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B.P.R.D. Issue #1 "City of Night"
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<blockquote data-quote="Karl Green" data-source="post: 1542153" data-attributes="member: 1467"><p>[occ]I meant to put this in the above post but oh well…[/occ]</p><p></p><p>Damage Save results from Round 1…</p><p></p><p>the blow to the Red Knight bounces of him without affect.</p><p></p><p>Xavier is able to avoid any lasting affects from the glancing blow he suffers at the impure things hands. </p><p></p><p>Kongming however suffers a nasty cut on his left arm <span style="color: red">Kongming takes 1 lethal hit from the Zombie</span></p><p></p><p>**</p><p></p><p><strong>Battle with the Undead</strong> Round 2 </p><p>Michael - 23</p><p>the Red Knight – 17</p><p>Lia - 16 </p><p>Andy - 15</p><p>Undead – 14 </p><p>Kongming – 12 </p><p>Christopher – 7</p><p>Dr. Clay – 6</p><p>Paul – 4</p><p>Xavier – 4 </p><p>Dr. Husseini – 3</p><p></p><p>Michael again unleashes a murdering hail of lead into the zombies…</p><p><span style="color: red">hitting every time, first shot Damage save 14 vs. 19, takes a hit, second shot 18 vs. 19, takes another hit, third shot 5 vs. 19…</span></p><p>…pumping three shots into one of the creatures pursuing Dr. Clay, shifting his aim at the second…</p><p><span style="color: red">Damage save natural 20!, second shot 9! Vs. 19, missing by 10…</span></p><p>…and while the first shot seems to pass through the creature without affect the second one snaps the creature’s neck, dropping it instantly.</p><p></p><p>The Red Knight was moving towards the walking corpses chasing the doctors but seeing them both falls, turns on the three that are pursing him, slamming his metal fist into the advancing ones face…</p><p><span style="color: red">Damage save 12 vs. 24, missing big time</span></p><p>…and crushes the thing with almost causally. His flames continue to lick the ceiling and spread… </p><p></p><p>Lia leaps at the creature advancing at the Red Knight (closes one) and bites at the back of the things neck…</p><p><span style="color: red">Damage save 12 vs. DC21</span></p><p>… and rips its head off with a howl of rage! Surging over to another of the attacking creature, she slashes at it with your claws..</p><p><span style="color: red">Damage save 10 vs. DC 21</span></p><p>...tearing out the things spin and causing it to fall in a heap (editing for the Red Knight as now he is not attacked this round)</p><p></p><p>Andy fires two rounds into the creature attack Kongming (Andy does not have Precise shot so -4 firing into melee, but even so still hit twice <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />)…</p><p><span style="color: red">Damage save 18 vs. 19, takes a hit; Second save 16 vs. 19, takes another hit (now has 3 hits on it!)</span></p><p>…blowing of rotten flesh with both hits, but the thing refuses to fall!</p><p></p><p>The last few of the undead continue to attack with furry at the living (or constructed living)…</p><p>…still advancing on Michael, the undead slashes at him <span style="color: red">Attack roll 11, miss.</span></p><p>The wounded creature attacking Kongming <span style="color: red">attack roll 12, a miss!</span> but fails to connect.</p><p>The creature on Christopher roars and <span style="color: red">attack roll natural 20! Christopher Damage save of 15, vs. 23 (because of the crit), misses his roll by 8, taking a lethal hit and stun!</span> catching him a terrible blow, knocking him backwards and off his feet.</p><p>The creature continues to attack Xavier <span style="color: red">Attack roll 13, miss</span> but misses this time!</p><p>[occ]not many left![/occ]</p><p></p><p>Kongming takes a step back and shots the attacking zombie again…</p><p><span style="color: red">Damage save 6, vs. 16, missing</span></p><p>…and the thing collapses at his feet!</p><p></p><p>Christopher is stun and has fallen to the ground (if you wish to spend a Hero Point for him he can react but he is on the ground)</p><p></p><p>Dr. Clay continues to run, half-dragging, half-pulling Dr. Husseini <span style="color: red">Will check 15, INT check 16</span> and he yells “We have to find a fire extinguisher now!”</p><p></p><p>Paul shifts his aim and blasts the creature advancing on the downed Christopher…</p><p><span style="color: red">Damage save 17 vs. 19</span></p><p>…and while he sets the creature hair on fire it does not go down!</p><p></p><p>Xavier blasts the creature with holy fire…</p><p><span style="color: red">Damage save 18 vs. 22, makes it!</span></p><p>…and while it burns one of the creatures arm to a snider, the creature comes on without concern!</p><p></p><p> </p><p></p><p>NOTE everyone that does not have Immunity (Suffocation) must make a Fortitude Check at the end of Round 2 due to smoke, etc. This round it is not TO high a DC but it will increase each round. Failure will be “Nauseated” (pg. 140). If you go prone (like Christopher is right now) you can get +2 to your Fort check but anyone attacking you gets +2 to hit you…</p><p></p><p>Actions for next round!??!?! Round 3. IF you could put any Damage Save rolls in there (just in case) that would be cool also)</p></blockquote><p></p>
[QUOTE="Karl Green, post: 1542153, member: 1467"] [occ]I meant to put this in the above post but oh well…[/occ] Damage Save results from Round 1… the blow to the Red Knight bounces of him without affect. Xavier is able to avoid any lasting affects from the glancing blow he suffers at the impure things hands. Kongming however suffers a nasty cut on his left arm [color=red]Kongming takes 1 lethal hit from the Zombie[/color] ** [b]Battle with the Undead[/b] Round 2 Michael - 23 the Red Knight – 17 Lia - 16 Andy - 15 Undead – 14 Kongming – 12 Christopher – 7 Dr. Clay – 6 Paul – 4 Xavier – 4 Dr. Husseini – 3 Michael again unleashes a murdering hail of lead into the zombies… [color=red]hitting every time, first shot Damage save 14 vs. 19, takes a hit, second shot 18 vs. 19, takes another hit, third shot 5 vs. 19…[/color] …pumping three shots into one of the creatures pursuing Dr. Clay, shifting his aim at the second… [color=red]Damage save natural 20!, second shot 9! Vs. 19, missing by 10…[/color] …and while the first shot seems to pass through the creature without affect the second one snaps the creature’s neck, dropping it instantly. The Red Knight was moving towards the walking corpses chasing the doctors but seeing them both falls, turns on the three that are pursing him, slamming his metal fist into the advancing ones face… [color=red]Damage save 12 vs. 24, missing big time[/color] …and crushes the thing with almost causally. His flames continue to lick the ceiling and spread… Lia leaps at the creature advancing at the Red Knight (closes one) and bites at the back of the things neck… [color=red]Damage save 12 vs. DC21[/color] … and rips its head off with a howl of rage! Surging over to another of the attacking creature, she slashes at it with your claws.. [color=red]Damage save 10 vs. DC 21[/color] ...tearing out the things spin and causing it to fall in a heap (editing for the Red Knight as now he is not attacked this round) Andy fires two rounds into the creature attack Kongming (Andy does not have Precise shot so -4 firing into melee, but even so still hit twice :))… [color=red]Damage save 18 vs. 19, takes a hit; Second save 16 vs. 19, takes another hit (now has 3 hits on it!)[/color] …blowing of rotten flesh with both hits, but the thing refuses to fall! The last few of the undead continue to attack with furry at the living (or constructed living)… …still advancing on Michael, the undead slashes at him [color=red]Attack roll 11, miss.[/color] The wounded creature attacking Kongming [color=red]attack roll 12, a miss![/color] but fails to connect. The creature on Christopher roars and [color=red]attack roll natural 20! Christopher Damage save of 15, vs. 23 (because of the crit), misses his roll by 8, taking a lethal hit and stun![/color] catching him a terrible blow, knocking him backwards and off his feet. The creature continues to attack Xavier [color=red]Attack roll 13, miss[/color] but misses this time! [occ]not many left![/occ] Kongming takes a step back and shots the attacking zombie again… [color=red]Damage save 6, vs. 16, missing[/color] …and the thing collapses at his feet! Christopher is stun and has fallen to the ground (if you wish to spend a Hero Point for him he can react but he is on the ground) Dr. Clay continues to run, half-dragging, half-pulling Dr. Husseini [color=red]Will check 15, INT check 16[/color] and he yells “We have to find a fire extinguisher now!” Paul shifts his aim and blasts the creature advancing on the downed Christopher… [color=red]Damage save 17 vs. 19[/color] …and while he sets the creature hair on fire it does not go down! Xavier blasts the creature with holy fire… [color=red]Damage save 18 vs. 22, makes it![/color] …and while it burns one of the creatures arm to a snider, the creature comes on without concern! NOTE everyone that does not have Immunity (Suffocation) must make a Fortitude Check at the end of Round 2 due to smoke, etc. This round it is not TO high a DC but it will increase each round. Failure will be “Nauseated” (pg. 140). If you go prone (like Christopher is right now) you can get +2 to your Fort check but anyone attacking you gets +2 to hit you… Actions for next round!??!?! Round 3. IF you could put any Damage Save rolls in there (just in case) that would be cool also) [/QUOTE]
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