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[AU] Stone Bones
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1137732" data-attributes="member: 4441"><p>*Wil, in the middle of your finally dreamless rest, you are interrupted by a knock on the door. Finally dragging yourself awake, the echo of the avalanche voice still occasionally sounding in your head, you're greeted by Camilla, the barmaid that had been with Darthallys all night.*</p><p></p><p>"My pardon, but Darthallys wanted to see you. He should be just done with his bath now, so he should be right outside the bathhouse," she says, looking just a tad scared and worried.</p><p></p><p>*Darthallys, you're able to get the bathhouse all to yourself, not too surprisingly. The warm water does help somewhat with your tension, but not even a soak can entirely drive away the memory of the vision. Camilla goes to deliver the message to Wil when you're close to finished, and said she'd send him to the bathhouse... and try to keep everyone else away so you would have privacy to talk.*</p><p></p><p>*Leesea, you delve deep into the akashic memory and come up only slightly enlightned. [spoiler]The "Bones of the Earth" is an old legend, more a creation myth told by some humans. It tells that the bones of the earth hold the land up, and if they should ever fall, great disaster will befall all living things.[/spoiler]*</p><p></p><p>*Phaern, your knowledge of ceremony gives you some insight into this strange vision. [spoiler]You've seen others go through the Ceremony of the Earth Mage [Elemental Mage: Earth], and one of the phrases used in the end of the ceremony is "As long as the bones of the earth stand, let you power linger."[/spoiler] Unfortunetly, your revelation is somewhat marred by a knocking at your door.*</p><p></p><p>*Kelthet, with a bit of nosing around, you find out that the Portis, the ship that Phaern said he would be on for several months, just docked yesterday. A bit more searching, and you find yourself at the Rat's Breath tavern and inn, a favorite of sailors. A few silver gets you pointed in the direction of Phaern's small (for a human) room. You knock to let yourself be known.*</p><p></p><p>*Atlas, the graveyard is free of further roving undead, and your trip back to the girl's home is uneventful. The girl's father is extremely grateful for saving his daughter's life, and invites you in for food and drink. The girl's name is Ui-Kasora, and her father, Vi-Herras, is a guildmaster of the local stonemason's guild. He offers you the hospitality of his home for the night, and offers you a future claim on him for whatever he can provide. He feels deeply obligated to pay the lifedebt to you, as he nearly failed in his father's duty to protect his daughter. He had never had a qualm about letting her walk around Ra-toqu even at late hours of night before, but no more.*</p><p></p><p>[OOC: We're kind of living in the future and the past simultaneously here. Atlas, Wil, and Darthallys are all currently still opperating late at night/early in the morning, while Kelthet, Phaern, and Leesea are all now in the following morning. Hopefully the first three will catch up with the time stream soon. Now, only Leesea and Phaern can highlight the information in their paragraphs. If you quote this post, you can see the information, so please be careful.]</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1137732, member: 4441"] *Wil, in the middle of your finally dreamless rest, you are interrupted by a knock on the door. Finally dragging yourself awake, the echo of the avalanche voice still occasionally sounding in your head, you're greeted by Camilla, the barmaid that had been with Darthallys all night.* "My pardon, but Darthallys wanted to see you. He should be just done with his bath now, so he should be right outside the bathhouse," she says, looking just a tad scared and worried. *Darthallys, you're able to get the bathhouse all to yourself, not too surprisingly. The warm water does help somewhat with your tension, but not even a soak can entirely drive away the memory of the vision. Camilla goes to deliver the message to Wil when you're close to finished, and said she'd send him to the bathhouse... and try to keep everyone else away so you would have privacy to talk.* *Leesea, you delve deep into the akashic memory and come up only slightly enlightned. [spoiler]The "Bones of the Earth" is an old legend, more a creation myth told by some humans. It tells that the bones of the earth hold the land up, and if they should ever fall, great disaster will befall all living things.[/spoiler]* *Phaern, your knowledge of ceremony gives you some insight into this strange vision. [spoiler]You've seen others go through the Ceremony of the Earth Mage [Elemental Mage: Earth], and one of the phrases used in the end of the ceremony is "As long as the bones of the earth stand, let you power linger."[/spoiler] Unfortunetly, your revelation is somewhat marred by a knocking at your door.* *Kelthet, with a bit of nosing around, you find out that the Portis, the ship that Phaern said he would be on for several months, just docked yesterday. A bit more searching, and you find yourself at the Rat's Breath tavern and inn, a favorite of sailors. A few silver gets you pointed in the direction of Phaern's small (for a human) room. You knock to let yourself be known.* *Atlas, the graveyard is free of further roving undead, and your trip back to the girl's home is uneventful. The girl's father is extremely grateful for saving his daughter's life, and invites you in for food and drink. The girl's name is Ui-Kasora, and her father, Vi-Herras, is a guildmaster of the local stonemason's guild. He offers you the hospitality of his home for the night, and offers you a future claim on him for whatever he can provide. He feels deeply obligated to pay the lifedebt to you, as he nearly failed in his father's duty to protect his daughter. He had never had a qualm about letting her walk around Ra-toqu even at late hours of night before, but no more.* [OOC: We're kind of living in the future and the past simultaneously here. Atlas, Wil, and Darthallys are all currently still opperating late at night/early in the morning, while Kelthet, Phaern, and Leesea are all now in the following morning. Hopefully the first three will catch up with the time stream soon. Now, only Leesea and Phaern can highlight the information in their paragraphs. If you quote this post, you can see the information, so please be careful.] [/QUOTE]
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