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Awakening Apocalypse - Chapter 2: The End of the Beginning
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<blockquote data-quote="Mosier" data-source="post: 6556379" data-attributes="member: 6776381"><p>Saint and Heartbreak both enter the restricted area through the underground garage emergency exit door closest to Saint's car. </p><p></p><p>The door leads to a short hallway, with a door on the right, and a stairway at the end of the hall. There is a stale smell in the air, and the hallway has bare concrete flooring, unpainted steel rails on the stairway, and naked fluorescent light strips along the ceiling. </p><p></p><p>Heartbreak knows the layout of the building well enough to tell that the stairway goes up to the first floor, where it intersects with the first floor emergency exit hallway, where Casper and Skinny are just on the other side of the door. From there, the first floor hallway branches out into many areas, including the backstage area of the showroom, the Pow! demonstration prep area (including the two parts of Pow! that will be mixed just prior to the event), and various other lower-importance areas, like the employee lounges, He also knows that the basement level door in front of him leads to a branching hallway going to the security and surveillance offices, accounting, the mail room, and other medium-importance areas. Still below him, on level basement-2, are more important areas such as research and development, executive meeting rooms, information technology, and human resources.</p><p></p><p>All of the doors in the restricted areas are alarmed. The doors leading to important areas on the basement level are also electronically locked. The doors leading to important areas on basement-2 are electronically locked, and manually locked from the inside. Heartbreak will not be able to completely unlock the doors in basement-2. Good old-fashioned lock picking (or brute force) will be required to open those.</p><p></p><p>Heartbreak will be able to monitor the security cameras and personnel movements while he is accessing the CTI network, and help the others to navigate if/when they enter these areas. While in AR, Heartbreak's network infiltration adds +2 dice and +2 to the limit for any stealth based tests the group uses to evade CTI patrols and agents. If he is in cold-sim VR, that bonus increases to +3, and in hot-sim the bonus increases to +4. Starting now, Heartbreak is accumulating overwatch score which will eventually lead to his discovery and possible capture. Also, he will have to make occasional opposed rolls vs. the host's patrol IC.</p></blockquote><p></p>
[QUOTE="Mosier, post: 6556379, member: 6776381"] Saint and Heartbreak both enter the restricted area through the underground garage emergency exit door closest to Saint's car. The door leads to a short hallway, with a door on the right, and a stairway at the end of the hall. There is a stale smell in the air, and the hallway has bare concrete flooring, unpainted steel rails on the stairway, and naked fluorescent light strips along the ceiling. Heartbreak knows the layout of the building well enough to tell that the stairway goes up to the first floor, where it intersects with the first floor emergency exit hallway, where Casper and Skinny are just on the other side of the door. From there, the first floor hallway branches out into many areas, including the backstage area of the showroom, the Pow! demonstration prep area (including the two parts of Pow! that will be mixed just prior to the event), and various other lower-importance areas, like the employee lounges, He also knows that the basement level door in front of him leads to a branching hallway going to the security and surveillance offices, accounting, the mail room, and other medium-importance areas. Still below him, on level basement-2, are more important areas such as research and development, executive meeting rooms, information technology, and human resources. All of the doors in the restricted areas are alarmed. The doors leading to important areas on the basement level are also electronically locked. The doors leading to important areas on basement-2 are electronically locked, and manually locked from the inside. Heartbreak will not be able to completely unlock the doors in basement-2. Good old-fashioned lock picking (or brute force) will be required to open those. Heartbreak will be able to monitor the security cameras and personnel movements while he is accessing the CTI network, and help the others to navigate if/when they enter these areas. While in AR, Heartbreak's network infiltration adds +2 dice and +2 to the limit for any stealth based tests the group uses to evade CTI patrols and agents. If he is in cold-sim VR, that bonus increases to +3, and in hot-sim the bonus increases to +4. Starting now, Heartbreak is accumulating overwatch score which will eventually lead to his discovery and possible capture. Also, he will have to make occasional opposed rolls vs. the host's patrol IC. [/QUOTE]
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