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Battle at Harkon Manor
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<blockquote data-quote="Gondsman" data-source="post: 5248984" data-attributes="member: 90057"><p>[sblock=OOC]Looks like the round that included the charge is the one you were talking about having those other guys go in, so I'm posting for the next round. Unfortunately for me, even the drop in AC from the charge and the bonus from the bless spell that I didn't expect, don't allow any of my bow attacks to hit. My last shot takes place in the next round, so I'm just going to post for the villagers.</p><p></p><p>Also, since my created wall seems to have been ignored, I've placed it back on my list as unused.</p><p></p><p>I figure, if the Treylor advance in the block without spreading out, the villager in 6-7 aids the one in 6-8 for defense, and 6-8 and 6-9 attack Treylor in the respective column 7 squares.</p><p></p><p>villagers</p><p><a href="http://invisiblecastle.com/roller/view/2611074/" target="_blank">8 then 9 </a>no hits</p><p></p><p>Treylor (I would assume that the next rank aids the front rank in attack so treylor in squares 7-8,9 attack)</p><p>Aid another AC <a href="http://invisiblecastle.com/roller/view/2611087/" target="_blank">+3v10</a> no dice</p><p>Aid another Attack 8 then 9 <a href="http://invisiblecastle.com/roller/view/2611090/" target="_blank">+4v10</a> success</p><p>Attack 8 then 9 <a href="http://invisiblecastle.com/roller/view/2611093/" target="_blank">+6v11</a> both hit</p><p></p><p>Aftermath</p><p>Villagers</p><p>6-8 3 hp</p><p>6-9 0 hp</p><p></p><p>If my attempt at this mass combat thing is wrong, cool, I'm just guessing and following DJ's example</p><p>[/sblock]</p><p>Once again switching places with the villager behind him, Lurik fires off his last shot and tells his villagers to ready attacks for when the first group of soldiers makes their way through the wall wreckage.</p><p></p><p>[sblock=stat block][code]Init [URL="http://invisiblecastle.com/roller/view/2567723/"]20[/URL]</p><p>HP [COLOR=Green]11/11[/COLOR]</p><p>AC [COLOR=White]15[/COLOR]/[COLOR=DarkOrange]19[/COLOR] = [COLOR=White]10 + 1 (dex) + 4 (spell)[/COLOR] [COLOR=DarkOrange]+4 (cover)[/COLOR]</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Longbow +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR][COLOR=Yellow]+1[/COLOR] 1d8[COLOR=Lime]+1[/COLOR][COLOR=Yellow]+1[/COLOR] x3 100ft 20/20arrows </p><p>Dagger +0[COLOR=DeepSkyBlue]+1[/COLOR] 1d4 19/x2</p><p>Dagger(thrown) +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR] 1d4[COLOR=Lime]+1[/COLOR] 19/x2 10ft</p><p> [COLOR=DeepSkyBlue]+1 Bless 0/10 r[/COLOR]</p><p> [COLOR=Lime]+1 within 30ft (PBS)[/COLOR]</p><p> [COLOR=Yellow]+1 Magic Weapon 10/10 r[/COLOR]</p><p></p><p>Saves</p><p>F +3 R +3 W +5[COLOR=DeepSkyBlue]+1 (fear)[/COLOR]</p><p></p><p>Spells</p><p>Wiz L1 [COLOR=Gray]Mage Armor[/COLOR]</p><p>Cl L0 2xcreate water </p><p>Cl L1 Bless, Magic Weapon</p><p></p><p>Scrolls</p><p> Cure Light Wounds (cl5), Minor Creation (cl8) </p><p> </p><p>[/code][/sblock]</p></blockquote><p></p>
[QUOTE="Gondsman, post: 5248984, member: 90057"] [sblock=OOC]Looks like the round that included the charge is the one you were talking about having those other guys go in, so I'm posting for the next round. Unfortunately for me, even the drop in AC from the charge and the bonus from the bless spell that I didn't expect, don't allow any of my bow attacks to hit. My last shot takes place in the next round, so I'm just going to post for the villagers. Also, since my created wall seems to have been ignored, I've placed it back on my list as unused. I figure, if the Treylor advance in the block without spreading out, the villager in 6-7 aids the one in 6-8 for defense, and 6-8 and 6-9 attack Treylor in the respective column 7 squares. villagers [URL="http://invisiblecastle.com/roller/view/2611074/"]8 then 9 [/URL]no hits Treylor (I would assume that the next rank aids the front rank in attack so treylor in squares 7-8,9 attack) Aid another AC [URL="http://invisiblecastle.com/roller/view/2611087/"]+3v10[/URL] no dice Aid another Attack 8 then 9 [URL="http://invisiblecastle.com/roller/view/2611090/"]+4v10[/URL] success Attack 8 then 9 [URL="http://invisiblecastle.com/roller/view/2611093/"]+6v11[/URL] both hit Aftermath Villagers 6-8 3 hp 6-9 0 hp If my attempt at this mass combat thing is wrong, cool, I'm just guessing and following DJ's example [/sblock] Once again switching places with the villager behind him, Lurik fires off his last shot and tells his villagers to ready attacks for when the first group of soldiers makes their way through the wall wreckage. [sblock=stat block][code]Init [URL="http://invisiblecastle.com/roller/view/2567723/"]20[/URL] HP [COLOR=Green]11/11[/COLOR] AC [COLOR=White]15[/COLOR]/[COLOR=DarkOrange]19[/COLOR] = [COLOR=White]10 + 1 (dex) + 4 (spell)[/COLOR] [COLOR=DarkOrange]+4 (cover)[/COLOR] [B]Weapon Attack Damage Critical Range[/B] Longbow +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR][COLOR=Yellow]+1[/COLOR] 1d8[COLOR=Lime]+1[/COLOR][COLOR=Yellow]+1[/COLOR] x3 100ft 20/20arrows Dagger +0[COLOR=DeepSkyBlue]+1[/COLOR] 1d4 19/x2 Dagger(thrown) +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR] 1d4[COLOR=Lime]+1[/COLOR] 19/x2 10ft [COLOR=DeepSkyBlue]+1 Bless 0/10 r[/COLOR] [COLOR=Lime]+1 within 30ft (PBS)[/COLOR] [COLOR=Yellow]+1 Magic Weapon 10/10 r[/COLOR] Saves F +3 R +3 W +5[COLOR=DeepSkyBlue]+1 (fear)[/COLOR] Spells Wiz L1 [COLOR=Gray]Mage Armor[/COLOR] Cl L0 2xcreate water Cl L1 Bless, Magic Weapon Scrolls Cure Light Wounds (cl5), Minor Creation (cl8) [/code][/sblock] [/QUOTE]
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