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Balance of Power Problems in 5e: Self created?
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<blockquote data-quote="Ralif Redhammer" data-source="post: 7027697" data-attributes="member: 30438"><p>For my part, I did not worry about balance at first. But then when we ended up at 14th level with artifacts, multiple +5 magic items, more gold than any dragon hoard, and the like, suddenly the game wasn’t so fun anymore. I was left sitting there as a DM, wondering what the heck could I even do next with these adventurers?</p><p></p><p>And then later on, when I encountered my first power gamer, who exploited a bunch of broken rules, again, suddenly the rest of the players were stuck playing second fiddle to this munchkin, while he attempted to lord it over everyone else.</p><p></p><p>While certainly there was a more free-wheeling attitude back then, that doesn’t mean that the problems created by unbalanced options weren’t present.</p><p></p><p>All that being said, yes, I think there was greater codependence between the classes. Magic-users wouldn’t get far without the fighters in the front line who wouldn’t get far without the thieves to check for traps and everyone needed patching up by the cleric. It could still work without the ideal platonic adventuring party, but a DM had to take even more care.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 7027697, member: 30438"] For my part, I did not worry about balance at first. But then when we ended up at 14th level with artifacts, multiple +5 magic items, more gold than any dragon hoard, and the like, suddenly the game wasn’t so fun anymore. I was left sitting there as a DM, wondering what the heck could I even do next with these adventurers? And then later on, when I encountered my first power gamer, who exploited a bunch of broken rules, again, suddenly the rest of the players were stuck playing second fiddle to this munchkin, while he attempted to lord it over everyone else. While certainly there was a more free-wheeling attitude back then, that doesn’t mean that the problems created by unbalanced options weren’t present. All that being said, yes, I think there was greater codependence between the classes. Magic-users wouldn’t get far without the fighters in the front line who wouldn’t get far without the thieves to check for traps and everyone needed patching up by the cleric. It could still work without the ideal platonic adventuring party, but a DM had to take even more care. [/QUOTE]
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Balance of Power Problems in 5e: Self created?
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