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Avengers Assemble! -- er, Essentials
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<blockquote data-quote="Mirtek" data-source="post: 5026511" data-attributes="member: 40810"><p>Note that the damage increase per dice is strictly worse than brutal 2. While brutal 2 just increases your minimum damage, AR also increases your change to only roll minimum damage. For a d12 weapon it adds a measily 0.25 damage on a d12 or 0.3 damage of a d10 as compared to brutal 2 adding 1 damage.</p><p></p><p>So even on a crit with +6 bloodiron fullblade while wearing two war rings and having taken the devasting critial feat that's just:</p><p></p><p>2d12 - base epic weapon damage: + 0.50 damage</p><p>3d12 - epic high crit damage: + 0.75 damage</p><p>6d10 - bloodiron crit damage: +1.80 damage</p><p>2d12 - war ring property: + 0.50 damage</p><p>1d10 - high crit feat: + 0.30 damage</p><p></p><p>Total extra damage from Avening Resolution: 0.50 + 3.35 + 3.35 repeated due to bloodiron = 7.20 damage</p><p></p><p></p><p>AR is a trap feat. Either don't take it unless you have really small [W] (e.g. being an avenger/daggermaster) or only take it at high-epic when you can really roll a truckload of dice</p><p> At the costs of claiming your hand slot, the Gauntlets are flat out superior (and there aren't that many great hand slot items to take instead of the GoD anyway)</p><p></p><p>Same scenario with Gauntlets of Destruction:</p><p></p><p>2d12 - base epic weapon damage: + 1.00 damage</p><p>3d12 - epic high crit damage: + 1.50 damage</p><p>6d10 - bloodiron crit damage: +3.00 damage</p><p>2d12 - war ring property: + 1.00 damage</p><p>1d10 - high crit feat: + 1.00 damage</p><p></p><p>Total extra damage from Gauntlets of Destruction: 1.00 + 6.50 + 6.50 repeated due to bloodiron = 14.00 damage</p></blockquote><p></p>
[QUOTE="Mirtek, post: 5026511, member: 40810"] Note that the damage increase per dice is strictly worse than brutal 2. While brutal 2 just increases your minimum damage, AR also increases your change to only roll minimum damage. For a d12 weapon it adds a measily 0.25 damage on a d12 or 0.3 damage of a d10 as compared to brutal 2 adding 1 damage. So even on a crit with +6 bloodiron fullblade while wearing two war rings and having taken the devasting critial feat that's just: 2d12 - base epic weapon damage: + 0.50 damage 3d12 - epic high crit damage: + 0.75 damage 6d10 - bloodiron crit damage: +1.80 damage 2d12 - war ring property: + 0.50 damage 1d10 - high crit feat: + 0.30 damage Total extra damage from Avening Resolution: 0.50 + 3.35 + 3.35 repeated due to bloodiron = 7.20 damage AR is a trap feat. Either don't take it unless you have really small [W] (e.g. being an avenger/daggermaster) or only take it at high-epic when you can really roll a truckload of dice At the costs of claiming your hand slot, the Gauntlets are flat out superior (and there aren't that many great hand slot items to take instead of the GoD anyway) Same scenario with Gauntlets of Destruction: 2d12 - base epic weapon damage: + 1.00 damage 3d12 - epic high crit damage: + 1.50 damage 6d10 - bloodiron crit damage: +3.00 damage 2d12 - war ring property: + 1.00 damage 1d10 - high crit feat: + 1.00 damage Total extra damage from Gauntlets of Destruction: 1.00 + 6.50 + 6.50 repeated due to bloodiron = 14.00 damage [/QUOTE]
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