Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Balance of Power Problems in 5e: Self created?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nagol" data-source="post: 7028385" data-attributes="member: 23935"><p>If you are running low-magic there are two possibilities. Either the group contains sufficient spell casters to handle an adventure type or the adventure can't be run for the group. There are three ways to have a spell caster in the group. It could be a PC, a PC resource like a cohort or henchman, or an NPC associating with the group such as a hireling or faction support. Higher magic campaigns introduce the possibility the PCs have or can acquire magic items to provide the required capabilities to non-spell casters. </p><p></p><p>3.5 had Inherent bonuses in addition to WBL; they were in effect yet another bonus type that was gained through wishes/books. 3.5 magic item acquisition went off the rails for providing breadth of capability. It wasn't WbL that was the culprit; it was the quadratic cost formula, magic item economy, and the cost of the 'big 6' items. This was driven home to me when the groups first found a couple of quite decent 'breadth' items and promptly sold them, split the cash and worked to improve primary stat/attack bonus/AC/saving throws. </p><p></p><p>4e introduced inherent bonuses in place of magical attack bonuses. 4e came the closest to having martial be comparable in the other pillars though it did it by reducing the magical effects available (and then bolstered them with more free form effects with DM fiat combined with page 42/skill challenge results) as much as by bolstering martial abilities (especially if you used a playstyle similar to [MENTION=6696971]Manbearcat[/MENTION] or [MENTION=42582]pemerton[/MENTION]).</p></blockquote><p></p>
[QUOTE="Nagol, post: 7028385, member: 23935"] If you are running low-magic there are two possibilities. Either the group contains sufficient spell casters to handle an adventure type or the adventure can't be run for the group. There are three ways to have a spell caster in the group. It could be a PC, a PC resource like a cohort or henchman, or an NPC associating with the group such as a hireling or faction support. Higher magic campaigns introduce the possibility the PCs have or can acquire magic items to provide the required capabilities to non-spell casters. 3.5 had Inherent bonuses in addition to WBL; they were in effect yet another bonus type that was gained through wishes/books. 3.5 magic item acquisition went off the rails for providing breadth of capability. It wasn't WbL that was the culprit; it was the quadratic cost formula, magic item economy, and the cost of the 'big 6' items. This was driven home to me when the groups first found a couple of quite decent 'breadth' items and promptly sold them, split the cash and worked to improve primary stat/attack bonus/AC/saving throws. 4e introduced inherent bonuses in place of magical attack bonuses. 4e came the closest to having martial be comparable in the other pillars though it did it by reducing the magical effects available (and then bolstered them with more free form effects with DM fiat combined with page 42/skill challenge results) as much as by bolstering martial abilities (especially if you used a playstyle similar to [MENTION=6696971]Manbearcat[/MENTION] or [MENTION=42582]pemerton[/MENTION]). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Balance of Power Problems in 5e: Self created?
Top