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Bards Should Be Half-Casters in 5.5e/6e
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<blockquote data-quote="doctorbadwolf" data-source="post: 8391223" data-attributes="member: 6704184"><p>That change would definitely push me further toward making my own version of the Bard, since it would push the Bard further from what it should be, IMO. </p><p> </p><p>I do agree that the high level spell list sucks, though. </p><p> </p><p>I just don’t see why that would ever be support for the argument to “make it a half caster”. The best solution to that problem is to fix the spell list. </p><p> </p><p>And not with more kind control magic, for the love of song. </p><p> </p><p> Inspire Courage/Wrath/Cleverness spells that give big meaty group buffs. Spells that turn the world against the target. Druid spells. </p><p> </p><p>Mass versions of spells like Longstrider, Jump, Enhance Ability.</p><p>At very high level (7-9) look at things like multi-target spells similar to haste.</p><p></p><p>spells that are similar to divine “Turn X” abilities but more tuned toward “I speak and you feel my rebuke in your bones and want to be anywhere but where you can hear my words of rebuke” flavor. </p><p> </p><p>The Bard needs to grow past the Jack of all Trades, which fits the Ranger or Rogue better anyway, and reach toward a more mythic archetype of a lore keeper, a speaker of truth and whose deception are especially dangerous bc they have the power of truth, someone who can lay down curses and cure the sick with word or song or secret knowledge.</p><p></p><p>In D&D, it’s just harder to do any of that without Spellcasting, and at high levels it requires full casting. </p><p> </p><p>I’d give the bard more known spells, strong ritual casting, and features that leverage knowledge and social skills to magical effect.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8391223, member: 6704184"] That change would definitely push me further toward making my own version of the Bard, since it would push the Bard further from what it should be, IMO. I do agree that the high level spell list sucks, though. I just don’t see why that would ever be support for the argument to “make it a half caster”. The best solution to that problem is to fix the spell list. And not with more kind control magic, for the love of song. Inspire Courage/Wrath/Cleverness spells that give big meaty group buffs. Spells that turn the world against the target. Druid spells. Mass versions of spells like Longstrider, Jump, Enhance Ability. At very high level (7-9) look at things like multi-target spells similar to haste. spells that are similar to divine “Turn X” abilities but more tuned toward “I speak and you feel my rebuke in your bones and want to be anywhere but where you can hear my words of rebuke” flavor. The Bard needs to grow past the Jack of all Trades, which fits the Ranger or Rogue better anyway, and reach toward a more mythic archetype of a lore keeper, a speaker of truth and whose deception are especially dangerous bc they have the power of truth, someone who can lay down curses and cure the sick with word or song or secret knowledge. In D&D, it’s just harder to do any of that without Spellcasting, and at high levels it requires full casting. I’d give the bard more known spells, strong ritual casting, and features that leverage knowledge and social skills to magical effect. [/QUOTE]
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Bards Should Be Half-Casters in 5.5e/6e
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