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[AU] Lost Dreams Characters
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<blockquote data-quote="SubMensa" data-source="post: 1176954" data-attributes="member: 12858"><p>[code]</p><p>[b]Character Name[/b]: Sharilan GlitterMane (truename)</p><p>[b]Player Name[/b]: SubMensa</p><p>[b]Dungeon Master[/b]: Erekose13</p><p>[b]Race&Gender[/b]: Faen Loresong Female</p><p>[b]Class&Level[/b]: Magister3</p><p>[b]Deity[/b]: Yes Many</p><p>[b]Size[/b]: Small</p><p>[b]Age[/b]: 33</p><p>[b]Height[/b]: 3'7"</p><p>[b]Weight[/b]: 60</p><p>[b]Skin&Eyes[/b]: Dark tanned skin, Brown eyes</p><p>[b]Hair[/b]: Long shimmering brown, tied in a pony tail down the back</p><p></p><p>[b]Statistics[/b] Start: Finish: Explanation:</p><p>Strength 10 8(-1) (-2 Loresong Faen)</p><p>Dexexterity 14 14(+2) </p><p>Constitution 8 10 2pts</p><p>Intelligence 15 17(+3) (+2 loresong Faen)</p><p>Wisdom 13 14(+2) 1pts</p><p>Charisma 12 14(+2) 2pts</p><p></p><p>[b]Saves[/b]</p><p>Fortitude Save: +1 (+1base)</p><p>Reflex Save: +3 (+1base, +2Dex)</p><p>Will Save: +5 (+3base, +2Wis)</p><p></p><p>[b]Combat[/b]</p><p>Melee Attack: +2 (+1base, +1Size)</p><p>Ranged Attack: +4 (+1base, +2Dex, +1Size)</p><p>Initiative: +2 (+2Dex)</p><p>Armor Class: 13 (+1size, +2Dex)</p><p>Hit Points: 13 (6base, +7levels, +0Con)</p><p>Experience: 3301 (need 6601)</p><p></p><p>[b]Movement[/b]: Light Med Heavy MaxLift Drag</p><p>Speed: 20/x4, 15/x4, 15/x3 5'/rnd 5'/rnd</p><p>Max Weight: 19.5 39.75 60 120 300</p><p></p><p>[b]Skills[/b]: 30pts total</p><p>Alchemy 7 (+4pts, +3Int) </p><p>Concentration 5 (+5pts) </p><p>Diplomacy 3 (+1pts/cc, +2Cha) </p><p>Knowledge-Magic 10 (+5pts, +3Int, +1Feat, +1Competance) </p><p>Knowledge-Nobility 7 (+3pts, +3Int, +1Feat) </p><p>Knowledge-Ceremony 6 (+2pts, +3Int, +1Feat) </p><p>Sense Motive 4 (+2pts/cc, +2Cha) </p><p>Sneak 8 (+0pts, +2Dex, +4Size, +2Racial)</p><p>Spellcraft 11 (+5Pts, +3Int, +1Competance, +2Racial)</p><p>Untrained Charisma 2 (raw statistic)</p><p></p><p>[b]Race Abilities[/b]:</p><p>•+2 racial bonus to Intelligence and a -2 racial penalty to Strength.</p><p>•Small: Because they are Small creatures, all faen gain a +1 size bonus to Armor </p><p>Class and attack rolls, and a +4 size bonus to all Sneak checks. They must use </p><p>smaller-sized weapons and equipment, and can lift and carry only three quarters </p><p>as much as a Medium character.</p><p>•Faen are light-footed and quiet when they wish to be, earning them a +2 racial </p><p>bonus on Sneak checks.</p><p>•Faen base speed is 20 feet.</p><p>•Loresong faen have an affinity for magic, which grants them a +2 racial bonus </p><p>to Spellcraft.</p><p>•Innate Spell-Like Abilities: 1/day detect magic, ghost sound, and lesser </p><p>glowglobe. Use the loresong faen’s character level as the caster level.</p><p>•Low-Light Vision</p><p></p><p>[b]Class Abilities[/b]:</p><p>•Weapon and Armor Proficiency: Magisters are skilled with no weapons except </p><p>staves; at 5th level, magisters acquire proficiency in sword staves as well. </p><p>•Magisters are not proficient with any type of armor, nor with shields.</p><p>•Spells: A magister’s primary focus is casting spells.</p><p>•The Magister’s Staff: hardness 13, 56 hit points, and a break DC of 31.</p><p>•Bonus Feats: Every five levels, a magister gains a bonus feat.</p><p></p><p>[b]Feats[/b]:</p><p>•Eidetic Memory: +1Bonus to all knowlege skills, +4 to Int checks to remember past events</p><p>•Eldritch Training: May apply Eldritch template to spells, </p><p>+1Competance bonus to Spellcraft and Knowlege-Magic</p><p>•Energy Mage (electricity): May apply Electricity template to damaging spells</p><p></p><p></p><p>[b]Languages[/b]:</p><p>Common, Faen, Giant, Celestial, Draconic</p><p></p><p>[b]Weapons[/b]:</p><p>Name Attack Damage Crit Range Type Weight</p><p>Faenstaff +2 1d6 x2 -- B 2lbs</p><p>Crossbow,Light -- -- -- -- -- 6lbs **Unskilled**</p><p>Bolts (30) +0 1d8 19-20 80' P 3lb **Unskilled**</p><p></p><p>[b]Other Equipment[/b]:</p><p>Item Cost Weight</p><p>Bedroll 0.1 3.75</p><p>Winter Blanket 0.5 2.25</p><p>Scrollcase (2) 2 0.5</p><p>Parchment (10) 2 **</p><p>Ink (2oz) 18 **</p><p>Inkpen (5) 0.5 **</p><p>Backpack 2 1.5</p><p>Belt pouch 1 0.375</p><p>Book (+1,general magic) 10 1</p><p>Scholars outfit ** 4.5</p><p>Travellers outfit 1 3.75</p><p>Adventurers outfit 5 1.5</p><p>Rations (6 days) 3 6</p><p>Dog, riding 150 </p><p>Riding saddle 30 </p><p>Saddlebags 4 </p><p>Small blue gemstones(5) 150 **</p><p></p><p>[b]Magical Equipment[/b]:</p><p>•[i]Amulet of Spell Knowledge (eldritch armor)[/i] 1000gp</p><p>•[i]Headband of Mists[/i] The headband is made of one long brown leather strap which is</p><p>wrapped multiple times around the head when worn. By concentrating on the currents of</p><p>air flowing around her, the wearer can use any of the following spells, in any combination</p><p>3/day: [i]obscuring mist, predict weather, wind churn[/i]. </p><p>Faint Evocation; Caster Level 1th; Craft Constant Item, [i]obscuring mist, predict weather,</p><p>wind churn[/i]; Price: 1200gp</p><p></p><p>[b]Total Weight[/b]:</p><p>Worn: 19</p><p>Carried by riding dog: 17</p><p></p><p>[b]Money[/b]: 0pp, 82gp, 9sp, 0cp</p><p></p><p>[b]Spells per day[/b]:</p><p>0:5 Save DC 14</p><p>1:3 Save DC 15</p><p>2:2 Save DC 16</p><p></p><p>[b]Spells Readied[/b]:</p><p>0(7):Bash, contact, enchanting flavor, hygene, seeker, appropriate size, telekenesis-lesser</p><p>1(5):Safe fall, darkness, fireburst, conjure elemental creature I, eldritch armor</p><p>2(3):Control temp, mark allies, energy blade</p><p>[/code]</p><p><strong>Description</strong></p><p>Sharilan most of the time can be found wearing various shades of blue. Her long brown hair usually will be tied back in a ponytail down to the middle of her back. At other times her hair is simply swept back off of her face with a leather strap embossed with weather related images. 'Lan wears loose blousey shirts tucked into loose breeches.</p><p><strong>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</strong></p><p></p><p>Sharilan, 'Lan for short grew up in the library at the Brightborn School in Thayn. Always underfoot, her low ranking librarian father quickly gave her cleaning duties. Not one to do as she was told Sharilan quickly learned the easiest way to shirk those duties was to quietly read in one of the libraries many lofts and generally remain unseen by her elders.</p><p></p><p>Old enough to finally enter the school proper Sharilan outpaced her classmates in many classes requiring rote memorization. She had read most of the schools textbooks several times by then. Her studies brought her great satisfaction and the years of apprenticeship seemed to fly by.</p><p></p><p>Finally the day of her graduation passed and 'Lan found herself without guidance for once in her life. The small Faen took on odd jobs teaching the curious minor magic tricks. Then recently she recieved a strangely worded letter from relatives living near Ao-Manasa. Sharilan decided to give into wanderlust and make the longest trip of her life so far and check up on them.</p><p><strong>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~</strong></p><p>GP spent=417.1 on equipment</p><p>Leave 100gp for travelling money (noted in char sheet above)</p><p>that leaves 2185 left for a wish list. As to what's on the wish list one thing I would be very interested in is the amulet of spell knowlege for magic armor (exotic) from the Diamond Throne setting. other than that any kind of protective equipment/healing as Zhure said would be welcome.</p><p></p><p>Please feel free to comment on the character, I did take little liberty in the background. So if you want I can work a little there. Or if there is a number I misscalculated please let me know.</p><p></p><p>I look forward to starting the game, thanks again for the opportunity!</p><p></p><p>Changes made per instructions to fix errors/clarify info.</p><p>Also added Magical items per instructions.</p><p>Added description just after char sheet.</p><p>Fixed some spelling and changed spells memorized to account for magic items.</p></blockquote><p></p>
[QUOTE="SubMensa, post: 1176954, member: 12858"] [code] [b]Character Name[/b]: Sharilan GlitterMane (truename) [b]Player Name[/b]: SubMensa [b]Dungeon Master[/b]: Erekose13 [b]Race&Gender[/b]: Faen Loresong Female [b]Class&Level[/b]: Magister3 [b]Deity[/b]: Yes Many [b]Size[/b]: Small [b]Age[/b]: 33 [b]Height[/b]: 3'7" [b]Weight[/b]: 60 [b]Skin&Eyes[/b]: Dark tanned skin, Brown eyes [b]Hair[/b]: Long shimmering brown, tied in a pony tail down the back [b]Statistics[/b] Start: Finish: Explanation: Strength 10 8(-1) (-2 Loresong Faen) Dexexterity 14 14(+2) Constitution 8 10 2pts Intelligence 15 17(+3) (+2 loresong Faen) Wisdom 13 14(+2) 1pts Charisma 12 14(+2) 2pts [b]Saves[/b] Fortitude Save: +1 (+1base) Reflex Save: +3 (+1base, +2Dex) Will Save: +5 (+3base, +2Wis) [b]Combat[/b] Melee Attack: +2 (+1base, +1Size) Ranged Attack: +4 (+1base, +2Dex, +1Size) Initiative: +2 (+2Dex) Armor Class: 13 (+1size, +2Dex) Hit Points: 13 (6base, +7levels, +0Con) Experience: 3301 (need 6601) [b]Movement[/b]: Light Med Heavy MaxLift Drag Speed: 20/x4, 15/x4, 15/x3 5'/rnd 5'/rnd Max Weight: 19.5 39.75 60 120 300 [b]Skills[/b]: 30pts total Alchemy 7 (+4pts, +3Int) Concentration 5 (+5pts) Diplomacy 3 (+1pts/cc, +2Cha) Knowledge-Magic 10 (+5pts, +3Int, +1Feat, +1Competance) Knowledge-Nobility 7 (+3pts, +3Int, +1Feat) Knowledge-Ceremony 6 (+2pts, +3Int, +1Feat) Sense Motive 4 (+2pts/cc, +2Cha) Sneak 8 (+0pts, +2Dex, +4Size, +2Racial) Spellcraft 11 (+5Pts, +3Int, +1Competance, +2Racial) Untrained Charisma 2 (raw statistic) [b]Race Abilities[/b]: •+2 racial bonus to Intelligence and a -2 racial penalty to Strength. •Small: Because they are Small creatures, all faen gain a +1 size bonus to Armor Class and attack rolls, and a +4 size bonus to all Sneak checks. They must use smaller-sized weapons and equipment, and can lift and carry only three quarters as much as a Medium character. •Faen are light-footed and quiet when they wish to be, earning them a +2 racial bonus on Sneak checks. •Faen base speed is 20 feet. •Loresong faen have an affinity for magic, which grants them a +2 racial bonus to Spellcraft. •Innate Spell-Like Abilities: 1/day detect magic, ghost sound, and lesser glowglobe. Use the loresong faen’s character level as the caster level. •Low-Light Vision [b]Class Abilities[/b]: •Weapon and Armor Proficiency: Magisters are skilled with no weapons except staves; at 5th level, magisters acquire proficiency in sword staves as well. •Magisters are not proficient with any type of armor, nor with shields. •Spells: A magister’s primary focus is casting spells. •The Magister’s Staff: hardness 13, 56 hit points, and a break DC of 31. •Bonus Feats: Every five levels, a magister gains a bonus feat. [b]Feats[/b]: •Eidetic Memory: +1Bonus to all knowlege skills, +4 to Int checks to remember past events •Eldritch Training: May apply Eldritch template to spells, +1Competance bonus to Spellcraft and Knowlege-Magic •Energy Mage (electricity): May apply Electricity template to damaging spells [b]Languages[/b]: Common, Faen, Giant, Celestial, Draconic [b]Weapons[/b]: Name Attack Damage Crit Range Type Weight Faenstaff +2 1d6 x2 -- B 2lbs Crossbow,Light -- -- -- -- -- 6lbs **Unskilled** Bolts (30) +0 1d8 19-20 80' P 3lb **Unskilled** [b]Other Equipment[/b]: Item Cost Weight Bedroll 0.1 3.75 Winter Blanket 0.5 2.25 Scrollcase (2) 2 0.5 Parchment (10) 2 ** Ink (2oz) 18 ** Inkpen (5) 0.5 ** Backpack 2 1.5 Belt pouch 1 0.375 Book (+1,general magic) 10 1 Scholars outfit ** 4.5 Travellers outfit 1 3.75 Adventurers outfit 5 1.5 Rations (6 days) 3 6 Dog, riding 150 Riding saddle 30 Saddlebags 4 Small blue gemstones(5) 150 ** [b]Magical Equipment[/b]: •[i]Amulet of Spell Knowledge (eldritch armor)[/i] 1000gp •[i]Headband of Mists[/i] The headband is made of one long brown leather strap which is wrapped multiple times around the head when worn. By concentrating on the currents of air flowing around her, the wearer can use any of the following spells, in any combination 3/day: [i]obscuring mist, predict weather, wind churn[/i]. Faint Evocation; Caster Level 1th; Craft Constant Item, [i]obscuring mist, predict weather, wind churn[/i]; Price: 1200gp [b]Total Weight[/b]: Worn: 19 Carried by riding dog: 17 [b]Money[/b]: 0pp, 82gp, 9sp, 0cp [b]Spells per day[/b]: 0:5 Save DC 14 1:3 Save DC 15 2:2 Save DC 16 [b]Spells Readied[/b]: 0(7):Bash, contact, enchanting flavor, hygene, seeker, appropriate size, telekenesis-lesser 1(5):Safe fall, darkness, fireburst, conjure elemental creature I, eldritch armor 2(3):Control temp, mark allies, energy blade [/code] [b]Description[/b] Sharilan most of the time can be found wearing various shades of blue. Her long brown hair usually will be tied back in a ponytail down to the middle of her back. At other times her hair is simply swept back off of her face with a leather strap embossed with weather related images. 'Lan wears loose blousey shirts tucked into loose breeches. [b]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/b] Sharilan, 'Lan for short grew up in the library at the Brightborn School in Thayn. Always underfoot, her low ranking librarian father quickly gave her cleaning duties. Not one to do as she was told Sharilan quickly learned the easiest way to shirk those duties was to quietly read in one of the libraries many lofts and generally remain unseen by her elders. Old enough to finally enter the school proper Sharilan outpaced her classmates in many classes requiring rote memorization. She had read most of the schools textbooks several times by then. Her studies brought her great satisfaction and the years of apprenticeship seemed to fly by. Finally the day of her graduation passed and 'Lan found herself without guidance for once in her life. The small Faen took on odd jobs teaching the curious minor magic tricks. Then recently she recieved a strangely worded letter from relatives living near Ao-Manasa. Sharilan decided to give into wanderlust and make the longest trip of her life so far and check up on them. [b]~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[/b] GP spent=417.1 on equipment Leave 100gp for travelling money (noted in char sheet above) that leaves 2185 left for a wish list. As to what's on the wish list one thing I would be very interested in is the amulet of spell knowlege for magic armor (exotic) from the Diamond Throne setting. other than that any kind of protective equipment/healing as Zhure said would be welcome. Please feel free to comment on the character, I did take little liberty in the background. So if you want I can work a little there. Or if there is a number I misscalculated please let me know. I look forward to starting the game, thanks again for the opportunity! Changes made per instructions to fix errors/clarify info. Also added Magical items per instructions. Added description just after char sheet. Fixed some spelling and changed spells memorized to account for magic items. [/QUOTE]
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