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<blockquote data-quote="Gondsman" data-source="post: 5278998" data-attributes="member: 90057"><p>[sblock=OOC]A little bit of finangling here, well, a lot actually, most of this is already cleared (to you other players) with HM. The best way for this to work is for me to take the place of Lora's villager in 5a, pushing forward or back makes no difference to me. The burning hands is to be cast using the corner template out of the bottom left corner of my square affecting 6(c,d) and 7(b,c) Treylor, since 6b is now dead from acid. I have it from HM (i believe) that given the miraculous nature of this event, the healing and burning hands damage will be maxed. That being the case, Lora gets 10 points healing 6c,d and 7c take 4, 7b takes 2. that kills the 2 in column 6 and leaves the two in column 7 with 1 hp. I am now Level 2.</p><p></p><p>These deaths might complicate things for Lora's plan, sorry it took so long to post.</p><p></p><p>villagers</p><p>Total Defense +4 AC (15)</p><p>[/sblock]</p><p>The situation seeming dire, Lurik risks it all in a quick dash to Lora's side, hesitant though he may be to aid the pompous wench. Channeling his bless spell into healing power with the nearby enemy in mind, Lurik is forced to defend and heal in the same action. All of a sudden Lurik feels in slow motion, the blade of the elf <a href="http://www.enworld.org/forum/newreply.php?do=newreply&p=5268526" target="_blank">slice</a> through his magical armor, waves of force disruption rippling away from the force of the strike, and the pain as the blade enters his soft flesh. In a split second of clarity, Lurik finds himself floating in the great Voids of the universe, power swirling about him, divine in his heart and arm, flowing toward the Dragon shaman and gathering there almost as a sphere of light, and arcane making the rest of his body and appearing as an angry storm near the Wound he has just now sustained. His vision distorts as if some visual barrier is wavering, about to break. With a surge of power running all through his body, such as he had never before even imagined, suddenly a veil is lifted and the two magics become one and the same, still two manifestations of a One power, but only One power.</p><p> </p><p>With a jolt, Lurik finds himself back on the battlefield blade in his midsection, acid burning out the throat of the attacker (now 6 points acid damage). Healing magic flows uninterrupted into Lora when purely as a matter of reflex, Lurik sees in his mind the words he had so long ago memorized from his spellbook, Fire, Rage, Power, One. Tearing out the Treylorian blade (the withdrawal of which Lurik knows should hurt, but for now other things to deal with there were) The One power surges within his arm and fire <a href="http://invisiblecastle.com/roller/view/2647381/" target="_blank">erupts</a> from his hand and out to char his enemies, life Taking arcane Power and life Giving divine Power, for a time simultaneously flowing from him.</p><p> </p><p>Finally the time distortion ends, as abruptly as such things do. Lurik finds himself both exhausted and energized. Taking a moments stock of the situation he brushes the site of the wound, which now seems little more than a scratch as all over he feels stronger and tougher, though sadly his robes were now in sore need of a mending. A glance at Malaroc shows the new life in the fellow, and a glance back at the enemy, the destruction he has wreaked.</p><p></p><p>[sblock=stat block][code]Init [URL="http://invisiblecastle.com/roller/view/2567723/"]20[/URL]</p><p>HP [COLOR=Green][COLOR=Yellow]14[/COLOR]/19[/COLOR]</p><p>AC [COLOR=White]15[/COLOR] = [COLOR=White]10 + 1 (dex) + 4 (spell)[/COLOR]</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Longbow +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR] 1d8[COLOR=Lime]+1[/COLOR] x3 100ft 9/20arrows </p><p>Dagger +0[COLOR=DeepSkyBlue]+1[/COLOR] 1d4 19/x2</p><p>Dagger(thrown) +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR] 1d4[COLOR=Lime]+1[/COLOR] 19/x2 10ft</p><p> [COLOR=DeepSkyBlue]+1 Bless 0/10 r[/COLOR]</p><p> [COLOR=Lime]+1 within 30ft (PBS)[/COLOR]</p><p> </p><p></p><p>Saves</p><p>F +3 R +3 W +5[COLOR=DeepSkyBlue]+1 (fear)[/COLOR]</p><p></p><p>Spells</p><p>Wiz L1 [COLOR=Gray]Mage Armor[/COLOR][COLOR=DimGray], Burning Hands,[/COLOR] Burning hands</p><p></p><p>Cl L0 2xcreate water </p><p>Cl L1 [COLOR=DimGray] Bless,[/COLOR] [COLOR=DimGray]Magic Weapon[/COLOR], Cure Light wounds</p><p></p><p>Scrolls</p><p> [COLOR=DimGray]Cure Light Wounds (cl5),[/COLOR] [COLOR=DimGray]Minor Creation (cl8) [/COLOR]</p><p> </p><p>[/code][/sblock]</p></blockquote><p></p>
[QUOTE="Gondsman, post: 5278998, member: 90057"] [sblock=OOC]A little bit of finangling here, well, a lot actually, most of this is already cleared (to you other players) with HM. The best way for this to work is for me to take the place of Lora's villager in 5a, pushing forward or back makes no difference to me. The burning hands is to be cast using the corner template out of the bottom left corner of my square affecting 6(c,d) and 7(b,c) Treylor, since 6b is now dead from acid. I have it from HM (i believe) that given the miraculous nature of this event, the healing and burning hands damage will be maxed. That being the case, Lora gets 10 points healing 6c,d and 7c take 4, 7b takes 2. that kills the 2 in column 6 and leaves the two in column 7 with 1 hp. I am now Level 2. These deaths might complicate things for Lora's plan, sorry it took so long to post. villagers Total Defense +4 AC (15) [/sblock] The situation seeming dire, Lurik risks it all in a quick dash to Lora's side, hesitant though he may be to aid the pompous wench. Channeling his bless spell into healing power with the nearby enemy in mind, Lurik is forced to defend and heal in the same action. All of a sudden Lurik feels in slow motion, the blade of the elf [URL="http://www.enworld.org/forum/newreply.php?do=newreply&p=5268526"]slice[/URL] through his magical armor, waves of force disruption rippling away from the force of the strike, and the pain as the blade enters his soft flesh. In a split second of clarity, Lurik finds himself floating in the great Voids of the universe, power swirling about him, divine in his heart and arm, flowing toward the Dragon shaman and gathering there almost as a sphere of light, and arcane making the rest of his body and appearing as an angry storm near the Wound he has just now sustained. His vision distorts as if some visual barrier is wavering, about to break. With a surge of power running all through his body, such as he had never before even imagined, suddenly a veil is lifted and the two magics become one and the same, still two manifestations of a One power, but only One power. With a jolt, Lurik finds himself back on the battlefield blade in his midsection, acid burning out the throat of the attacker (now 6 points acid damage). Healing magic flows uninterrupted into Lora when purely as a matter of reflex, Lurik sees in his mind the words he had so long ago memorized from his spellbook, Fire, Rage, Power, One. Tearing out the Treylorian blade (the withdrawal of which Lurik knows should hurt, but for now other things to deal with there were) The One power surges within his arm and fire [URL="http://invisiblecastle.com/roller/view/2647381/"]erupts[/URL] from his hand and out to char his enemies, life Taking arcane Power and life Giving divine Power, for a time simultaneously flowing from him. Finally the time distortion ends, as abruptly as such things do. Lurik finds himself both exhausted and energized. Taking a moments stock of the situation he brushes the site of the wound, which now seems little more than a scratch as all over he feels stronger and tougher, though sadly his robes were now in sore need of a mending. A glance at Malaroc shows the new life in the fellow, and a glance back at the enemy, the destruction he has wreaked. [sblock=stat block][code]Init [URL="http://invisiblecastle.com/roller/view/2567723/"]20[/URL] HP [COLOR=Green][COLOR=Yellow]14[/COLOR]/19[/COLOR] AC [COLOR=White]15[/COLOR] = [COLOR=White]10 + 1 (dex) + 4 (spell)[/COLOR] [B]Weapon Attack Damage Critical Range[/B] Longbow +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR] 1d8[COLOR=Lime]+1[/COLOR] x3 100ft 9/20arrows Dagger +0[COLOR=DeepSkyBlue]+1[/COLOR] 1d4 19/x2 Dagger(thrown) +1[COLOR=DeepSkyBlue]+1[/COLOR][COLOR=Lime]+1[/COLOR] 1d4[COLOR=Lime]+1[/COLOR] 19/x2 10ft [COLOR=DeepSkyBlue]+1 Bless 0/10 r[/COLOR] [COLOR=Lime]+1 within 30ft (PBS)[/COLOR] Saves F +3 R +3 W +5[COLOR=DeepSkyBlue]+1 (fear)[/COLOR] Spells Wiz L1 [COLOR=Gray]Mage Armor[/COLOR][COLOR=DimGray], Burning Hands,[/COLOR] Burning hands Cl L0 2xcreate water Cl L1 [COLOR=DimGray] Bless,[/COLOR] [COLOR=DimGray]Magic Weapon[/COLOR], Cure Light wounds Scrolls [COLOR=DimGray]Cure Light Wounds (cl5),[/COLOR] [COLOR=DimGray]Minor Creation (cl8) [/COLOR] [/code][/sblock] [/QUOTE]
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