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Balancing E6
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<blockquote data-quote="Kunimatyu" data-source="post: 3784157" data-attributes="member: 22057"><p>Quick question for you, Zelc -- would you be interested in helping me create a basic "Dervish" class for my E6 campaign?</p><p></p><p>Ideally, what I'd like to do is create a capable full-BAB light-armor damage dealing class.</p><p></p><p>Things that I'd like for it to have:</p><p></p><p>* A dervish-dance ability that kicks in early on that lets them make full attacks while moving, BUT one that is worded such that it doesn't become a "splash" ability for other classes.</p><p>* Increased speed like a monk or barbarian (though perhaps only while "dancing")</p><p>* Two-weapon fighting as a bonus feat (I don't want to encourage 2-handed power attackers w/dervish dance)</p><p>* Skirmish +1d6 somewhere in the class levels, to increase the viability of their damage output.</p><p>* A two-weapon rend ability, as in E6 there's no way for anyone to pick that up.</p><p></p><p>Basically, a dervish would be a very mobile but lightly armored fighter focused around dual wielding, with a slight deserty flavor. It should be on par with barbarian THF damage, but with less staying power.</p></blockquote><p></p>
[QUOTE="Kunimatyu, post: 3784157, member: 22057"] Quick question for you, Zelc -- would you be interested in helping me create a basic "Dervish" class for my E6 campaign? Ideally, what I'd like to do is create a capable full-BAB light-armor damage dealing class. Things that I'd like for it to have: * A dervish-dance ability that kicks in early on that lets them make full attacks while moving, BUT one that is worded such that it doesn't become a "splash" ability for other classes. * Increased speed like a monk or barbarian (though perhaps only while "dancing") * Two-weapon fighting as a bonus feat (I don't want to encourage 2-handed power attackers w/dervish dance) * Skirmish +1d6 somewhere in the class levels, to increase the viability of their damage output. * A two-weapon rend ability, as in E6 there's no way for anyone to pick that up. Basically, a dervish would be a very mobile but lightly armored fighter focused around dual wielding, with a slight deserty flavor. It should be on par with barbarian THF damage, but with less staying power. [/QUOTE]
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