mohj</p><p>Level: Mohj 1</p><p>Trueborn </p><p></p><p>Str: 15 +2</p><p>Dex: 14 +2</p><p>Con: 12 +1</p><p>Int: 14 +2</p><p>Wis: 15 +2</p><p>Cha: 8 -1</p><p></p><p>Starting Feats:</p><p>Talent: Resistance to Magic (+1 bonus to resist all magic and spell-like effects). </p><p>Bite, Sense the Unseen (racial level feat).</p><p></p><p>Skills: </p><p>skill points (16)</p><p>Balance +6 (4 ranks), Climb +6 (4 ranks), Concentration +4 (3 ranks), Knowledge (magic) +6 (4 ranks), Spellcraft +3 (1 ranks), Balance +4, Knowledge (runes) +4, Forgery +4.</p><p></p><p>Languages: Common, Litorian, Mohj.</p><p></p><p>Class abilities:</p><p>Innate Magical Ability: Detect Magic at will, Sense the Unseen bonus feat.</p><p></p><p>HD d8 [HP = 9, dying 0 to -1, death -12]</p><p></p><p>Racial Traits:</p><p>Base speed 30ft </p><p>Medium size </p><p>+2 Int, -2 Con (already figured into above stats) </p><p>+2 racial bonus to Balance </p><p>+2 to Knowledge (runes) and Forgery checks </p><p>Darkvision 60ft </p><p>Natural Armor +1 </p><p>Languages: Common, Draconic.</p><p></p><p>Initiative: +2</p><p>BaB: +0</p><p>Melee attack bonus: +2</p><p>Ranged attack bonus: +2</p><p>Armor Class: 13 Touch: 12 Flat-footed: 11</p><p></p><p>Equipment:</p><p>Light Crossbow w/ 20 bolts - 1d8 damage, 19-20/x2 crit, range increment 80ft, piercing, 6 lbs.</p><p>Morningstar - 1d8+2 damage/x2 crit, piercing/blunt, 8 lbs..</p><p>(2) Dagger - 1d4+2 damage, 19-20/z2 crit, range increment 10ft, piercing, 1 lb each.</p><p></p><p>Alchemist's Frost - 1d6, splash 1 point, refer to page 127 AU PHB.</p><p>Potion Healing (equivalent cure light wounds price) - AM* puts in info.</p><p></p><p>Traveler's Clothes, backpack, 2 belt pouches, dirty crimson cloak w/ hood, map case, waterskin, 10 pieces of chalk, 6 days rations.</p><p></p><p>Gold: 33</p><p>Silver: 17</p><p>Copper: 20</p><p></p><p>Background: </p><p>Scinathar is traveling with a loyal Litorian that has sworn an oath to protect him for the time being. Scinathar was not there when a fellow mohj of great skill saved him from a fate equal to death, and upon Scinathar's search to find himself the Litorian was asked by the mohj elder to accompany him and see that he accomplishes his goal. </p><p></p><p>To Scinathar, his elder seemed to know something about him, and who he might become, but Scinathar has yet to discover that for himself. He has grudgingly accepted the company of the Litorian, but he doesn't feel he needs the assistance as they travel the north road to a small town of Hardak, which seems to be getting a swelling population in the last few months, if rumors can be believed. </p><p></p><p>Something calls him to head to this town, Scinathar doesn't know what that something is. He is puzzled by this urge, curious, and kind of excited. He follows the Litorians lead, letting him walk in front. After all, sooner or later something bad is going to happen, and he wants to see just how good his bodyguard will be. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>*AM - Arcana Master <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Appearance:</p><p>Scinathar is a Mohj. It's neither male or female. It stands almost 6' tall, and by all glances of his skinny, blue-green scales most would assume it weighs close to 140 or 150, but who knows (besides the gods). It's limbs are long and gangly looking, and it has long fingers good for manipulating hand held objects. Across its head and down its back is a ridge of sharp, dark blue scales that set it apart from other mohj, and its green scales have a slight, blue tint to them. The transformation was a success, but Scinathar looks different than other mohj. Some speculate it's destined for greatness, others say its destined to bring down a great travesty upon the land. Scinathar doesn't know which; it just wants to find its place and survive. It's teeth are razor sharp, capable of doing tremendous damage. It has a tounge that slithers out, almost like a snake. This startles many non-mohj, who don't understand and never will.</p><p></p><p>It wears a long brown cloak, dirty to try and make itself look poor so others won't bother it. It walks with a walking stick that's as tall as it is. Scinathar doesn't talk to much, unless spoken to directly. Scinathar doesn't understand large cities or customs of large gatherings. Not even as a human previous did it understand why people gravitate towards gatherings.</p><p></p><p>Scinathar is puzzled even more by this hidden inclination that has caused it to travel north, where people are gathering because of these rumors of rare metal and mysterious magics playing around up there. Something calls, perhaps something powerful, and Scinathar wants to find out what that something is.</p><p></p><p>Scinathar also wants to try and discover, for himself, how it is that mohj came to be in the first place. He knows it may take his entire lifetime to understand this. </p><p></p><p>Personality:</p><p>Scinathar, upon the transformation, really does see everybody else as vastly different. Everyone is nonmohj. He is mohj. It's that simple. When he refers to other nonmohj, he will make a reference like man-person or giant-guard or faen-person, or sometimes simply nonmohj. He knows his looks offsets others, and part of him is curious about it, and part of him loves it. He doesn't see the use of long conversations, so when he speaks he's too the point, and his tone may come off commanding. It's not intentional, its just that small talk doesn't impress him, and he sees it as a waste of time. </p><p></p><p>edit: Added personality description.</p></blockquote><p></p>
[QUOTE="ES2, post: 1088512, member: 13789"] [b]Scinathar comes[/b] [B]Scinathar[/B] Race: Mohj Level: Mohj 1 Trueborn Str: 15 +2 Dex: 14 +2 Con: 12 +1 Int: 14 +2 Wis: 15 +2 Cha: 8 -1 Starting Feats: Talent: Resistance to Magic (+1 bonus to resist all magic and spell-like effects). Bite, Sense the Unseen (racial level feat). Skills: skill points (16) Balance +6 (4 ranks), Climb +6 (4 ranks), Concentration +4 (3 ranks), Knowledge (magic) +6 (4 ranks), Spellcraft +3 (1 ranks), Balance +4, Knowledge (runes) +4, Forgery +4. Languages: Common, Litorian, Mohj. Class abilities: Innate Magical Ability: Detect Magic at will, Sense the Unseen bonus feat. HD d8 [HP = 9, dying 0 to -1, death -12] Racial Traits: Base speed 30ft Medium size +2 Int, -2 Con (already figured into above stats) +2 racial bonus to Balance +2 to Knowledge (runes) and Forgery checks Darkvision 60ft Natural Armor +1 Languages: Common, Draconic. Initiative: +2 BaB: +0 Melee attack bonus: +2 Ranged attack bonus: +2 Armor Class: 13 Touch: 12 Flat-footed: 11 Equipment: Light Crossbow w/ 20 bolts - 1d8 damage, 19-20/x2 crit, range increment 80ft, piercing, 6 lbs. Morningstar - 1d8+2 damage/x2 crit, piercing/blunt, 8 lbs.. (2) Dagger - 1d4+2 damage, 19-20/z2 crit, range increment 10ft, piercing, 1 lb each. Alchemist's Frost - 1d6, splash 1 point, refer to page 127 AU PHB. Potion Healing (equivalent cure light wounds price) - AM* puts in info. Traveler's Clothes, backpack, 2 belt pouches, dirty crimson cloak w/ hood, map case, waterskin, 10 pieces of chalk, 6 days rations. Gold: 33 Silver: 17 Copper: 20 Background: Scinathar is traveling with a loyal Litorian that has sworn an oath to protect him for the time being. Scinathar was not there when a fellow mohj of great skill saved him from a fate equal to death, and upon Scinathar's search to find himself the Litorian was asked by the mohj elder to accompany him and see that he accomplishes his goal. To Scinathar, his elder seemed to know something about him, and who he might become, but Scinathar has yet to discover that for himself. He has grudgingly accepted the company of the Litorian, but he doesn't feel he needs the assistance as they travel the north road to a small town of Hardak, which seems to be getting a swelling population in the last few months, if rumors can be believed. Something calls him to head to this town, Scinathar doesn't know what that something is. He is puzzled by this urge, curious, and kind of excited. He follows the Litorians lead, letting him walk in front. After all, sooner or later something bad is going to happen, and he wants to see just how good his bodyguard will be. ;) *AM - Arcana Master :) Appearance: Scinathar is a Mohj. It's neither male or female. It stands almost 6' tall, and by all glances of his skinny, blue-green scales most would assume it weighs close to 140 or 150, but who knows (besides the gods). It's limbs are long and gangly looking, and it has long fingers good for manipulating hand held objects. Across its head and down its back is a ridge of sharp, dark blue scales that set it apart from other mohj, and its green scales have a slight, blue tint to them. The transformation was a success, but Scinathar looks different than other mohj. Some speculate it's destined for greatness, others say its destined to bring down a great travesty upon the land. Scinathar doesn't know which; it just wants to find its place and survive. It's teeth are razor sharp, capable of doing tremendous damage. It has a tounge that slithers out, almost like a snake. This startles many non-mohj, who don't understand and never will. It wears a long brown cloak, dirty to try and make itself look poor so others won't bother it. It walks with a walking stick that's as tall as it is. Scinathar doesn't talk to much, unless spoken to directly. Scinathar doesn't understand large cities or customs of large gatherings. Not even as a human previous did it understand why people gravitate towards gatherings. Scinathar is puzzled even more by this hidden inclination that has caused it to travel north, where people are gathering because of these rumors of rare metal and mysterious magics playing around up there. Something calls, perhaps something powerful, and Scinathar wants to find out what that something is. Scinathar also wants to try and discover, for himself, how it is that mohj came to be in the first place. He knows it may take his entire lifetime to understand this. Personality: Scinathar, upon the transformation, really does see everybody else as vastly different. Everyone is nonmohj. He is mohj. It's that simple. When he refers to other nonmohj, he will make a reference like man-person or giant-guard or faen-person, or sometimes simply nonmohj. He knows his looks offsets others, and part of him is curious about it, and part of him loves it. He doesn't see the use of long conversations, so when he speaks he's too the point, and his tone may come off commanding. It's not intentional, its just that small talk doesn't impress him, and he sees it as a waste of time. edit: Added personality description. [/QUOTE]
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