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Balance of Power Problems in 5e: Self created?
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<blockquote data-quote="hawkeyefan" data-source="post: 7028555" data-attributes="member: 6785785"><p>I would expect that a lot of this falls to the DM. I don't think that there's anything wrong with a little power imbalance (if it even exists) between classes as long as there's is something for each character to do. It only becomes an issue when one character is the star in all situations.</p><p></p><p>It's like the Avengers. Hulk and Thor are certainly more powerful....but there is still stuff for Black Widow and Hawkeye to do. So the DM has to make sure that there are parts of the story there for everyone. "Power balance" is not anywhere near as important as "Spotlight balance", in my opinion. </p><p></p><p>As for feats and multiclassing...those are kind of unrelated to questions of balance, although they can play a part in that. But in my opinion, they can be a problem for some groups based on what I've read here. Ironically, I think most groups who seem to think the answer would be more options would be better off trying to play without feats and multiclassing...the game becomes more difficult and decisions in game become more important than decisions made during character generation.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7028555, member: 6785785"] I would expect that a lot of this falls to the DM. I don't think that there's anything wrong with a little power imbalance (if it even exists) between classes as long as there's is something for each character to do. It only becomes an issue when one character is the star in all situations. It's like the Avengers. Hulk and Thor are certainly more powerful....but there is still stuff for Black Widow and Hawkeye to do. So the DM has to make sure that there are parts of the story there for everyone. "Power balance" is not anywhere near as important as "Spotlight balance", in my opinion. As for feats and multiclassing...those are kind of unrelated to questions of balance, although they can play a part in that. But in my opinion, they can be a problem for some groups based on what I've read here. Ironically, I think most groups who seem to think the answer would be more options would be better off trying to play without feats and multiclassing...the game becomes more difficult and decisions in game become more important than decisions made during character generation. [/QUOTE]
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Balance of Power Problems in 5e: Self created?
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