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<blockquote data-quote="EdL" data-source="post: 2606076" data-attributes="member: 34804"><p>My worst GM (well, not the GM actually) was at a small town gaming con. The flyer for the adventure said this was a return to the Caves of Chaos (1e) as the "Official D&D Adventure". Ok, it specifically said our characters had been there before at low levels and now we were high-mid level. So we took our old maps with us. The GM thought this was cool, the adventure's writer didn't. We started the adventure (with the maps) and before long someone wanted to cast a spell. That's when we were told about the super mana point system we were using for this 'official' adventure! After some grumbling, we went along with it. As we went as a group, and the guys I usually play with are pretty savvy, it wasn't too long til we figured out how to tweek the system in our favor. Now, the actual GM was ok, but the adventure writer kept barging in to try to roadblock us. (Once haveing a flying, sci-fi armored character who was not in the written adventure [the GM so informed us later] attack the party. Someone cast a Knock spell [is that the one?] on him. Once we read the spell description to him [unlocks and unfastens all locks, closures, etc.] he plummeted to his death.) Shortly thereafter we cast some death-dealing cloud spell, followed by an Earthquake spell, followed by Teleportation out of the vally. We then waited until we got our mana points back and did it again. and again, and again, and again. End of adventure. </p><p></p><p>Amazingly, I guess, we then found ourselves asked to play another of this writer's adventures for the title of best role playing group at the con. We turned down the invitation.</p></blockquote><p></p>
[QUOTE="EdL, post: 2606076, member: 34804"] My worst GM (well, not the GM actually) was at a small town gaming con. The flyer for the adventure said this was a return to the Caves of Chaos (1e) as the "Official D&D Adventure". Ok, it specifically said our characters had been there before at low levels and now we were high-mid level. So we took our old maps with us. The GM thought this was cool, the adventure's writer didn't. We started the adventure (with the maps) and before long someone wanted to cast a spell. That's when we were told about the super mana point system we were using for this 'official' adventure! After some grumbling, we went along with it. As we went as a group, and the guys I usually play with are pretty savvy, it wasn't too long til we figured out how to tweek the system in our favor. Now, the actual GM was ok, but the adventure writer kept barging in to try to roadblock us. (Once haveing a flying, sci-fi armored character who was not in the written adventure [the GM so informed us later] attack the party. Someone cast a Knock spell [is that the one?] on him. Once we read the spell description to him [unlocks and unfastens all locks, closures, etc.] he plummeted to his death.) Shortly thereafter we cast some death-dealing cloud spell, followed by an Earthquake spell, followed by Teleportation out of the vally. We then waited until we got our mana points back and did it again. and again, and again, and again. End of adventure. Amazingly, I guess, we then found ourselves asked to play another of this writer's adventures for the title of best role playing group at the con. We turned down the invitation. [/QUOTE]
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