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<blockquote data-quote="MadMaxim" data-source="post: 2606307" data-attributes="member: 15207"><p>I had a DM who recently ran a Dragonlance campaign. We were 3 players: A minotaur barbarian/fighter, a human fighter and a human warlock (me). Everything starts nicely with us walking around in Solamnia which is currently taken over by the Knights of Nerakha (sp?) and we walk around getting different jobs (the characters haven't met each other yet). Everything goes nicely, until the two fighters end up in rebellion against the Knights of Nerakha and are storming the city together with some thousand soldiers. They don't get any chance to fight, not a single attack roll the entire session. I was the only one fighting and I was fighting some bugbears in a cave, because I had been struck unconcisous while protecting a caravan to a city west of Solamnia. I woke up before they attacked, but a bugbear still strikes me and I'm out cold, even though I still had hit points left to keep fighting.</p><p></p><p>The worst came when we traveled to the minotaur's island. We've finally teamed up and are looking for creatures who've been infused with some of the gods' powers. Good enough so far, but when we get into some arena battles, I end up fighting a harpy. She attacks and the DM tells me to make a Reflex save to avoid her (!?) Then she lifts me up in the air and drops me 40 ft. I survive and zap her with an eldritch blast and wonder how the heck she was able to carry me (Medium-sized creature with not nearly enough Strength to carry me).</p><p></p><p>This leads to an out-of-game discussion of my DM's skills which I seriously starts questioning due to those incidents listed earlier. He thinks that D&D's rules system is too heavy and obviously angry with me because I've got a better grasp of the rules. He refuses to see the errors he made and I decide to drop out of the game because I think his rulings don't make sense. Now, he's making up his own rules system which is better to cater to his sense of realism which he claims that D&D is devoid of... Good for him... I'm not looking back...</p></blockquote><p></p>
[QUOTE="MadMaxim, post: 2606307, member: 15207"] I had a DM who recently ran a Dragonlance campaign. We were 3 players: A minotaur barbarian/fighter, a human fighter and a human warlock (me). Everything starts nicely with us walking around in Solamnia which is currently taken over by the Knights of Nerakha (sp?) and we walk around getting different jobs (the characters haven't met each other yet). Everything goes nicely, until the two fighters end up in rebellion against the Knights of Nerakha and are storming the city together with some thousand soldiers. They don't get any chance to fight, not a single attack roll the entire session. I was the only one fighting and I was fighting some bugbears in a cave, because I had been struck unconcisous while protecting a caravan to a city west of Solamnia. I woke up before they attacked, but a bugbear still strikes me and I'm out cold, even though I still had hit points left to keep fighting. The worst came when we traveled to the minotaur's island. We've finally teamed up and are looking for creatures who've been infused with some of the gods' powers. Good enough so far, but when we get into some arena battles, I end up fighting a harpy. She attacks and the DM tells me to make a Reflex save to avoid her (!?) Then she lifts me up in the air and drops me 40 ft. I survive and zap her with an eldritch blast and wonder how the heck she was able to carry me (Medium-sized creature with not nearly enough Strength to carry me). This leads to an out-of-game discussion of my DM's skills which I seriously starts questioning due to those incidents listed earlier. He thinks that D&D's rules system is too heavy and obviously angry with me because I've got a better grasp of the rules. He refuses to see the errors he made and I decide to drop out of the game because I think his rulings don't make sense. Now, he's making up his own rules system which is better to cater to his sense of realism which he claims that D&D is devoid of... Good for him... I'm not looking back... [/QUOTE]
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