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Babylon 5: Outrageous Fortune (Rogues Gallery)
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<blockquote data-quote="Shayuri" data-source="post: 4414395" data-attributes="member: 4936"><p>Name: Ashley Logan</p><p>Race: Human</p><p>Age: 24</p><p>Occupation: Licensed Commercial Telepath</p><p></p><p>Description: Ashley is a study in contrasts. Though of small stature and build, she often seems to take up much more 'personal space.' It's not uncommon for her to occupy a small clear area even in tight crowds. She has fiery red-orange hair that she keeps short, scruffy, and dyed black...and pale, lightly freckled skin marred by dark sleepless arcs under her deep brown eyes. Her humorless, haunted demeanor detracts from her natural good looks significantly. While generally cute in a sort of emo/gothy way, she'd probably be really beautiful if she just smiled.</p><p></p><p>[sblock=Stats]Str 8</p><p>Dex 11 3</p><p>Con 12 4</p><p>Int 14 6</p><p>Wis 10 2</p><p>Cha 16 10</p><p></p><p>BAB+1</p><p>Fort +2</p><p>Ref +1</p><p>Will +5 </p><p>Defence +1</p><p></p><p>Hit points: 11/11</p><p></p><p>Race Abilities</p><p>Bonus Feat</p><p>Bonus skill points</p><p></p><p>Class Abilities</p><p>P-11 Telepathy</p><p>Accidental Scan: GM controlled ability to sometimes get telepathic flashes without meaning to.</p><p>Danger Sense: GM rolls a telepathy check for you against DC 20. If you succeed you're not surprised.</p><p>Mind Shield: You add your P-rating to Will saves against telepathic abilities. You can lower the shield if you want as a free action.</p><p>Discipline Focus (Sensing)</p><p></p><p>Skills : 28+6+4</p><p>* Concentration (Con) +7 (6 ranks + 1 con)</p><p>* Diplomacy (Cha) +9 (6 ranks + 3 cha)</p><p>* Intrigue (Cha) +8 (5 ranks + 3 cha)</p><p>* Investigate (Int) +10 (5 ranks + 2 int + 3 feat)</p><p>* Knowledge (telepathy) (Int) +8 (6 ranks + 2 Int)</p><p>* Notice (Wis) +5 (5 ranks + 0 Wis)</p><p>* Telepathy (Cha) +9 (6 ranks + 3 cha)</p><p></p><p>Influence:</p><p>+6 Bureau of Telepath Integration</p><p>+8 ISA </p><p></p><p>Feats</p><p>- Proficiency: Pistol Weapons</p><p>- Telepathy</p><p>- Skill Focus: Investigate</p><p>- Adaptive Mind</p><p>- Improved Initiative</p><p></p><p>Background</p><p>At the tender age of 24, Ashley has seen things no one should ever have to. During the 'Telepath Crisis,' she watched brothers and sisters (as she saw things) turn on each other like feral dogs. A young telepath in training with the Psi-Corps when the war started, Ashley was quickly recruited into the war effort as an intelligence analyst; a job she was well suited for and performed admirably at. Maybe TOO admirably.</p><p></p><p>In doing field work to try to track and anticipate 'terrorist' movements, Ashley found herself in a situation where the information coming to her wasn't entirely vetted by the Corps. After nearly a year of following up on the attacks of Lyta's revolutionaries, more and more often Ashley found herself in a position where she was actually investigating allegations of Psi-Corps operatives conducting retaliatory strikes in stark violation of Earth Alliance law and all moral imperative.</p><p></p><p>The final straw came as the situation degenerated entirely. Ashley was assigned to interrogations, despite her lack of training in the area, since all available 'combat telepaths,' were needed for the conflict. After just a week, she'd seen enough for any two lifetimes, and her sneaking doubts and concerns had exploded into convictions. The war had to end...at any cost. The Psi Corps might have been mother and father, but it was also thoroughly corrupt; and some crimes couldn't be overlooked.</p><p></p><p>She thought through her steps, planning as quickly as possible since she knew her new disloyalty would be exposed at the next routine scan. When she escaped the Corps, she brought with her as much information as she could on military and strategic planning...hoping that armed with this advantage, the 'rebels' would be able to achieve significant gains without necessarily requiring catastropic military casualties...the murder of telepaths on either side.</p><p></p><p>After the war officially ended with the disbanding of Psi-Corps, Ashley went private as a 'lowly' commercial telepath, though she was offered an intelligence role in the new Bureau. She didn't want to put herself in a position to be personally affected when, like the Psi Corps before it, the well-intentioned BTI rotted from the inside and had to be put down like a well-loved family dog with rabies. Once was more than enough.</p><p></p><p>Credits 65</p><p></p><p>Shock Stick, 1d8nl, 2lbs, 150cr</p><p>Diplomat Attire 500cr, 8lbs (DR 1)</p><p></p><p>Wrist Comm, 200cr</p><p>Throat Comm, 80cr</p><p>Jumpsuit, 80cr, 3lbs</p><p>Cold Weather Clothing, 125cr, 16lbs</p><p></p><p>5 antipoison, 400cr</p><p>5 oxy-pill, 200cr</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 4414395, member: 4936"] Name: Ashley Logan Race: Human Age: 24 Occupation: Licensed Commercial Telepath Description: Ashley is a study in contrasts. Though of small stature and build, she often seems to take up much more 'personal space.' It's not uncommon for her to occupy a small clear area even in tight crowds. She has fiery red-orange hair that she keeps short, scruffy, and dyed black...and pale, lightly freckled skin marred by dark sleepless arcs under her deep brown eyes. Her humorless, haunted demeanor detracts from her natural good looks significantly. While generally cute in a sort of emo/gothy way, she'd probably be really beautiful if she just smiled. [sblock=Stats]Str 8 Dex 11 3 Con 12 4 Int 14 6 Wis 10 2 Cha 16 10 BAB+1 Fort +2 Ref +1 Will +5 Defence +1 Hit points: 11/11 Race Abilities Bonus Feat Bonus skill points Class Abilities P-11 Telepathy Accidental Scan: GM controlled ability to sometimes get telepathic flashes without meaning to. Danger Sense: GM rolls a telepathy check for you against DC 20. If you succeed you're not surprised. Mind Shield: You add your P-rating to Will saves against telepathic abilities. You can lower the shield if you want as a free action. Discipline Focus (Sensing) Skills : 28+6+4 * Concentration (Con) +7 (6 ranks + 1 con) * Diplomacy (Cha) +9 (6 ranks + 3 cha) * Intrigue (Cha) +8 (5 ranks + 3 cha) * Investigate (Int) +10 (5 ranks + 2 int + 3 feat) * Knowledge (telepathy) (Int) +8 (6 ranks + 2 Int) * Notice (Wis) +5 (5 ranks + 0 Wis) * Telepathy (Cha) +9 (6 ranks + 3 cha) Influence: +6 Bureau of Telepath Integration +8 ISA Feats - Proficiency: Pistol Weapons - Telepathy - Skill Focus: Investigate - Adaptive Mind - Improved Initiative Background At the tender age of 24, Ashley has seen things no one should ever have to. During the 'Telepath Crisis,' she watched brothers and sisters (as she saw things) turn on each other like feral dogs. A young telepath in training with the Psi-Corps when the war started, Ashley was quickly recruited into the war effort as an intelligence analyst; a job she was well suited for and performed admirably at. Maybe TOO admirably. In doing field work to try to track and anticipate 'terrorist' movements, Ashley found herself in a situation where the information coming to her wasn't entirely vetted by the Corps. After nearly a year of following up on the attacks of Lyta's revolutionaries, more and more often Ashley found herself in a position where she was actually investigating allegations of Psi-Corps operatives conducting retaliatory strikes in stark violation of Earth Alliance law and all moral imperative. The final straw came as the situation degenerated entirely. Ashley was assigned to interrogations, despite her lack of training in the area, since all available 'combat telepaths,' were needed for the conflict. After just a week, she'd seen enough for any two lifetimes, and her sneaking doubts and concerns had exploded into convictions. The war had to end...at any cost. The Psi Corps might have been mother and father, but it was also thoroughly corrupt; and some crimes couldn't be overlooked. She thought through her steps, planning as quickly as possible since she knew her new disloyalty would be exposed at the next routine scan. When she escaped the Corps, she brought with her as much information as she could on military and strategic planning...hoping that armed with this advantage, the 'rebels' would be able to achieve significant gains without necessarily requiring catastropic military casualties...the murder of telepaths on either side. After the war officially ended with the disbanding of Psi-Corps, Ashley went private as a 'lowly' commercial telepath, though she was offered an intelligence role in the new Bureau. She didn't want to put herself in a position to be personally affected when, like the Psi Corps before it, the well-intentioned BTI rotted from the inside and had to be put down like a well-loved family dog with rabies. Once was more than enough. Credits 65 Shock Stick, 1d8nl, 2lbs, 150cr Diplomat Attire 500cr, 8lbs (DR 1) Wrist Comm, 200cr Throat Comm, 80cr Jumpsuit, 80cr, 3lbs Cold Weather Clothing, 125cr, 16lbs 5 antipoison, 400cr 5 oxy-pill, 200cr [/sblock] [/QUOTE]
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