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Baldur's Gate 3 and Neverwinter Nights 2 all-but-confirmed by Atari!
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<blockquote data-quote="Terraism" data-source="post: 1672489" data-attributes="member: 278"><p>While that'd be interesting, I'd rather they not call it Baldur's Gate. They didn't treat Icewind Dale (obviously) as BG 1.5 and 2.5, after all. I realize the Icewind Dale games had a different feel to them, but my point is that I don't see any real reason to keep a name that implies it's part of a series. That said, I'm well aware that I tend to be very draconian about naming things. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p> </p><p> I've always loved the Infinity engine. While it could use some updates, I never had any problems with the faux 3D perspective they did - I certainly feel that Throne of Bhaal and, especially, Icewind Dale II looked far nicer than Neverwinter Night's (in 3D! [Rolls eyes]) did. Combat was better handled in that engine than most I've seen, though, especially for 3E, it'd probably be *better* done by something akin to ToEE's turn-based system.</p><p> </p><p> No arguments there. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Terraism, post: 1672489, member: 278"] While that'd be interesting, I'd rather they not call it Baldur's Gate. They didn't treat Icewind Dale (obviously) as BG 1.5 and 2.5, after all. I realize the Icewind Dale games had a different feel to them, but my point is that I don't see any real reason to keep a name that implies it's part of a series. That said, I'm well aware that I tend to be very draconian about naming things. :) I've always loved the Infinity engine. While it could use some updates, I never had any problems with the faux 3D perspective they did - I certainly feel that Throne of Bhaal and, especially, Icewind Dale II looked far nicer than Neverwinter Night's (in 3D! [Rolls eyes]) did. Combat was better handled in that engine than most I've seen, though, especially for 3E, it'd probably be *better* done by something akin to ToEE's turn-based system. No arguments there. :D [/QUOTE]
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Baldur's Gate 3 and Neverwinter Nights 2 all-but-confirmed by Atari!
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