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Baldurs Gate CRPG as an intro to Descent into Avernus
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<blockquote data-quote="TheSword" data-source="post: 8772788" data-attributes="member: 6879661"><p>GUY AND RYAN STOP READING NOW!</p><p></p><p>So I found out to my amazement that none of my gaming group (aged 30-50) have played the Baldurs Gate CRPG or any of the sequels. Which is kinda crazy when you think how influential it was.</p><p></p><p>That got me thinking how good BG1 would make as an intro to Descent Into Avernus. Particularly if Elturel was ignored completely and replaced with actual Baldurs Gate as the city would suggest.</p><p></p><p>The Dead Three cults in DIA’s early chapters are really weak and have next to no relevance to the adventure. The Vampanthur family sections are also pretty poor.</p><p></p><p>My first thought is to set Caelar Argent and the shining crusade in the past of BG1 and have her be a child of Zariel. Belhifet is replaced with Bel and the Party can find out about this past through clues scattered across the land (also in the Zariel Flashbacks when in Avernus) the portal to Avernus is still there in Dragon Spear Castle.</p><p></p><p>The cultists in Durlag’s tower are actually cultists of Zariel and have been manipulating Saverok with promises of power. I will have it so that the only weapon that can kill Saverok for good is the dagger from Durlag’s Tower. When the final blow is struck this triggers the city to be ripped into Avernus. The PCs then travel to Dragonspear castle and enter Avernus starting the hell part of DIA.</p><p></p><p>The party then gate to try save the city they already know with NPCs they’ve already met from the fiends and make the experience more dynamic.</p><p></p><p>That’s the story any way. What are people’s thoughts? I’ll comment on structural changes later on.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8772788, member: 6879661"] GUY AND RYAN STOP READING NOW! So I found out to my amazement that none of my gaming group (aged 30-50) have played the Baldurs Gate CRPG or any of the sequels. Which is kinda crazy when you think how influential it was. That got me thinking how good BG1 would make as an intro to Descent Into Avernus. Particularly if Elturel was ignored completely and replaced with actual Baldurs Gate as the city would suggest. The Dead Three cults in DIA’s early chapters are really weak and have next to no relevance to the adventure. The Vampanthur family sections are also pretty poor. My first thought is to set Caelar Argent and the shining crusade in the past of BG1 and have her be a child of Zariel. Belhifet is replaced with Bel and the Party can find out about this past through clues scattered across the land (also in the Zariel Flashbacks when in Avernus) the portal to Avernus is still there in Dragon Spear Castle. The cultists in Durlag’s tower are actually cultists of Zariel and have been manipulating Saverok with promises of power. I will have it so that the only weapon that can kill Saverok for good is the dagger from Durlag’s Tower. When the final blow is struck this triggers the city to be ripped into Avernus. The PCs then travel to Dragonspear castle and enter Avernus starting the hell part of DIA. The party then gate to try save the city they already know with NPCs they’ve already met from the fiends and make the experience more dynamic. That’s the story any way. What are people’s thoughts? I’ll comment on structural changes later on. [/QUOTE]
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