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August 2012--Menzoberranzan: City of Intrigue
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<blockquote data-quote="Dolfan" data-source="post: 5744585" data-attributes="member: 57219"><p>This is pretty much spot on, at least for my group. Essentials basically destroyed my campaign group when it came out, because out of the six people who played regularly, only one didn't absolutely hate the rule system and what it did to the original classes. Since nothing new was coming out on the campaign front (we normally play in The Forgotten Realms), the Essentials change was the nail in the coffin that said that we also had nothing new for rules and classes that could be used anymore either. </p><p></p><p>The group still gets together every week, but I think the last time we played a game was September and that was an attempt to start a World of Darkness game that failed horribly. Now it's a poker night or just hanging around drinking beer and bitching about work. </p><p></p><p>I legitimately think that revisiting a campaign setting that we all know and like could help revitalize the group and get us back into things a little more. I don't hold out any hope that the Essentials style rules will go away and be replaced with old school ones, but at least I can run the non-Essentials classes and use some new resources and fluff that people haven't seen before.</p></blockquote><p></p>
[QUOTE="Dolfan, post: 5744585, member: 57219"] This is pretty much spot on, at least for my group. Essentials basically destroyed my campaign group when it came out, because out of the six people who played regularly, only one didn't absolutely hate the rule system and what it did to the original classes. Since nothing new was coming out on the campaign front (we normally play in The Forgotten Realms), the Essentials change was the nail in the coffin that said that we also had nothing new for rules and classes that could be used anymore either. The group still gets together every week, but I think the last time we played a game was September and that was an attempt to start a World of Darkness game that failed horribly. Now it's a poker night or just hanging around drinking beer and bitching about work. I legitimately think that revisiting a campaign setting that we all know and like could help revitalize the group and get us back into things a little more. I don't hold out any hope that the Essentials style rules will go away and be replaced with old school ones, but at least I can run the non-Essentials classes and use some new resources and fluff that people haven't seen before. [/QUOTE]
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August 2012--Menzoberranzan: City of Intrigue
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