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Backerkit Announces Crowd Funding Platform
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<blockquote data-quote="Morrus" data-source="post: 8664621" data-attributes="member: 1"><p>At a time where both creators and backers are expressing reservations about <strong>Kickstarter</strong>, with issues surrounding adoption of blockchain technology, slow approval times for new campaigns, frustrating or boilerplate responses from staff, lack of safety tools for creators, and creator tools which don't match up to those of other crowdfunding platforms, no competitor has yet managed to compete well (at least in the tabletop gaming space) due to Kickstarter's large market share of that industry.</p><p></p><p>Companies like <strong>IndieGoGo</strong>, <strong>Gamefound</strong>, <strong>Game On Tabletop</strong>, and others do provide similar services but Kickstarter still reigns supreme in terms of dollars earned, making it hard for creators to jump ship. Other companies have experimented with building crowdfunding functionality into their own online stores.</p><p></p><p>[ATTACH=full]251104[/ATTACH]</p><p></p><p>The <a href="https://www.backerkit.com/crowdfunding?ref=announcement_blog" target="_blank">latest crowdfunding platform</a> comes from <strong>Backerkit</strong>, a company whose pledge fulfillment services many creators and backers will be familiar with. And they've already got a whole bunch of companies on board for their next campaigns -- including TTRPG companies like <strong>Monte Cook Games</strong>, and baordgame companies like <strong>Greater Than Games</strong>.</p><p></p><p>Whether Backerkit has the oomph to compete with Kickstarter remains to be seen, but given that a large percentage of Kickstarter creators and backers already use Backerkit for pledge fulfillment and are already part of its ecosystem (we at ENP use its 'Backerkit Launch' feature for every campaign), they might have a chance. And competition is good for the customer who, in this case, are both the creators and the backers.</p><p></p><p>Backerkit already offers launch, pledge management, pre-order, and marketing functionality which Kickstarter doesn't, and is used by many campaigns for those services. The only part of that they don't currently do is the actual crowdfunding phase. Having that tie directly into the other services means that a creator can use one company for the whole process.</p><p></p><p>They're not launching new campaigns yet (although they have that long list of creators they've already talked to and have invited a small number to come on board early), but they plan to open up 'more broadly' in early 2023. Right now <a href="https://www.backerkit.com/c" target="_blank">there is a site with six projects running</a> from Publishing Goblin, Westley Coleman, Anthony Qualkinbush, Jason Furie, Roll & Play Press, and Corviforms, and over 20 upcoming projects including <a href="https://www.backerkit.com/call_to_action/84a6c1dd-ab5d-404e-947d-c9faa1cec6e6/landing?" target="_blank">The Weird by Monte Cook Games</a>.</p><p></p><p>[URL unfurl="true"]https://www.backerkit.com/crowdfunding?ref=enworld[/URL]</p></blockquote><p></p>
[QUOTE="Morrus, post: 8664621, member: 1"] At a time where both creators and backers are expressing reservations about [B]Kickstarter[/B], with issues surrounding adoption of blockchain technology, slow approval times for new campaigns, frustrating or boilerplate responses from staff, lack of safety tools for creators, and creator tools which don't match up to those of other crowdfunding platforms, no competitor has yet managed to compete well (at least in the tabletop gaming space) due to Kickstarter's large market share of that industry. Companies like [B]IndieGoGo[/B], [B]Gamefound[/B], [B]Game On Tabletop[/B], and others do provide similar services but Kickstarter still reigns supreme in terms of dollars earned, making it hard for creators to jump ship. Other companies have experimented with building crowdfunding functionality into their own online stores. [ATTACH type="full" alt="Blog-1-hero-crowdfunding-by-backerkit.png"]251104[/ATTACH] The [URL='https://www.backerkit.com/crowdfunding?ref=announcement_blog']latest crowdfunding platform[/URL] comes from [B]Backerkit[/B], a company whose pledge fulfillment services many creators and backers will be familiar with. And they've already got a whole bunch of companies on board for their next campaigns -- including TTRPG companies like [B]Monte Cook Games[/B], and baordgame companies like [B]Greater Than Games[/B]. Whether Backerkit has the oomph to compete with Kickstarter remains to be seen, but given that a large percentage of Kickstarter creators and backers already use Backerkit for pledge fulfillment and are already part of its ecosystem (we at ENP use its 'Backerkit Launch' feature for every campaign), they might have a chance. And competition is good for the customer who, in this case, are both the creators and the backers. Backerkit already offers launch, pledge management, pre-order, and marketing functionality which Kickstarter doesn't, and is used by many campaigns for those services. The only part of that they don't currently do is the actual crowdfunding phase. Having that tie directly into the other services means that a creator can use one company for the whole process. They're not launching new campaigns yet (although they have that long list of creators they've already talked to and have invited a small number to come on board early), but they plan to open up 'more broadly' in early 2023. Right now [URL='https://www.backerkit.com/c']there is a site with six projects running[/URL] from Publishing Goblin, Westley Coleman, Anthony Qualkinbush, Jason Furie, Roll & Play Press, and Corviforms, and over 20 upcoming projects including [URL='https://www.backerkit.com/call_to_action/84a6c1dd-ab5d-404e-947d-c9faa1cec6e6/landing?']The Weird by Monte Cook Games[/URL]. [URL unfurl="true"]https://www.backerkit.com/crowdfunding?ref=enworld[/URL] [/QUOTE]
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