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<blockquote data-quote="Zhure" data-source="post: 1177410" data-attributes="member: 308"><p>Oopsie. Dropped the CHA to 8. Makes no change to the skills, etc. I had initially planned on bumping his CHA at level 4 to reflect a change in personality. That might have to wait until level 12 now <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>- Most of Vand's spells aren't combat related and he will almost always be able to take the 2nd round to cast them out of combat. It's part of the character strategy. With the psionic descriptor on astral armor, it has no vsm components. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>- Astral armor won't stack with the leather armor but a single casting (as a cantrip - since he has Spell Affinity) will raise Vand's AC by 2, and by another 2 by generating an astral shield with a 2nd casting. Duration as 1 hr/level means he can have a good AC most of the day. The leather armor is a psychological crutch Vand has since he can't keep the spell running all the time. Later on he may stop wearing armor altogether.</p><p></p><p>- Studded leather vs leather jack was a conceptual change early on that didn't make the final edit.</p><p></p><p></p><p></p><p>Another editing error due to stat changes during character creation. Fixed.</p><p></p><p></p><p></p><p>Math error. Fixed. Stupid cross-class skills.</p><p></p><p></p><p></p><p>I was missing the round-off on the 3.5 hit points. Fixed to 25.</p><p></p><p></p><p></p><p>Initially I was looking at a variant of ectoplasmic armor, but didn't want to use the psionics handbook terminology, so opted for 'astral.' I like the stellar imagery though, maybe something like the old-style 80's Starboy look from Legion of Superheroes? Or Celestian, all black with twinkling stars? Those sound good.</p><p></p><p></p><p></p><p>All more than acceptable. I like the imagery on the bag of clay stones. (I see you noticed Vand didn't have a ranged attack. So far he has the most hit points, so he should do ok in melee, I hope.)</p><p>Greg</p></blockquote><p></p>
[QUOTE="Zhure, post: 1177410, member: 308"] Oopsie. Dropped the CHA to 8. Makes no change to the skills, etc. I had initially planned on bumping his CHA at level 4 to reflect a change in personality. That might have to wait until level 12 now :) - Most of Vand's spells aren't combat related and he will almost always be able to take the 2nd round to cast them out of combat. It's part of the character strategy. With the psionic descriptor on astral armor, it has no vsm components. :D - Astral armor won't stack with the leather armor but a single casting (as a cantrip - since he has Spell Affinity) will raise Vand's AC by 2, and by another 2 by generating an astral shield with a 2nd casting. Duration as 1 hr/level means he can have a good AC most of the day. The leather armor is a psychological crutch Vand has since he can't keep the spell running all the time. Later on he may stop wearing armor altogether. - Studded leather vs leather jack was a conceptual change early on that didn't make the final edit. Another editing error due to stat changes during character creation. Fixed. Math error. Fixed. Stupid cross-class skills. I was missing the round-off on the 3.5 hit points. Fixed to 25. Initially I was looking at a variant of ectoplasmic armor, but didn't want to use the psionics handbook terminology, so opted for 'astral.' I like the stellar imagery though, maybe something like the old-style 80's Starboy look from Legion of Superheroes? Or Celestian, all black with twinkling stars? Those sound good. All more than acceptable. I like the imagery on the bag of clay stones. (I see you noticed Vand didn't have a ranged attack. So far he has the most hit points, so he should do ok in melee, I hope.) Greg [/QUOTE]
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