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Bard fire dancer subclass for player
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<blockquote data-quote="Clint_L" data-source="post: 8882040" data-attributes="member: 7035894"><p>Fun!</p><p></p><p>You have a <em>lot</em> of different things wrapped up in that quasi-fire shield effect at level 3. I'm not really understanding the movement speed increase or avoiding opportunity attacks. Feels more like a monk or rogue.</p><p></p><p>Seems odd to give resistance to cold damage instead of resistance to fire damage, which I would separate out from the inspiration effect and just make a separate sub-class feature at level 3. Or give both. Definitely seems like a sub-class that should have fire resistance all the time! Maybe that becomes immunity to fire when their shield is active?</p><p></p><p>Burning hands plus Char modifier is not that tempting an option at level 6, so why not fireball? - if they're fire-themed, they should have the most iconic fire spell. Also, that will give them a bit more oomph and flexibility, as right now they are melee-focused but not enough to really compete with proper melee types. Imagine if they could pop their fire shield, thus gaining immunity to fire for the round, and explode a fireball on top of themselves in the middle of a crowd of opponents. That would be a super cool moment for the player!</p><p></p><p>Is your intent to make a sort of quasi-monk bard, with inspiration almost becoming like ki? That's the vibe I'm getting.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8882040, member: 7035894"] Fun! You have a [I]lot[/I] of different things wrapped up in that quasi-fire shield effect at level 3. I'm not really understanding the movement speed increase or avoiding opportunity attacks. Feels more like a monk or rogue. Seems odd to give resistance to cold damage instead of resistance to fire damage, which I would separate out from the inspiration effect and just make a separate sub-class feature at level 3. Or give both. Definitely seems like a sub-class that should have fire resistance all the time! Maybe that becomes immunity to fire when their shield is active? Burning hands plus Char modifier is not that tempting an option at level 6, so why not fireball? - if they're fire-themed, they should have the most iconic fire spell. Also, that will give them a bit more oomph and flexibility, as right now they are melee-focused but not enough to really compete with proper melee types. Imagine if they could pop their fire shield, thus gaining immunity to fire for the round, and explode a fireball on top of themselves in the middle of a crowd of opponents. That would be a super cool moment for the player! Is your intent to make a sort of quasi-monk bard, with inspiration almost becoming like ki? That's the vibe I'm getting. [/QUOTE]
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Bard fire dancer subclass for player
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