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Barrow of the Forgotten King
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<blockquote data-quote="Shadowslayer" data-source="post: 3374772" data-attributes="member: 8400"><p>Own it, but haven't played through it yet. I like some of the encounters. I thought the big puzzle room was kinda goofy, but liked the way they listed the various checks PCs can make to get clues to the solution. </p><p></p><p>Having said that, I might just mine the module for encounters. Lots of neat "tomb" type rooms and tactical advice, but the "dungeon" is really just a chain of encounters where the players don't even have a "do we go left or right" question to answer. The only place you can vary that is in an area where they basically tell you to make it up yourself. And this I paid 22 bucks CDN for.</p><p></p><p>And the module did suffer from "bad photocopy-itis". Like Howling Horde, they used this ridiculous dark grey text over grey background format. (It was slightly easier to read than Howling Horde, but not much) Thats nuts whan you take into account that some of their nicer color modules, like SHattered Gates and Red Hand, are only about 10 dollars more, if even. </p><p></p><p>That's my 2 cents. I'll be able to tell you for real when and if I play it, but I'm gonna bet that after all is said and done, Howling Horde was actually the better of the two. (we had a lot of fun with that one just using it as written.)</p></blockquote><p></p>
[QUOTE="Shadowslayer, post: 3374772, member: 8400"] Own it, but haven't played through it yet. I like some of the encounters. I thought the big puzzle room was kinda goofy, but liked the way they listed the various checks PCs can make to get clues to the solution. Having said that, I might just mine the module for encounters. Lots of neat "tomb" type rooms and tactical advice, but the "dungeon" is really just a chain of encounters where the players don't even have a "do we go left or right" question to answer. The only place you can vary that is in an area where they basically tell you to make it up yourself. And this I paid 22 bucks CDN for. And the module did suffer from "bad photocopy-itis". Like Howling Horde, they used this ridiculous dark grey text over grey background format. (It was slightly easier to read than Howling Horde, but not much) Thats nuts whan you take into account that some of their nicer color modules, like SHattered Gates and Red Hand, are only about 10 dollars more, if even. That's my 2 cents. I'll be able to tell you for real when and if I play it, but I'm gonna bet that after all is said and done, Howling Horde was actually the better of the two. (we had a lot of fun with that one just using it as written.) [/QUOTE]
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