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Bastion Press: Best Books?
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<blockquote data-quote="Voadam" data-source="post: 5129862" data-attributes="member: 2209"><p>Druid and Druidism is pdf only, I didn't care for it very much, the prestige classes were OK fluff wise but really weak mechanically, such that you would never want to take them, just go for their archetype with a straight druid and not give up half your powers.</p><p></p><p>I like all the Into the series, including Into the Blue. Just turn the deep-sea bottom dwelling turtlefolk who never come to the surface into crabfolk and it will work better.</p><p></p><p>I would recommend Faeries, even though it is 3.0 it is a very folkloric/mythic take on the subject of a D&D fairyland demiplane with denizens such as Oberon, Old Man Winter, Titania, Jack Frost, Sand Man, and Baba Yaga (I forget the name of the queen of air and darkness). Very evocative D&D fey.</p><p></p><p>Out for Blood is a fun alt vamp sourcebook with about a third devoted to about a dozen variant vamps and vamp associated monsters, a third devoted to prestige classes along vamp and vamp hunter themes, and a third on campaign ideas like secret societies and such.</p><p></p><p>Spells and magic is half magical prestige classes going into very nonstandard magical practices (I like the flavor but not a lot of the mechanics) and half spells and magic items. Herbalists and poisons go in-depth on their subject matters and provide tons of options but I was not overly impressed with their mechanics.</p><p></p><p>Oathbound and the follow ups are all fantastic.</p></blockquote><p></p>
[QUOTE="Voadam, post: 5129862, member: 2209"] Druid and Druidism is pdf only, I didn't care for it very much, the prestige classes were OK fluff wise but really weak mechanically, such that you would never want to take them, just go for their archetype with a straight druid and not give up half your powers. I like all the Into the series, including Into the Blue. Just turn the deep-sea bottom dwelling turtlefolk who never come to the surface into crabfolk and it will work better. I would recommend Faeries, even though it is 3.0 it is a very folkloric/mythic take on the subject of a D&D fairyland demiplane with denizens such as Oberon, Old Man Winter, Titania, Jack Frost, Sand Man, and Baba Yaga (I forget the name of the queen of air and darkness). Very evocative D&D fey. Out for Blood is a fun alt vamp sourcebook with about a third devoted to about a dozen variant vamps and vamp associated monsters, a third devoted to prestige classes along vamp and vamp hunter themes, and a third on campaign ideas like secret societies and such. Spells and magic is half magical prestige classes going into very nonstandard magical practices (I like the flavor but not a lot of the mechanics) and half spells and magic items. Herbalists and poisons go in-depth on their subject matters and provide tons of options but I was not overly impressed with their mechanics. Oathbound and the follow ups are all fantastic. [/QUOTE]
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